Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bunker2374
Discordia
Level 76
God Stats
1W - 1L
1,274 SR
Queue Stats
30W - 22L
1,471 Elo+
Party 1
Zeus
Zeus
Htazi
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lipisey
Tsukuyomi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,517 Elo+
Party 1
Team Averages
Level 82
1,455 SR
1,498 Elo+

VS

Team Averages
Level 104
1,549 SR
1,452 Elo+
Cthulhu
Cthulhu
AliputPL
Cthulhu
Level 89
God Stats
2W - 1L
1,759 SR
Queue Stats
96W - 79L
1,477 Elo+
Solo
Horus
Horus
ChrisundKira
Horus
Level 156
God Stats
7W - 13L
1,509 SR
Queue Stats
885W - 945L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DAVE232323
Ah Muzen Cab
Level 97
God Stats
7W - 6L
1,232 SR
Queue Stats
189W - 222L
1,392 Elo+
Solo
Hou Yi
Hou Yi
Shisuui
Hou Yi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 63L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
kolbardin902-bar
Kumbhakarna
Level 111
God Stats
2W - 1L
1,744 SR
Queue Stats
60W - 64L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
7 / 5 / 13
11,916
794
22,130
23,670
33,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
 
Ullr
17
2 / 6 / 13
9,667
644
15,503
16,080
7,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
Bunker2374
Discordia
18
4 / 6 / 16
10,416
694
17,186
15,225
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
Htazi
Zeus
18
7 / 8 / 12
11,043
736
26,521
13,276
5,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
lipisey
Tsukuyomi
16
3 / 10 / 15
9,933
662
17,173
22,771
23,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AliputPL
Cthulhu
20
5 / 5 / 20
11,690
779
20,241
28,572
43,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 3 / 19
10,644
710
8,507
28,350
41,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DAVE232323
Ah Muzen Cab
18
11 / 6 / 5
12,198
813
20,560
14,323
5,552
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Shisuui
Hou Yi
20
11 / 4 / 12
13,362
891
18,487
14,509
7,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
kolbardin902-bar
Kumbhakarna
19
6 / 5 / 19
11,526
768
11,168
34,265
31,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
23
Kills
35
35
Deaths
23
69
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
7
5
13
2.7
L
Ullr
 
Ullr
2
6
13
1.42
W
Cthulhu
AliputPL
Cthulhu
5
5
20
3
L
Discordia
Bunker2374
Discordia
4
6
16
2
W
2
3
19
3.83
W
Ah Muzen Cab
DAVE232323
Ah Muzen Cab
11
6
5
2.25
L
Zeus
Htazi
Zeus
7
8
12
1.63
W
Hou Yi
Shisuui
Hou Yi
11
4
12
4.25
W
Kumbhakarna
kolbardin902-bar
Kumbhakarna
6
5
19
3.1
L
Tsukuyomi
lipisey
Tsukuyomi
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,513
Damage
78,963
91,022
Taken
120,019
75,562
Mitigated
129,368
32,591
Healing
52,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
22,130
8,361
6,444
10,115
23,670
33,663
381
5,393
18,277
30,536
4,853
L
Ullr
 
Ullr
15,503
7,430
3,366
3,009
16,080
7,209
643
6,288
9,792
0
25,062
W
Cthulhu
AliputPL
Cthulhu
20,241
846
3,392
2,660
28,572
43,070
261
13,250
15,322
32,784
0
L
Discordia
Bunker2374
Discordia
17,186
2,100
2,146
2,781
15,225
5,907
538
5,188
10,037
28,955
0
W
8,507
4,341
12,821
13,401
28,350
41,921
402
15,123
13,227
0
14,060
W
Ah Muzen Cab
DAVE232323
Ah Muzen Cab
20,560
5,674
1,000
2,174
14,323
5,552
1,824
9,124
5,199
0
42,972
L
Zeus
Htazi
Zeus
26,521
6,356
630
817
13,276
5,642
154
5,640
7,636
42,041
0
W
Hou Yi
Shisuui
Hou Yi
18,487
9,615
2,125
2,108
14,509
7,351
4,056
7,614
6,895
0
41,452
W
Kumbhakarna
kolbardin902-bar
Kumbhakarna
11,168
1,553
2,736
9,744
34,265
31,474
267
18,026
16,239
20,713
0
L
Tsukuyomi
lipisey
Tsukuyomi
17,173
5,407
952
2,331
22,771
23,141
580
8,900
13,871
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
59,420
143
Minions Killed
162
0
Camps Cleared
0
1,121,450
Distance Traveled
1,336,731
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,916
794
39
3
0
198,081
3
L
Ullr
9,667
644
29
2
0
245,720
2
W
Cthulhu
11,690
779
31
2
0
271,610
0
L
Discordia
10,416
694
21
1
0
240,467
0
W
Horus
10,644
710
23
2
0
285,480
2
W
Ah Muzen Cab
12,198
813
44
3
0
226,597
0
L
Zeus
11,043
736
37
2
0
211,886
0
W
Hou Yi
13,362
891
54
4
0
264,442
2
W
Kumbhakarna
11,526
768
10
1
0
288,602
0
L
Tsukuyomi
9,933
662
17
1
0
225,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role