Player Matchup

King Arthur
King Arthur
Bronze IV
GiggityWolf64
King Arthur
Bronze IV
Level 61
God Stats
0W - 1L
1,662 SR
Queue Stats
8W - 2L
1,685 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 61
1,662 SR
1,685 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,415 SR
1,633 MMR
Sol
Sol
Gold IV
TheRealAranater
Sol
Gold IV
Level 123
God Stats
1W - 1L
1,415 SR
Queue Stats
10W - 8L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GiggityWolf64
King Arthur
20
2 / 4 / 0
14,052
827
14,228
26,090
18,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetLokiBakasuraAh Muzen CabIzanami

VS

Bans
UllrAnubisSkadiPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
16,049
944
19,212
18,887
14,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GiggityWolf64
King Arthur
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
19,212
26,090
Taken
18,887
18,627
Mitigated
14,693
10,454
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GiggityWolf64
King Arthur
14,228
2,062
0
10,454
26,090
18,627
495
17,902
8,188
0
100,162
W
19,212
6,808
0
10,669
18,887
14,693
3,082
129
18,758
110,594
8,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,052
Gold Earned
16,049
172
Minions Killed
190
6
Camps Cleared
8
336,291
Distance Traveled
291,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,052
827
172
10
6
336,291
2
W
Sol
16,049
944
190
11
8
291,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role