Player Matchup

Bacchus
Bacchus
Big_Bad_Joe_44
Bacchus
Level 28
God Stats
0W - 5L
1,080 SR
Queue Stats
371W - 423L
1,494 Elo+
Party 1
He Bo
He Bo
CONNOROG-2000
He Bo
Level 119
God Stats
1W - 1L
1,737 SR
Queue Stats
380W - 431L
1,487 Elo+
Party 1
Charybdis
Charybdis
Gerbilimo
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Solo
Artemis
Artemis
GoDSnafu
Artemis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,258 Elo+
Solo
Chaac
Chaac
Toni9854
Chaac
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 75L
1,504 Elo+
Solo
Team Averages
Level 47
1,463 SR
1,450 Elo+

VS

Team Averages
Level 80
1,603 SR
1,557 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
K3nn3Xx
Neith
Level 109
God Stats
79W - 56L
1,673 SR
Queue Stats
149W - 145L
1,604 Elo+
Party 2
Sol
Sol
Nerfzul
Sol
Level 37
God Stats
16W - 9L
1,533 SR
Queue Stats
16W - 9L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
WaffleWaifu
Amaterasu
Level 121
God Stats
8W - 3L
1,597 SR
Queue Stats
59W - 46L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
vip_p_p_p
Nu Wa
Level 23
God Stats
8W - 4L
1,713 SR
Queue Stats
47W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,412
641
3,976
12,829
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 0
6,372
637
8,087
7,830
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Gerbilimo
Charybdis
12
0 / 6 / 2
6,591
659
3,336
8,406
2,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
GoDSnafu
Artemis
13
1 / 2 / 1
7,087
709
4,039
7,828
2,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Toni9854
Chaac
14
1 / 4 / 1
7,130
713
6,313
10,789
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 3 / 13
8,168
817
5,526
12,149
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
K3nn3Xx
Neith
15
7 / 1 / 11
8,618
862
10,542
8,494
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
1 / 0 / 5
7,590
759
6,050
6,167
2,100
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
WaffleWaifu
Amaterasu
14
7 / 0 / 9
8,437
844
10,123
10,732
7,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
vip_p_p_p
Nu Wa
14
5 / 0 / 14
8,087
809
8,944
2,647
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
22
22
Deaths
4
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
13
2.83
L
0
5
0
0
L
1
5
0
0.2
L
Charybdis
Gerbilimo
Charybdis
0
6
2
0.17
L
Artemis
GoDSnafu
Artemis
1
2
1
0.75
W
Neith
K3nn3Xx
Neith
7
1
11
12.5
W
Sol
1
0
5
3.5
L
Chaac
Toni9854
Chaac
1
4
1
0.38
W
Amaterasu
WaffleWaifu
Amaterasu
7
0
9
11.5
W
Nu Wa
vip_p_p_p
Nu Wa
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
41,185
47,682
Taken
40,189
25,336
Mitigated
27,321
8,454
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,526
1,587
0
2,924
12,149
12,783
419
3,331
8,501
17,026
0
L
3,976
403
0
1,884
12,829
8,707
116
7,408
5,148
9,164
0
L
8,087
331
0
1,110
7,830
2,186
0
2,808
4,860
18,212
0
L
Charybdis
Gerbilimo
Charybdis
3,336
1,703
39
959
8,406
2,910
348
3,091
5,119
0
17,471
L
Artemis
GoDSnafu
Artemis
4,039
1,631
91
725
7,828
2,810
1,043
2,692
5,018
0
16,271
W
Neith
K3nn3Xx
Neith
10,542
4,152
0
3,046
8,494
3,874
1,078
1,832
6,431
0
28,517
W
Sol
6,050
1,130
40
2,080
6,167
2,100
1,397
1,466
4,567
29,288
0
L
Chaac
Toni9854
Chaac
6,313
584
0
3,646
10,789
8,723
0
3,636
7,017
0
24,997
W
Amaterasu
WaffleWaifu
Amaterasu
10,123
3,195
0
1,285
10,732
7,746
0
4,460
5,944
0
18,556
W
Nu Wa
vip_p_p_p
Nu Wa
8,944
3,671
0
266
2,647
818
489
340
2,143
15,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
40,900
144
Minions Killed
144
0
Camps Cleared
0
880,694
Distance Traveled
1,067,937
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,168
817
23
2
0
203,978
1
L
Bacchus
6,412
641
8
1
0
185,805
1
L
He Bo
6,372
637
30
3
0
166,927
0
L
Charybdis
6,591
659
23
2
0
163,008
0
L
Artemis
7,087
709
33
3
0
175,814
0
W
Neith
8,618
862
38
4
0
215,704
2
W
Sol
7,590
759
47
5
0
223,319
1
L
Chaac
7,130
713
50
5
0
189,140
0
W
Amaterasu
8,437
844
12
1
0
235,845
3
W
Nu Wa
8,087
809
24
2
0
189,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role