Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elvaronplata
Kumbhakarna
Level 49
God Stats
21W - 25L
1,486 SR
Queue Stats
82W - 93L
1,460 Elo+
Solo
Bakasura
Bakasura
LazKake
Bakasura
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 105L
1,270 Elo+
Solo
Hachiman
Hachiman
R0MPE_L0LIS
Hachiman
Level 43
God Stats
14W - 20L
1,168 SR
Queue Stats
160W - 216L
1,223 Elo+
Party 2
Baba Yaga
Baba Yaga
lukagiovanni14
Baba Yaga
Level 65
God Stats
1W - 5L
1,276 SR
Queue Stats
493W - 569L
1,310 Elo+
Party 2
Team Averages
Level 58
1,386 SR
1,352 Elo+

VS

Team Averages
Level 91
1,577 SR
1,525 Elo+
Artemis
Artemis
CarlWheezer1
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,649 Elo+
Party 1
Bellona
Bellona
Good12345Game
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
JmoneygtzR1
Baron Samedi
Level 109
God Stats
2W - 3L
1,583 SR
Queue Stats
56W - 60L
1,522 Elo+
Party 1
Bakasura
Bakasura
Joey_Wheeler7
Bakasura
Level 107
God Stats
2W - 1L
1,673 SR
Queue Stats
63W - 55L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
kazo14276
Cthulhu
Level 119
God Stats
4W - 1L
1,628 SR
Queue Stats
93W - 75L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 5 / 1
7,161
421
5,418
16,004
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Elvaronplata
Kumbhakarna
11
2 / 3 / 3
7,324
431
5,670
12,955
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
LazKake
Bakasura
12
2 / 5 / 1
7,614
448
8,173
12,064
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
R0MPE_L0LIS
Hachiman
14
4 / 2 / 4
8,509
501
6,928
9,149
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
lukagiovanni14
Baba Yaga
14
3 / 2 / 0
8,453
497
4,861
9,708
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarlWheezer1
Artemis
11
0 / 8 / 3
7,058
415
2,711
8,136
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
16
5 / 2 / 4
9,568
563
11,320
17,928
13,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JmoneygtzR1
Baron Samedi
14
3 / 1 / 7
8,878
522
11,546
9,367
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Joey_Wheeler7
Bakasura
17
6 / 1 / 8
10,149
597
7,576
11,993
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kazo14276
Cthulhu
13
3 / 0 / 3
8,495
500
9,322
14,151
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
17
17
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
W
Artemis
CarlWheezer1
Artemis
0
8
3
0.19
L
Kumbhakarna
Elvaronplata
Kumbhakarna
2
3
3
1.17
W
Bellona
5
2
4
3.5
W
Baron Samedi
JmoneygtzR1
Baron Samedi
3
1
7
6.5
W
Bakasura
Joey_Wheeler7
Bakasura
6
1
8
10
L
Bakasura
LazKake
Bakasura
2
5
1
0.5
L
Hachiman
R0MPE_L0LIS
Hachiman
4
2
4
3
W
Cthulhu
kazo14276
Cthulhu
3
0
3
4.5
L
Baba Yaga
lukagiovanni14
Baba Yaga
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
42,475
59,880
Taken
61,575
37,392
Mitigated
36,548
13,356
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,418
835
86
4,018
16,004
12,348
0
1,542
14,442
29,522
0
W
Artemis
CarlWheezer1
Artemis
2,711
1,160
0
214
8,136
2,642
0
1,404
6,604
0
21,294
L
Kumbhakarna
Elvaronplata
Kumbhakarna
5,670
799
0
548
12,955
10,376
47
7,112
5,653
20,345
0
W
Bellona
11,320
3,566
0
7,380
17,928
13,326
632
4,142
12,770
0
65,601
W
Baron Samedi
JmoneygtzR1
Baron Samedi
11,546
873
2,203
5,049
9,367
4,126
632
2,925
6,006
51,859
0
W
Bakasura
Joey_Wheeler7
Bakasura
7,576
4,634
0
5,755
11,993
5,466
1,312
2,247
9,054
0
67,240
L
Bakasura
LazKake
Bakasura
8,173
5,047
37
3,286
12,064
5,131
186
2,071
9,393
0
47,027
L
Hachiman
R0MPE_L0LIS
Hachiman
6,928
2,076
0
2,936
9,149
3,743
0
4,209
4,885
0
58,192
W
Cthulhu
kazo14276
Cthulhu
9,322
449
528
3,901
14,151
10,988
0
3,726
10,372
46,201
0
L
Baba Yaga
lukagiovanni14
Baba Yaga
4,861
232
0
2,445
9,708
5,794
0
5,934
3,719
42,634
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
44,148
362
Minions Killed
390
0
Camps Cleared
0
1,568,971
Distance Traveled
1,696,617
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,161
421
51
3
0
292,033
0
W
Artemis
7,058
415
38
2
0
234,060
0
L
Kumbhakarna
7,324
431
28
2
0
303,289
3
W
Bellona
9,568
563
83
5
0
352,524
3
W
Baron Samedi
8,878
522
69
4
0
328,187
1
W
Bakasura
10,149
597
141
8
0
442,178
0
L
Bakasura
7,614
448
98
6
0
364,330
0
L
Hachiman
8,509
501
98
6
0
300,401
10
W
Cthulhu
8,495
500
59
3
0
339,668
3
L
Baba Yaga
8,453
497
87
5
0
308,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role