Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Juanboyy
Medusa
Level 45
God Stats
8W - 4L
1,698 SR
Queue Stats
191W - 208L
1,478 Elo+
Party 2
Vulcan
Vulcan
Priquitolayne
Vulcan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 112L
1,459 Elo+
Party 2
Thor
Thor
PunhoFeroz
Thor
Level 103
God Stats
5W - 1L
1,732 SR
Queue Stats
56W - 49L
1,595 Elo+
Party 1
Ares
Ares
Ryloth1
Ares
Level 62
God Stats
16W - 7L
1,731 SR
Queue Stats
244W - 239L
1,489 Elo+
Party 1
Team Averages
Level 80
1,632 SR
1,504 Elo+

VS

Team Averages
Level 102
1,549 SR
1,579 Elo+
Cthulhu
Cthulhu
AMOCHUVA
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,707 Elo+
Party 3
Nu Wa
Nu Wa
MarcellaAya
Nu Wa
Level 119
God Stats
5W - 12L
1,486 SR
Queue Stats
130W - 139L
1,477 Elo+
Party 3
Bellona
Bellona
Theeno
Bellona
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 4L
1,742 Elo+
Solo
Apollo
Apollo
lobopoa
Apollo
Level 156
God Stats
1W - 4L
1,701 SR
Queue Stats
418W - 439L
1,464 Elo+
Solo
Khepri
Khepri
vitorinofortu
Khepri
Level 109
God Stats
18W - 14L
1,560 SR
Queue Stats
339W - 332L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 3 / 7
9,753
1,219
7,387
6,890
2,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Juanboyy
Medusa
15
0 / 4 / 9
8,779
1,097
6,782
6,433
3,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 9
10,493
1,312
9,645
3,738
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 5
9,529
1,191
4,729
5,743
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Ryloth1
Ares
15
2 / 1 / 10
9,723
1,215
3,817
4,957
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

286

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMOCHUVA
Cthulhu
15
2 / 2 / 6
9,458
1,182
4,808
7,992
9,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 4
9,356
1,170
7,042
4,043
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Theeno
Bellona
15
5 / 3 / 2
10,043
1,255
6,459
7,483
5,681
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
lobopoa
Apollo
14
1 / 5 / 5
8,977
1,122
5,063
8,844
3,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
8,801
1,100
2,356
6,581
7,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
16
Kills
10
10
Deaths
16
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
7
3.17
L
Cthulhu
AMOCHUVA
Cthulhu
2
2
6
2.5
W
Medusa
Juanboyy
Medusa
0
4
9
1.13
L
2
2
4
2
W
4
0
9
8.5
W
4
2
5
3.25
W
Ares
Ryloth1
Ares
2
1
10
7
L
Bellona
Theeno
Bellona
5
3
2
2
L
Apollo
lobopoa
Apollo
1
5
5
0.7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
25,728
27,761
Taken
34,943
13,996
Mitigated
26,935
2,228
Healing
957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,387
2,741
0
1,142
6,890
2,560
0
3,165
3,725
0
16,669
L
Cthulhu
AMOCHUVA
Cthulhu
4,808
141
0
0
7,992
9,235
0
2,761
5,231
13,231
0
W
Medusa
Juanboyy
Medusa
6,782
3,144
0
0
6,433
3,309
0
2,984
3,449
0
19,881
L
7,042
2,727
0
0
4,043
1,089
0
1,750
2,293
25,609
0
W
9,645
2,934
0
633
3,738
1,442
0
2,153
1,585
40,726
0
W
4,729
1,121
0
0
5,743
2,159
0
3,113
2,630
0
12,605
W
Ares
Ryloth1
Ares
3,817
21
0
453
4,957
4,526
0
2,791
2,166
9,034
0
L
Bellona
Theeno
Bellona
6,459
1,481
0
60
7,483
5,681
0
2,777
4,706
0
26,322
L
Apollo
lobopoa
Apollo
5,063
2,339
0
461
8,844
3,415
0
4,019
4,825
0
22,891
L
2,356
0
0
436
6,581
7,515
0
2,155
4,426
5,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,277
Gold Earned
46,635
153
Minions Killed
148
3
Camps Cleared
8
808,320
Distance Traveled
760,247
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,753
1,219
10
1
1
161,809
0
L
Cthulhu
9,458
1,182
21
3
1
186,991
0
W
Medusa
8,779
1,097
39
5
1
152,747
0
L
Nu Wa
9,356
1,170
37
5
1
155,939
0
W
Vulcan
10,493
1,312
85
11
0
175,095
0
W
Thor
9,529
1,191
13
2
0
143,633
1
W
Ares
9,723
1,215
6
1
1
175,036
1
L
Bellona
10,043
1,255
46
6
3
169,902
1
L
Apollo
8,977
1,122
41
5
3
145,866
0
L
Khepri
8,801
1,100
3
0
0
101,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role