Player Matchup

Cernunnos
Cernunnos
Garoupaa
Cernunnos
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
53W - 57L
1,542 Elo+
Party 2
Rama
Rama
KonraDtoJA
Rama
Level 109
God Stats
5W - 4L
1,702 SR
Queue Stats
119W - 97L
1,630 Elo+
Party 1
Raijin
Raijin
Olmodore
Raijin
Level 140
God Stats
1W - 2L
1,364 SR
Queue Stats
98W - 116L
1,529 Elo+
Solo
Scylla
Scylla
SandonS
Scylla
Level 88
God Stats
5W - 0L
1,830 SR
Queue Stats
118W - 96L
1,630 Elo+
Party 1
Kumbhakarna
Kumbhakarna
timors
Kumbhakarna
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,535 Elo+
Party 2
Team Averages
Level 117
1,622 SR
1,573 Elo+

VS

Team Averages
Level 127
1,550 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Deliama
Sobek
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 114L
1,564 Elo+
Party 3
Zhong Kui
Zhong Kui
MrGrodzilla
Zhong Kui
Level 122
God Stats
2W - 2L
1,750 SR
Queue Stats
111W - 95L
1,522 Elo+
Party 3
Odin
Odin
SirCaptainKevin
Odin
Level 137
God Stats
7W - 4L
1,500 SR
Queue Stats
254W - 255L
1,627 Elo+
Solo
Tyr
Tyr
Tirrekhinho
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 219L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Garoupaa
Cernunnos
18
5 / 2 / 12
10,458
804
23,777
13,967
6,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 13
10,178
783
19,487
11,725
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Olmodore
Raijin
15
2 / 5 / 13
9,431
725
9,906
9,551
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SandonS
Scylla
18
4 / 1 / 15
10,154
781
16,404
6,921
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
timors
Kumbhakarna
17
5 / 3 / 14
10,150
781
5,839
22,419
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 5 / 6
9,366
720
12,634
14,684
6,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Deliama
Sobek
15
3 / 6 / 9
9,283
714
6,538
20,722
24,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
MrGrodzilla
Zhong Kui
16
5 / 5 / 7
10,376
798
15,006
16,620
13,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 11
9,784
753
11,730
15,148
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 8
9,340
718
6,403
22,333
13,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
20
Kills
14
15
Deaths
20
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
6
1.2
L
Sobek
Deliama
Sobek
3
6
9
1.25
W
Cernunnos
Garoupaa
Cernunnos
5
2
12
5.5
W
4
4
13
2.63
L
Zhong Kui
MrGrodzilla
Zhong Kui
5
5
7
1.7
W
Raijin
Olmodore
Raijin
2
5
13
1.7
W
Scylla
SandonS
Scylla
4
1
15
11.5
L
1
2
11
3.25
L
2
2
8
3
W
Kumbhakarna
timors
Kumbhakarna
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,413
Damage
52,311
64,583
Taken
89,507
34,714
Mitigated
69,787
27,858
Healing
37,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,634
645
2,863
3,630
14,684
6,989
1,212
4,276
10,062
0
24,398
L
Sobek
Deliama
Sobek
6,538
244
1,447
3,423
20,722
24,030
597
5,622
14,634
12,215
0
W
Cernunnos
Garoupaa
Cernunnos
23,777
12,263
958
6,267
13,967
6,186
2,596
4,534
9,433
0
42,292
W
19,487
11,745
641
2,048
11,725
4,878
1,354
3,702
8,023
0
36,150
L
Zhong Kui
MrGrodzilla
Zhong Kui
15,006
1,279
1,179
4,631
16,620
13,537
2,474
8,055
8,064
31,005
0
W
Raijin
Olmodore
Raijin
9,906
1,240
1,724
1,318
9,551
3,500
891
4,112
5,439
29,798
0
W
Scylla
SandonS
Scylla
16,404
485
2,507
2,345
6,921
2,498
356
2,183
4,738
28,304
0
L
11,730
720
2,474
4,005
15,148
12,038
173
4,750
10,078
0
23,339
L
6,403
403
2,696
10,777
22,333
13,193
1,517
7,342
14,520
0
14,314
W
Kumbhakarna
timors
Kumbhakarna
5,839
405
967
9,083
22,419
17,652
287
7,013
15,406
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
48,149
144
Minions Killed
126
0
Camps Cleared
0
1,183,102
Distance Traveled
1,232,974
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,366
720
25
2
0
236,908
5
L
Sobek
9,283
714
4
0
0
237,979
0
W
Cernunnos
10,458
804
38
3
0
226,926
2
W
Rama
10,178
783
43
3
0
221,049
5
L
Zhong Kui
10,376
798
49
4
0
213,817
2
W
Raijin
9,431
725
31
2
0
214,157
0
W
Scylla
10,154
781
24
2
0
261,353
2
L
Odin
9,784
753
31
2
0
250,316
1
L
Tyr
9,340
718
17
1
0
293,954
1
W
Kumbhakarna
10,150
781
8
1
0
259,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role