Player Matchup

Atlas
Atlas
Asgardia45
Atlas
Level 126
God Stats
26W - 28L
1,689 SR
Queue Stats
115W - 136L
1,491 Elo+
Solo
Charybdis
Charybdis
Mrsharki01
Charybdis
Level 27
God Stats
1W - 3L
1,688 SR
Queue Stats
17W - 14L
1,462 Elo+
Party 3
Bakasura
Bakasura
Pitekpit
Bakasura
Level 98
God Stats
8W - 4L
1,710 SR
Queue Stats
96W - 86L
1,563 Elo+
Party 3
Thoth
Thoth
SESEMICH
Thoth
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 125L
1,444 Elo+
Party 3
Mulan
Mulan
bombiel
Mulan
Level 28
God Stats
6W - 9L
1,492 SR
Queue Stats
40W - 62L
1,247 Elo+
Party 3
Team Averages
Level 80
1,616 SR
1,441 Elo+

VS

Team Averages
Level 73
1,585 SR
1,493 Elo+
Olorun
Olorun
Benefactor33
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,355 Elo+
Party 1
Agni
Agni
DanielGonzalez69
Agni
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 16L
1,550 Elo+
Party 2
Atlas
Atlas
Savngarde
Atlas
Level 89
God Stats
3W - 0L
1,602 SR
Queue Stats
23W - 25L
1,355 Elo+
Party 1
Skadi
Skadi
makeupkiller
Skadi
Level 69
God Stats
8W - 5L
1,821 SR
Queue Stats
16W - 19L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
xPingu
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 29L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
4 / 6 / 8
10,288
447
9,926
24,738
30,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Mrsharki01
Charybdis
17
4 / 6 / 8
11,087
482
11,844
16,592
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Pitekpit
Bakasura
16
5 / 9 / 6
10,556
459
7,984
21,290
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
SESEMICH
Thoth
15
6 / 11 / 3
10,691
465
13,138
16,793
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
bombiel
Mulan
14
0 / 10 / 3
8,643
376
5,544
23,335
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 8 / 8
11,764
511
9,920
15,544
4,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 14
14,062
611
19,100
10,886
3,330
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Savngarde
Atlas
15
3 / 5 / 8
10,817
470
9,711
23,362
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 7
10,788
469
6,287
11,702
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
xPingu
Cliodhna
20
24 / 1 / 8
16,247
706
38,015
20,400
8,459
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
19
Kills
42
42
Deaths
20
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
6
8
1.33
W
Olorun
4
8
8
1
W
8
3
14
5
L
Charybdis
Mrsharki01
Charybdis
4
6
8
1.33
L
Bakasura
Pitekpit
Bakasura
5
9
6
0.89
L
Thoth
SESEMICH
Thoth
6
11
3
0.68
W
Atlas
Savngarde
Atlas
3
5
8
1.4
L
Mulan
bombiel
Mulan
0
10
3
0.15
W
3
3
7
2.17
W
Cliodhna
xPingu
Cliodhna
24
1
8
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
83,033
102,748
Taken
81,894
62,446
Mitigated
45,967
14,637
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
9,926
3,485
0
3,121
24,738
30,692
0
10,172
14,443
36,973
0
W
Olorun
9,920
5,497
299
5,445
15,544
4,413
2,080
6,570
8,352
60,969
0
W
19,100
1,140
0
2,298
10,886
3,330
250
3,264
7,355
92,293
0
L
Charybdis
Mrsharki01
Charybdis
11,844
5,560
0
5,567
16,592
5,283
288
6,172
10,420
0
69,602
L
Bakasura
Pitekpit
Bakasura
7,984
5,034
0
3,307
21,290
8,042
0
8,078
13,018
0
51,650
L
Thoth
SESEMICH
Thoth
13,138
645
0
194
16,793
4,084
0
4,620
12,073
53,055
0
W
Atlas
Savngarde
Atlas
9,711
3,580
270
5,003
23,362
26,169
462
4,259
18,836
33,643
0
L
Mulan
bombiel
Mulan
5,544
330
0
2,448
23,335
14,345
0
8,768
14,063
0
40,524
W
6,287
3,010
0
2,882
11,702
3,596
1,256
2,935
8,687
0
68,841
W
Cliodhna
xPingu
Cliodhna
38,015
6,922
0
7,098
20,400
8,459
0
6,036
13,692
0
190,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,265
Gold Earned
63,678
429
Minions Killed
588
0
Camps Cleared
0
2,007,269
Distance Traveled
2,287,677
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,288
447
37
2
0
428,799
7
W
Olorun
11,764
511
97
4
0
420,185
6
W
Agni
14,062
611
157
7
0
425,105
1
L
Charybdis
11,087
482
109
5
0
373,234
6
L
Bakasura
10,556
459
102
4
0
436,570
6
L
Thoth
10,691
465
96
4
0
379,376
2
W
Atlas
10,817
470
38
2
0
443,973
5
L
Mulan
8,643
376
85
4
0
389,290
0
W
Skadi
10,788
469
87
4
0
414,951
7
W
Cliodhna
16,247
706
209
9
0
583,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role