Player Matchup

Chang'e
Chang'e
Smokey-_-outlawl
Chang'e
Level 128
God Stats
16W - 12L
1,511 SR
Queue Stats
129W - 132L
1,381 Elo+
Solo
Chiron
Chiron
Warbird770
Chiron
Level 156
God Stats
0W - 2L
1,613 SR
Queue Stats
28W - 30L
1,404 Elo+
Solo
Geb
Geb
facundizio
Geb
Level 36
God Stats
1W - 2L
1,407 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo
Susano
Susano
iiAmShaDoW5162
Susano
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 161L
1,348 Elo+
Solo
Osiris
Osiris
matheuzinho55
Osiris
Level 28
God Stats
1W - 3L
1,546 SR
Queue Stats
162W - 150L
1,495 Elo+
Solo
Team Averages
Level 83
1,515 SR
1,417 Elo+

VS

Team Averages
Level 109
1,558 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BobGuy444
Baron Samedi
Level 28
God Stats
19W - 12L
1,653 SR
Queue Stats
56W - 42L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
Chickneater
Guan Yu
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 36L
1,657 Elo+
Party 1
Nox
Nox
Husky2377
Nox
Level 112
God Stats
2W - 1L
1,639 SR
Queue Stats
32W - 33L
1,392 Elo+
Solo
Vulcan
Vulcan
KilStealWill
Vulcan
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
91W - 77L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
6,629
663
6,070
11,114
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Warbird770
Chiron
13
0 / 2 / 3
6,877
688
4,109
7,678
2,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,662
666
2,660
11,366
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 1
6,289
629
3,354
10,579
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,716
672
3,994
11,519
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 3
8,715
872
5,662
3,610
1,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BobGuy444
Baron Samedi
15
7 / 0 / 10
8,741
874
10,257
3,700
1,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Chickneater
Guan Yu
14
6 / 2 / 6
8,407
841
8,999
9,171
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 9
8,511
851
7,617
7,174
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
15
2 / 0 / 13
8,013
801
11,862
4,336
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
25
25
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
3
5.5
W
Baron Samedi
BobGuy444
Baron Samedi
7
0
10
12
W
Guan Yu
Chickneater
Guan Yu
6
2
6
4.5
W
6
1
9
10.5
W
Vulcan
2
0
13
8.5
L
2
8
0
0.25
L
Chiron
Warbird770
Chiron
0
2
3
0.75
L
0
4
1
0.13
L
0
7
1
0.07
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
44,397
52,256
Taken
27,991
21,894
Mitigated
16,081
9,901
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,662
1,785
380
2,138
3,610
1,440
3,737
1,147
2,463
0
29,778
W
Baron Samedi
BobGuy444
Baron Samedi
10,257
645
2,113
2,126
3,700
1,752
598
1,194
2,506
20,264
0
W
Guan Yu
Chickneater
Guan Yu
8,999
1,480
500
2,346
9,171
8,780
28
3,309
5,862
870
21,036
W
7,617
429
0
1,351
7,174
2,633
1,419
1,859
5,315
23,539
0
W
Vulcan
11,862
4,702
68
966
4,336
1,476
428
1,221
3,115
26,877
0
L
6,070
935
1,296
1,983
11,114
2,627
0
6,062
4,804
14,082
0
L
Chiron
Warbird770
Chiron
4,109
868
435
2,424
7,678
2,068
0
3,348
4,053
0
22,264
L
2,660
305
0
1,833
11,366
7,144
0
6,272
4,867
14,158
0
L
3,354
406
0
1,264
10,579
2,798
0
5,156
5,116
0
13,625
L
3,994
643
0
666
11,519
7,257
0
8,713
2,618
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
42,387
136
Minions Killed
182
0
Camps Cleared
0
914,326
Distance Traveled
1,066,415
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,715
872
68
7
0
199,663
0
W
Baron Samedi
8,741
874
18
2
0
217,429
0
W
Guan Yu
8,407
841
24
2
0
224,649
1
W
Nox
8,511
851
40
4
0
201,341
0
W
Vulcan
8,013
801
32
3
0
223,333
2
L
Chang'e
6,629
663
21
2
0
143,655
0
L
Chiron
6,877
688
47
5
0
186,922
1
L
Geb
6,662
666
21
2
0
181,570
0
L
Susano
6,289
629
21
2
0
199,827
1
L
Osiris
6,716
672
26
3
0
202,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role