Player Matchup

Cerberus
Cerberus
Fr1ziPL
Cerberus
Level 29
God Stats
2W - 1L
1,387 SR
Queue Stats
13W - 22L
1,233 Elo+
Party 1
Ao Kuang
Ao Kuang
RLC_POLIK
Ao Kuang
Level 90
God Stats
1W - 1L
1,275 SR
Queue Stats
67W - 59L
1,439 Elo+
Party 1
Medusa
Medusa
TimathyKlink_9_
Medusa
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,434 Elo+
Solo
Chaac
Chaac
oYuzzo
Chaac
Level 24
God Stats
2W - 2L
1,129 SR
Queue Stats
40W - 43L
1,354 Elo+
Party 1
Agni
Agni
xCr4zY-IlI
Agni
Level 45
God Stats
2W - 1L
1,405 SR
Queue Stats
50W - 69L
1,358 Elo+
Party 1
Team Averages
Level 46
1,339 SR
1,364 Elo+

VS

Team Averages
Level 46
1,556 SR
1,341 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RazielOmen
Merlin
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
55W - 74L
1,233 Elo+
Party 2
Susano
Susano
minecraft62001
Susano
Level 85
God Stats
6W - 7L
1,448 SR
Queue Stats
109W - 147L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
teekoo123
Heimdallr
Level 43
God Stats
3W - 4L
1,772 SR
Queue Stats
89W - 77L
1,322 Elo+
Solo
Tyr
Tyr
tisa2011
Tyr
Level 51
God Stats
3W - 6L
1,559 SR
Queue Stats
91W - 91L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fr1ziPL
Cerberus
17
3 / 2 / 8
10,826
451
5,567
15,956
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
RLC_POLIK
Ao Kuang
20
17 / 2 / 7
14,098
587
20,955
25,970
11,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 5
12,316
513
15,790
15,007
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
oYuzzo
Chaac
18
2 / 2 / 2
10,870
453
10,808
17,912
16,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 5 / 7
12,544
523
11,867
14,308
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 5 / 1
9,561
398
9,762
21,029
14,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
RazielOmen
Merlin
16
0 / 8 / 3
10,234
426
6,289
12,746
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
6 / 11 / 1
11,431
476
14,226
19,356
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
teekoo123
Heimdallr
16
1 / 6 / 3
9,919
413
11,218
13,640
4,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 6 / 0
12,216
509
13,653
20,657
21,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
36
Kills
12
12
Deaths
36
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
W
Cerberus
Fr1ziPL
Cerberus
3
2
8
3.5
W
Ao Kuang
RLC_POLIK
Ao Kuang
17
2
7
10.25
L
Merlin
RazielOmen
Merlin
0
8
3
0.19
W
6
1
5
8.5
L
6
11
1
0.59
W
Chaac
oYuzzo
Chaac
2
2
2
1.5
L
Heimdallr
teekoo123
Heimdallr
1
6
3
0.42
L
4
6
0
0.67
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,987
Damage
55,148
89,153
Taken
87,428
54,617
Mitigated
52,084
34,923
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,762
1,874
0
6,115
21,029
14,646
0
4,200
16,829
0
62,974
W
Cerberus
Fr1ziPL
Cerberus
5,567
594
0
2,310
15,956
16,412
457
0
15,956
35,381
0
W
Ao Kuang
RLC_POLIK
Ao Kuang
20,955
5,861
0
13,846
25,970
11,154
1,812
3,577
22,291
106,036
0
L
Merlin
RazielOmen
Merlin
6,289
923
0
1,259
12,746
4,675
948
10,292
2,100
53,684
0
W
15,790
7,088
0
8,400
15,007
5,922
0
142
14,865
0
116,062
L
14,226
763
0
3,296
19,356
7,269
0
12,146
6,964
0
59,807
W
Chaac
oYuzzo
Chaac
10,808
2,084
0
6,830
17,912
16,166
1,180
2,483
15,002
0
68,301
L
Heimdallr
teekoo123
Heimdallr
11,218
8,397
0
4,629
13,640
4,323
93
4,364
9,217
0
60,135
L
13,653
1,168
0
3,255
20,657
21,171
370
6,578
13,929
15,131
63,416
W
11,867
279
462
3,075
14,308
4,963
2,832
2,864
11,444
75,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
53,361
655
Minions Killed
564
0
Camps Cleared
0
2,243,924
Distance Traveled
2,037,341
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,561
398
69
3
0
431,993
0
W
Cerberus
10,826
451
63
3
0
400,810
0
W
Ao Kuang
14,098
587
136
6
0
524,926
0
L
Merlin
10,234
426
115
5
0
366,901
0
W
Medusa
12,316
513
183
8
0
463,405
3
L
Susano
11,431
476
74
3
0
405,068
2
W
Chaac
10,870
453
123
5
0
444,967
4
L
Heimdallr
9,919
413
125
5
0
400,568
1
L
Tyr
12,216
509
181
8
0
432,811
4
W
Agni
12,544
523
150
6
0
409,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role