Player Matchup

Cthulhu
Cthulhu
IIFenix98II
Cthulhu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 102L
1,544 Elo+
Solo
Pele
Pele
Kwarksok
Pele
Level 29
God Stats
20W - 26L
1,489 SR
Queue Stats
141W - 142L
1,563 Elo+
Party 2
Janus
Janus
jeronus
Janus
Level 107
God Stats
12W - 18L
1,420 SR
Queue Stats
270W - 258L
1,598 Elo+
Party 2
Team Averages
Level 88
1,470 SR
1,568 Elo+

VS

Team Averages
Level 96
1,583 SR
1,729 Elo+
Ares
Ares
Givrix
Ares
Level 137
God Stats
15W - 6L
1,748 SR
Queue Stats
63W - 37L
1,669 Elo+
Party 1
Aphrodite
Aphrodite
Jörmun
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,760 Elo+
Party 1
Charybdis
Charybdis
LPrice
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIFenix98II
Cthulhu
19
1 / 2 / 15
14,784
672
17,141
32,736
54,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
20
11 / 5 / 4
14,812
673
15,154
19,370
12,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
jeronus
Janus
19
4 / 4 / 12
14,387
654
21,711
14,490
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Givrix
Ares
20
4 / 4 / 6
16,240
738
17,963
25,177
37,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Jörmun
Aphrodite
17
2 / 8 / 3
13,281
604
8,101
16,159
9,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
LPrice
Charybdis
20
5 / 4 / 5
15,775
717
21,913
20,821
9,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
16
Kills
11
11
Deaths
16
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
Givrix
Ares
4
4
6
1.75
L
Cthulhu
IIFenix98II
Cthulhu
1
2
15
4.25
W
Aphrodite
Jörmun
Aphrodite
2
8
3
0.44
L
Pele
11
5
4
2.6
W
Charybdis
LPrice
Charybdis
5
4
5
1.88
L
Janus
jeronus
Janus
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,006
Damage
47,977
66,596
Taken
62,157
75,325
Mitigated
57,078
18,201
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Givrix
Ares
17,963
1,264
0
1,810
25,177
37,530
73
13,853
11,324
34,052
0
L
Cthulhu
IIFenix98II
Cthulhu
17,141
746
485
7,334
32,736
54,994
150
9,771
22,965
49,473
0
W
Aphrodite
Jörmun
Aphrodite
8,101
820
4,920
5,978
16,159
9,660
212
12,206
3,953
29,508
0
L
Pele
15,154
3,974
0
4,325
19,370
12,358
485
7,716
11,654
0
64,121
W
Charybdis
LPrice
Charybdis
21,913
14,391
0
5,629
20,821
9,888
2,989
13,121
7,700
0
101,067
L
Janus
jeronus
Janus
21,711
1,350
898
5,159
14,490
7,973
294
9,637
4,853
81,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
45,296
258
Minions Killed
226
12
Camps Cleared
7
1,241,402
Distance Traveled
1,139,840
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,240
738
17
1
0
406,387
2
L
Cthulhu
14,784
672
45
2
3
451,583
2
W
Aphrodite
13,281
604
61
3
0
349,316
1
L
Pele
14,812
673
83
4
6
375,042
2
W
Charybdis
15,775
717
148
7
7
384,137
6
L
Janus
14,387
654
130
6
3
414,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role