Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Xichang
Hou Yi
Level 13
God Stats
22W - 68L
1,217 SR
Queue Stats
31W - 99L
1,181 Elo+
Party 2
Thor
Thor
pashaknf
Thor
Level 54
God Stats
1W - 2L
1,430 SR
Queue Stats
50W - 128L
1,195 Elo+
Party 2
Team Averages
Level 51
1,382 SR
1,292 Elo+

VS

Team Averages
Level 59
1,433 SR
1,278 Elo+
Zeus
Zeus
Lenrok123
Zeus
Level 69
God Stats
3W - 3L
1,379 SR
Queue Stats
60W - 61L
1,436 Elo+
Party 1
Odin
Odin
Mewnii
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,041 Elo+
Party 1
Ne Zha
Ne Zha
Yiidak
Ne Zha
Level 64
God Stats
15W - 13L
1,419 SR
Queue Stats
93W - 107L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 6 / 3
6,538
594
2,976
14,298
11,260
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Xichang
Hou Yi
11
1 / 6 / 2
7,200
655
4,166
9,434
3,018
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
10
2 / 7 / 1
7,231
657
3,139
10,689
3,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
13 / 2 / 6
10,092
917
19,249
5,068
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Mewnii
Odin
13
5 / 1 / 11
8,593
781
5,169
8,673
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Yiidak
Ne Zha
13
1 / 0 / 13
8,097
736
6,273
7,136
2,787
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
3
0.25
W
Zeus
13
2
6
8
W
Odin
Mewnii
Odin
5
1
11
10.5
L
Hou Yi
Xichang
Hou Yi
1
6
2
0.33
W
Ne Zha
Yiidak
Ne Zha
1
0
13
7.5
L
Thor
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,281
Damage
30,691
34,421
Taken
20,877
17,774
Mitigated
9,391
1,214
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,976
298
60
384
14,298
11,260
0
7,346
6,952
10,439
0
W
Zeus
19,249
3,514
186
905
5,068
1,630
947
1,312
3,756
44,894
0
W
Odin
Mewnii
Odin
5,169
1,376
0
2,074
8,673
4,974
1,383
1,533
7,140
0
14,749
L
Hou Yi
Xichang
Hou Yi
4,166
1,790
0
270
9,434
3,018
0
6,147
3,287
0
18,566
W
Ne Zha
Yiidak
Ne Zha
6,273
928
0
2,059
7,136
2,787
269
746
6,390
0
24,014
L
Thor
3,139
708
0
500
10,689
3,496
0
6,140
4,549
0
11,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,969
Gold Earned
26,782
82
Minions Killed
102
2
Camps Cleared
6
425,231
Distance Traveled
595,524
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,538
594
22
2
0
146,411
1
W
Zeus
10,092
917
53
5
3
187,105
4
W
Odin
8,593
781
20
2
1
187,019
2
L
Hou Yi
7,200
655
36
3
1
132,914
0
W
Ne Zha
8,097
736
29
3
2
221,400
5
L
Thor
7,231
657
24
2
1
145,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role