Player Matchup

Chronos
Chronos
ClamkinKing
Chronos
Level 8
God Stats
27W - 18L
1,908 SR
Queue Stats
31W - 21L
1,804 Elo+
Solo
Heimdallr
Heimdallr
Gecko DB
Heimdallr
Level 101
God Stats
3W - 4L
1,351 SR
Queue Stats
139W - 130L
1,513 Elo+
Solo
Bacchus
Bacchus
I 1nthe Sky
Bacchus
Level 44
God Stats
9W - 3L
1,542 SR
Queue Stats
130W - 132L
1,520 Elo+
Party 2
Scylla
Scylla
MasDuro
Scylla
Level 44
God Stats
9W - 3L
1,901 SR
Queue Stats
77W - 56L
1,614 Elo+
Party 2
Discordia
Discordia
Notorious1011
Discordia
Level 43
God Stats
8W - 12L
1,626 SR
Queue Stats
125W - 130L
1,537 Elo+
Party 2
Team Averages
Level 48
1,666 SR
1,598 Elo+

VS

Team Averages
Level 74
1,401 SR
1,515 Elo+
Ratatoskr
Ratatoskr
AnimalRF
Ratatoskr
Level 103
God Stats
6W - 1L
1,670 SR
Queue Stats
47W - 19L
1,765 Elo+
Party 1
Ne Zha
Ne Zha
Buster8205
Ne Zha
Level 118
God Stats
1W - 2L
1,212 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 1
Chronos
Chronos
TheDizzyDazz
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,558 Elo+
Party 1
Merlin
Merlin
ookookmokey
Merlin
Level 45
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
quackmytack
Amaterasu
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ClamkinKing
Chronos
20
11 / 2 / 12
14,205
888
20,265
22,094
9,308
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Gecko DB
Heimdallr
20
8 / 3 / 18
13,468
842
27,383
17,600
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
I 1nthe Sky
Bacchus
19
2 / 1 / 21
12,696
794
9,268
14,322
20,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
MasDuro
Scylla
20
14 / 1 / 5
13,843
865
17,964
10,354
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Notorious1011
Discordia
19
3 / 3 / 12
12,175
761
17,649
10,722
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnimalRF
Ratatoskr
16
1 / 7 / 2
9,706
607
7,739
27,181
25,439
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Buster8205
Ne Zha
18
3 / 8 / 2
10,950
684
16,160
16,484
6,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
TheDizzyDazz
Chronos
18
3 / 8 / 5
11,418
714
17,796
23,893
8,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
18
2 / 9 / 3
10,794
675
11,672
19,363
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
quackmytack
Amaterasu
17
1 / 6 / 4
10,205
638
5,214
18,758
8,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
38
Kills
10
10
Deaths
38
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AnimalRF
Ratatoskr
1
7
2
0.29
L
Ne Zha
Buster8205
Ne Zha
3
8
2
0.5
W
Chronos
ClamkinKing
Chronos
11
2
12
8.5
W
Heimdallr
Gecko DB
Heimdallr
8
3
18
5.67
W
Bacchus
I 1nthe Sky
Bacchus
2
1
21
12.5
W
Scylla
MasDuro
Scylla
14
1
5
16.5
W
Discordia
Notorious1011
Discordia
3
3
12
3
L
Chronos
TheDizzyDazz
Chronos
3
8
5
0.69
L
Merlin
2
9
3
0.39
L
Amaterasu
quackmytack
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,529
Damage
58,581
75,092
Taken
105,679
47,022
Mitigated
55,195
24,771
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AnimalRF
Ratatoskr
7,739
1,557
0
2,278
27,181
25,439
0
15,551
11,230
0
19,914
L
Ne Zha
Buster8205
Ne Zha
16,160
3,251
0
1,983
16,484
6,232
576
13,054
3,029
0
37,787
W
Chronos
ClamkinKing
Chronos
20,265
10,973
0
9,885
22,094
9,308
5,184
8,045
14,049
93,851
0
W
Heimdallr
Gecko DB
Heimdallr
27,383
15,706
0
5,721
17,600
8,766
4,001
7,784
9,816
0
65,246
W
Bacchus
I 1nthe Sky
Bacchus
9,268
151
266
4,373
14,322
20,758
188
7,458
6,864
18,313
0
W
Scylla
MasDuro
Scylla
17,964
2,286
0
1,863
10,354
3,879
846
3,004
7,350
56,479
0
W
Discordia
Notorious1011
Discordia
17,649
161
687
1,976
10,722
4,311
1,297
3,177
7,545
38,973
0
L
Chronos
TheDizzyDazz
Chronos
17,796
8,300
0
3,288
23,893
8,686
870
17,710
5,861
46,742
0
L
Merlin
11,672
562
0
424
19,363
6,559
59
11,618
7,375
59,901
0
L
Amaterasu
quackmytack
Amaterasu
5,214
1,325
0
673
18,758
8,279
0
5,677
12,835
0
24,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,387
Gold Earned
53,073
334
Minions Killed
232
0
Camps Cleared
0
1,709,457
Distance Traveled
1,524,746
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,706
607
20
1
0
335,789
0
L
Ne Zha
10,950
684
36
2
0
292,992
3
W
Chronos
14,205
888
101
6
0
364,557
3
W
Heimdallr
13,468
842
84
5
0
333,029
1
W
Bacchus
12,696
794
24
2
0
369,887
0
W
Scylla
13,843
865
74
5
0
326,136
3
W
Discordia
12,175
761
51
3
0
315,848
4
L
Chronos
11,418
714
61
4
0
260,900
0
L
Merlin
10,794
675
84
5
0
297,085
0
L
Amaterasu
10,205
638
31
2
0
337,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role