Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BoogieKilleer
Cu Chulainn
Level 47
God Stats
3W - 3L
1,309 SR
Queue Stats
111W - 153L
1,318 Elo+
Solo
Kumbhakarna
Kumbhakarna
ErrORr_505
Kumbhakarna
Level 109
God Stats
6W - 6L
1,399 SR
Queue Stats
26W - 18L
1,479 Elo+
Party 2
Thanatos
Thanatos
Soldier-Fair
Thanatos
Level 18
God Stats
3W - 1L
1,490 SR
Queue Stats
38W - 16L
1,591 Elo+
Party 2
Rama
Rama
Suuyed
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,634 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,504 Elo+

VS

Team Averages
Level 85
1,502 SR
1,537 Elo+
Danzaburou
Danzaburou
God_IRaven
Danzaburou
Level 84
God Stats
1W - 4L
1,569 SR
Queue Stats
128W - 141L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
ThijsNI
Sun Wukong
Level 117
God Stats
17W - 17L
1,350 SR
Queue Stats
228W - 195L
1,503 Elo+
Party 3
Vulcan
Vulcan
XxDeMoN_DeMoNxX
Vulcan
Level 115
God Stats
86W - 54L
1,649 SR
Queue Stats
449W - 458L
1,564 Elo+
Party 1
Susano
Susano
josejolvin
Susano
Level 86
God Stats
4W - 4L
1,444 SR
Queue Stats
473W - 508L
1,549 Elo+
Party 1
Cerberus
Cerberus
thornsmedaddy123
Cerberus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 39L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 4 / 6
11,112
505
16,391
13,697
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
BoogieKilleer
Cu Chulainn
16
1 / 4 / 6
10,712
487
4,743
12,133
10,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
ErrORr_505
Kumbhakarna
16
3 / 1 / 14
10,962
498
5,044
21,765
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Soldier-Fair
Thanatos
19
9 / 5 / 10
12,339
561
16,407
18,685
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Suuyed
Rama
20
13 / 2 / 3
14,000
636
20,044
17,536
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
God_IRaven
Danzaburou
18
2 / 9 / 1
11,655
530
10,864
17,482
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThijsNI
Sun Wukong
17
5 / 2 / 8
11,534
524
13,930
20,181
16,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 5 / 5
11,906
541
15,452
14,146
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
josejolvin
Susano
17
4 / 9 / 4
10,860
494
9,107
17,655
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 8
9,376
426
6,231
22,548
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
33
Kills
16
16
Deaths
34
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
4
6
2.5
W
Cu Chulainn
BoogieKilleer
Cu Chulainn
1
4
6
1
W
Kumbhakarna
ErrORr_505
Kumbhakarna
3
1
14
10
L
Danzaburou
God_IRaven
Danzaburou
2
9
1
0.28
W
Thanatos
Soldier-Fair
Thanatos
9
5
10
2.8
W
Rama
Suuyed
Rama
13
2
3
7.25
L
Sun Wukong
ThijsNI
Sun Wukong
5
2
8
4.5
L
5
5
5
1.5
L
Susano
josejolvin
Susano
4
9
4
0.67
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,629
Damage
55,584
83,816
Taken
92,012
51,139
Mitigated
51,983
34,620
Healing
25,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,391
1,303
2,039
4,940
13,697
5,783
280
5,262
8,285
67,337
0
W
Cu Chulainn
BoogieKilleer
Cu Chulainn
4,743
1,183
0
884
12,133
10,088
764
1,310
10,783
0
57,362
W
Kumbhakarna
ErrORr_505
Kumbhakarna
5,044
82
0
3,170
21,765
19,344
0
8,753
12,754
14,569
0
L
Danzaburou
God_IRaven
Danzaburou
10,864
5,729
0
6,803
17,482
4,075
999
1,455
16,027
0
81,690
W
Thanatos
Soldier-Fair
Thanatos
16,407
4,207
0
14,514
18,685
9,312
98
3,332
15,237
0
87,333
W
Rama
Suuyed
Rama
20,044
16,378
0
9,073
17,536
6,612
2,825
2,436
15,074
0
129,951
L
Sun Wukong
ThijsNI
Sun Wukong
13,930
3,222
0
7,093
20,181
16,091
922
3,677
16,504
0
69,017
L
15,452
4,733
0
3,020
14,146
4,166
1,058
4,763
9,383
83,769
0
L
Susano
josejolvin
Susano
9,107
790
0
4,399
17,655
5,626
787
3,456
14,199
0
67,037
L
6,231
389
0
3,931
22,548
22,025
0
8,084
14,116
39,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,125
Gold Earned
55,331
556
Minions Killed
583
0
Camps Cleared
0
2,006,120
Distance Traveled
1,933,687
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,112
505
88
4
0
402,966
7
W
Cu Chulainn
10,712
487
117
5
0
300,617
3
W
Kumbhakarna
10,962
498
19
1
0
478,134
12
L
Danzaburou
11,655
530
130
6
0
348,750
1
W
Thanatos
12,339
561
118
5
0
449,773
2
W
Rama
14,000
636
214
10
0
374,630
4
L
Sun Wukong
11,534
524
123
6
0
427,701
7
L
Vulcan
11,906
541
151
7
0
411,873
3
L
Susano
10,860
494
96
4
0
396,548
3
L
Cerberus
9,376
426
83
4
0
348,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role