Player Matchup

Jormungandr
Jormungandr
CraftyRaccoon58
Jormungandr
Level 126
God Stats
2W - 2L
1,320 SR
Queue Stats
82W - 66L
1,427 Elo+
Party 2
Tiamat
Tiamat
DatWildNuqqaPJ
Tiamat
Level 128
God Stats
1W - 1L
1,324 SR
Queue Stats
106W - 109L
1,430 Elo+
Party 2
Neith
Neith
Diegoalax5
Neith
Level 156
God Stats
1W - 1L
1,260 SR
Queue Stats
102W - 98L
1,407 Elo+
Solo
Mercury
Mercury
Epidemik12
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,298 Elo+
Solo
Cthulhu
Cthulhu
IlILnDTobiIlI
Cthulhu
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
352W - 370L
1,408 Elo+
Solo
Team Averages
Level 124
1,381 SR
1,394 Elo+

VS

Team Averages
Level 75
1,435 SR
1,449 Elo+
Mercury
Mercury
BrettBombay
Mercury
Level 66
God Stats
1W - 1L
1,416 SR
Queue Stats
45W - 37L
1,520 Elo+
Party 3
Odin
Odin
EbonHawk1119
Odin
Level 117
God Stats
5W - 10L
1,278 SR
Queue Stats
517W - 506L
1,393 Elo+
Solo
Chronos
Chronos
Ghostfable
Chronos
Level 77
God Stats
3W - 3L
1,778 SR
Queue Stats
170W - 182L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
Wooffles
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 123L
1,511 Elo+
Party 3
Zhong Kui
Zhong Kui
mothmadness
Zhong Kui
Level 86
God Stats
4W - 5L
1,202 SR
Queue Stats
302W - 314L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CraftyRaccoon58
Jormungandr
16
4 / 2 / 16
9,006
901
9,761
11,917
14,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 11
7,705
771
3,291
9,158
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
10 / 2 / 8
9,580
958
14,795
10,281
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Epidemik12
Mercury
14
4 / 3 / 11
8,554
855
6,785
8,504
4,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
17
5 / 1 / 15
9,485
949
13,972
13,840
10,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrettBombay
Mercury
14
2 / 6 / 5
7,741
774
7,461
9,957
3,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 4
7,358
736
3,880
6,446
6,290
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Ghostfable
Chronos
15
3 / 3 / 2
7,498
750
11,325
11,129
4,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Wooffles
Erlang Shen
13
0 / 6 / 5
7,298
730
7,165
12,967
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
mothmadness
Zhong Kui
13
2 / 5 / 3
7,038
704
12,217
14,204
8,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
23
Kills
9
10
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BrettBombay
Mercury
2
6
5
0.75
W
Jormungandr
CraftyRaccoon58
Jormungandr
4
2
16
6
W
0
2
11
2.75
W
Neith
10
2
8
7
L
2
3
4
1.33
W
Mercury
Epidemik12
Mercury
4
3
11
3.17
L
Chronos
Ghostfable
Chronos
3
3
2
1.33
W
Cthulhu
5
1
15
12.5
L
Erlang Shen
Wooffles
Erlang Shen
0
6
5
0.42
L
Zhong Kui
mothmadness
Zhong Kui
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
42,048
53,700
Taken
54,703
50,097
Mitigated
34,220
19,634
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BrettBombay
Mercury
7,461
2,836
277
1,430
9,957
3,667
0
4,244
5,476
0
13,354
W
Jormungandr
CraftyRaccoon58
Jormungandr
9,761
3,646
938
1,765
11,917
14,123
363
4,437
7,480
20,037
0
W
3,291
596
94
2,045
9,158
15,508
196
3,900
5,258
6,402
0
W
Neith
14,795
4,828
1,336
3,763
10,281
5,798
2,548
4,612
5,669
0
22,017
L
3,880
471
1,555
924
6,446
6,290
0
3,346
3,037
0
8,451
W
Mercury
Epidemik12
Mercury
6,785
2,494
338
2,014
8,504
4,517
617
3,644
4,860
0
12,704
L
Chronos
Ghostfable
Chronos
11,325
4,948
457
2,488
11,129
4,198
0
5,833
5,125
24,671
0
W
Cthulhu
13,972
1,170
1,530
5,811
13,840
10,151
360
6,949
6,891
31,088
0
L
Erlang Shen
Wooffles
Erlang Shen
7,165
1,966
752
3,032
12,967
11,215
0
6,295
6,438
0
13,148
L
Zhong Kui
mothmadness
Zhong Kui
12,217
1,378
1,050
3,716
14,204
8,850
0
6,572
7,603
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
36,933
108
Minions Killed
87
0
Camps Cleared
0
945,406
Distance Traveled
820,003
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,741
774
14
1
0
198,299
2
W
Jormungandr
9,006
901
24
2
0
185,379
1
W
Tiamat
7,705
771
13
1
0
171,829
0
W
Neith
9,580
958
28
3
0
171,900
0
L
Odin
7,358
736
10
1
0
135,188
0
W
Mercury
8,554
855
15
2
0
206,692
1
L
Chronos
7,498
750
37
4
0
156,815
1
W
Cthulhu
9,485
949
28
3
0
209,606
0
L
Erlang Shen
7,298
730
5
1
0
169,507
0
L
Zhong Kui
7,038
704
21
2
0
160,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role