Player Matchup

Arachne
Arachne
CalebWidowgast
Arachne
Level 100
God Stats
26W - 13L
1,780 SR
Queue Stats
74W - 72L
1,490 Elo+
Party 2
Achilles
Achilles
Femiroakalanis
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,226 Elo+
Party 2
Fafnir
Fafnir
P4USED
Fafnir
Level 69
God Stats
0W - 4L
1,329 SR
Queue Stats
46W - 46L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
QualityLagerBeer
Hou Yi
Level 102
God Stats
19W - 25L
1,507 SR
Queue Stats
109W - 127L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
The_Fantastc_Pro
Kukulkan
Level 66
God Stats
5W - 10L
1,413 SR
Queue Stats
42W - 42L
1,449 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,411 Elo+

VS

Team Averages
Level 96
1,527 SR
1,459 Elo+
Fenrir
Fenrir
BoredFrog
Fenrir
Level 159
God Stats
29W - 15L
1,608 SR
Queue Stats
319W - 321L
1,505 Elo+
Solo
Bacchus
Bacchus
CrackDavis
Bacchus
Level 80
God Stats
32W - 21L
1,503 SR
Queue Stats
197W - 179L
1,440 Elo+
Party 1
Zeus
Zeus
IamKratos1998
Zeus
Level 68
God Stats
11W - 5L
1,525 SR
Queue Stats
347W - 393L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Moustafa3
Sun Wukong
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 127L
1,480 Elo+
Solo
Anhur
Anhur
PikeTek
Anhur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 205L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,102
506
6,228
15,939
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
12
1 / 4 / 1
7,204
450
3,216
12,153
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
P4USED
Fafnir
11
0 / 4 / 3
7,307
457
5,356
12,775
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
2 / 7 / 2
7,362
460
10,703
13,138
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 5 / 2
7,467
467
1,505
9,481
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoredFrog
Fenrir
14
6 / 2 / 4
9,117
570
9,890
12,728
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
CrackDavis
Bacchus
13
2 / 0 / 11
8,399
525
6,041
9,789
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
7 / 1 / 5
9,649
603
13,390
6,281
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Moustafa3
Sun Wukong
16
6 / 0 / 5
9,827
614
10,494
11,955
8,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
PikeTek
Anhur
14
5 / 3 / 3
8,429
527
6,967
11,214
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
26
26
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoredFrog
Fenrir
6
2
4
4
L
3
6
1
0.58
W
Bacchus
CrackDavis
Bacchus
2
0
11
7.5
L
Achilles
1
4
1
0.38
W
7
1
5
9.5
W
Sun Wukong
Moustafa3
Sun Wukong
6
0
5
8.5
L
Fafnir
P4USED
Fafnir
0
4
3
0.38
W
Anhur
PikeTek
Anhur
5
3
3
2.17
L
2
7
2
0.43
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
46,782
63,486
Taken
51,967
31,821
Mitigated
27,723
11,544
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoredFrog
Fenrir
9,890
2,758
0
2,776
12,728
5,084
0
1,038
11,617
0
53,390
L
6,228
4,175
0
3,986
15,939
5,234
0
3,146
12,659
0
63,967
W
Bacchus
CrackDavis
Bacchus
6,041
957
660
4,062
9,789
8,722
326
2,240
7,267
20,753
0
L
Achilles
3,216
799
0
1,102
12,153
10,133
0
0
12,153
1,017
31,285
W
13,390
413
0
553
6,281
1,870
699
1,136
5,145
59,885
0
W
Sun Wukong
Moustafa3
Sun Wukong
10,494
2,668
0
5,344
11,955
8,904
0
237
11,434
0
64,403
L
Fafnir
P4USED
Fafnir
5,356
775
122
1,990
12,775
11,111
0
5,545
7,077
18,679
4,015
W
Anhur
PikeTek
Anhur
6,967
3,618
0
4,322
11,214
3,143
864
1,686
9,495
0
47,000
L
10,703
4,978
0
2,489
13,138
2,743
0
5,420
7,639
0
52,624
L
1,505
90
76
1,779
9,481
2,600
0
4,792
4,527
43,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
45,421
351
Minions Killed
434
0
Camps Cleared
0
1,535,343
Distance Traveled
1,704,975
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,117
570
86
5
0
373,885
3
L
Arachne
8,102
506
97
6
0
325,373
2
W
Bacchus
8,399
525
35
2
0
345,242
3
L
Achilles
7,204
450
49
3
0
309,437
1
W
Zeus
9,649
603
112
7
0
350,719
5
W
Sun Wukong
9,827
614
126
8
0
337,820
0
L
Fafnir
7,307
457
31
2
0
331,012
6
W
Anhur
8,429
527
75
5
0
297,309
1
L
Hou Yi
7,362
460
85
5
0
275,963
4
L
Kukulkan
7,467
467
89
6
0
293,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role