Player Matchup

Sol
Sol
EkizdeRD
Sol
Level 7
God Stats
4W - 1L
1,560 SR
Queue Stats
4W - 1L
1,458 Elo+
Party 2
Bacchus
Bacchus
Gigilamoroso999
Bacchus
Level 115
God Stats
92W - 72L
1,504 SR
Queue Stats
421W - 445L
1,418 Elo+
Solo
Mercury
Mercury
ManiaticoHD
Mercury
Level 123
God Stats
3W - 1L
1,548 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 2
Izanami
Izanami
ShodaiBlacKy
Izanami
Level 29
God Stats
1W - 0L
1,766 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 2
Nike
Nike
gustakiki
Nike
Level 129
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 9L
1,610 Elo+
Party 2
Team Averages
Level 81
1,617 SR
1,486 Elo+

VS

Team Averages
Level 61
1,487 SR
1,412 Elo+
Ah Puch
Ah Puch
Clonerdealler19
Ah Puch
Level 64
God Stats
4W - 5L
1,621 SR
Queue Stats
174W - 183L
1,456 Elo+
Solo
Ares
Ares
Donita69
Ares
Level 93
God Stats
1W - 4L
1,456 SR
Queue Stats
151W - 150L
1,423 Elo+
Party 1
Ra
Ra
Dreiva1911
Ra
Level 24
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 16L
1,403 Elo+
Party 1
Thanatos
Thanatos
Saul7142
Thanatos
Level 99
God Stats
0W - 1L
1,300 SR
Queue Stats
15W - 19L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
bernadl123
Jing Wei
Level 23
God Stats
1W - 5L
1,312 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,079
734
10,581
8,160
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 3 / 7
8,973
816
8,045
16,819
15,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
ManiaticoHD
Mercury
15
4 / 1 / 4
8,350
759
4,955
7,818
3,055
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ShodaiBlacKy
Izanami
15
1 / 4 / 2
7,963
724
6,723
7,275
2,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
16
4 / 1 / 7
8,663
788
9,349
9,439
5,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
8,476
771
8,904
5,933
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
5 / 4 / 5
9,303
846
15,653
13,682
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 6 / 5
7,980
725
4,130
8,305
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Saul7142
Thanatos
15
6 / 5 / 3
8,811
801
5,619
10,637
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
bernadl123
Jing Wei
12
0 / 2 / 2
6,937
631
4,725
6,585
2,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
13
13
Deaths
19
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
Ares
5
4
5
1.88
L
0
6
5
0.42
W
3
4
8
1.75
W
7
3
7
3.5
W
Mercury
ManiaticoHD
Mercury
4
1
4
6
L
Thanatos
Saul7142
Thanatos
6
5
3
1.5
W
Izanami
ShodaiBlacKy
Izanami
1
4
2
0.5
L
Jing Wei
bernadl123
Jing Wei
0
2
2
0.5
W
Nike
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
39,031
49,511
Taken
45,142
30,328
Mitigated
27,178
8,898
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,904
311
75
615
5,933
2,331
346
2,155
3,778
32,471
0
L
Ares
15,653
627
0
653
13,682
14,576
0
6,354
7,328
22,190
0
L
4,130
141
210
909
8,305
3,427
963
3,014
5,291
27,484
0
W
10,581
2,905
157
1,594
8,160
3,129
1,796
5,576
2,584
17,566
1,288
W
8,045
595
582
4,487
16,819
15,905
0
10,136
6,683
18,205
0
W
Mercury
ManiaticoHD
Mercury
4,955
1,830
0
102
7,818
3,055
0
3,383
4,435
0
26,782
L
Thanatos
Saul7142
Thanatos
5,619
680
0
5,388
10,637
4,332
113
2,965
7,672
0
14,679
W
Izanami
ShodaiBlacKy
Izanami
6,723
3,991
0
546
7,275
2,475
1,673
4,590
2,685
0
26,694
L
Jing Wei
bernadl123
Jing Wei
4,725
3,255
0
262
6,585
2,512
0
3,281
3,304
0
16,897
W
Nike
9,349
505
250
1,180
9,439
5,764
1,397
5,002
4,437
0
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
41,507
175
Minions Killed
176
0
Camps Cleared
0
1,123,039
Distance Traveled
1,028,463
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,476
771
66
6
0
185,545
3
L
Ares
9,303
846
7
1
0
217,679
5
L
Ra
7,980
725
55
5
0
193,508
0
W
Sol
8,079
734
20
2
0
200,879
0
W
Bacchus
8,973
816
21
2
0
255,926
5
W
Mercury
8,350
759
45
4
0
225,340
1
L
Thanatos
8,811
801
13
1
0
215,865
1
W
Izanami
7,963
724
51
5
0
199,422
2
L
Jing Wei
6,937
631
35
3
0
215,866
0
W
Nike
8,663
788
38
3
0
241,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role