Player Matchup

Da Ji
Da Ji
Higgster3900
Da Ji
Level 59
God Stats
4W - 5L
1,946 SR
Queue Stats
167W - 147L
1,549 Elo+
Solo
Kukulkan
Kukulkan
INOTAPPROVE
Kukulkan
Level 69
God Stats
20W - 15L
1,571 SR
Queue Stats
522W - 503L
1,521 Elo+
Solo
Hel
Hel
JesterRin
Hel
Level 153
God Stats
10W - 7L
1,514 SR
Queue Stats
115W - 126L
1,609 Elo+
Solo
Xbalanque
Xbalanque
iDestinyZ
Xbalanque
Level 127
God Stats
0W - 1L
1,682 SR
Queue Stats
15W - 18L
1,513 Elo+
Party 1
Khepri
Khepri
lollyvreter123
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,513 Elo+
Party 1
Team Averages
Level 94
1,643 SR
1,541 Elo+

VS

Team Averages
Level 109
1,592 SR
1,604 Elo+
Thanatos
Thanatos
HuÄnsohn
Thanatos
Level 40
God Stats
10W - 9L
1,570 SR
Queue Stats
94W - 49L
1,688 Elo+
Party 2
Anhur
Anhur
Pecaille
Anhur
Level 88
God Stats
24W - 26L
1,438 SR
Queue Stats
317W - 315L
1,522 Elo+
Solo
King Arthur
King Arthur
Retime
King Arthur
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 102L
1,676 Elo+
Party 2
Scylla
Scylla
rumlit
Scylla
Level 119
God Stats
15W - 6L
1,701 SR
Queue Stats
250W - 254L
1,507 Elo+
Solo
Atlas
Atlas
slakett
Atlas
Level 141
God Stats
11W - 3L
1,751 SR
Queue Stats
131W - 111L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
9,537
502
10,550
17,577
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
INOTAPPROVE
Kukulkan
14
0 / 10 / 2
8,461
445
7,052
14,729
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 3
9,949
524
5,847
13,172
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
iDestinyZ
Xbalanque
16
4 / 6 / 4
9,521
501
13,216
13,140
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
8,293
436
4,229
11,688
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HuÄnsohn
Thanatos
17
4 / 3 / 11
10,896
573
11,111
16,482
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Pecaille
Anhur
16
3 / 2 / 10
10,552
555
7,465
10,127
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Retime
King Arthur
17
11 / 2 / 4
11,315
596
12,303
15,813
9,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
rumlit
Scylla
18
5 / 2 / 10
11,542
607
10,810
8,241
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
slakett
Atlas
17
10 / 4 / 7
11,038
581
12,598
19,159
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
13
Kills
33
33
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Thanatos
HuÄnsohn
Thanatos
4
3
11
3.17
L
Kukulkan
INOTAPPROVE
Kukulkan
0
10
2
0.1
L
1
6
3
0.42
W
Anhur
Pecaille
Anhur
3
2
10
4
W
King Arthur
Retime
King Arthur
11
2
4
6.5
L
Xbalanque
iDestinyZ
Xbalanque
4
6
4
1
L
2
4
3
0.88
W
Scylla
rumlit
Scylla
5
2
10
5
W
Atlas
slakett
Atlas
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
54,287
70,306
Taken
69,822
29,263
Mitigated
42,295
17,400
Healing
29,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,550
2,886
0
4,101
17,577
6,129
0
3,720
13,841
0
52,086
W
Thanatos
HuÄnsohn
Thanatos
11,111
2,692
0
16,302
16,482
5,720
202
2,130
14,352
0
80,954
L
Kukulkan
INOTAPPROVE
Kukulkan
7,052
491
0
1,676
14,729
4,667
758
2,201
12,494
52,894
0
L
5,847
232
1,316
5,555
13,172
4,983
0
7,781
5,121
74,253
0
W
Anhur
Pecaille
Anhur
7,465
3,701
0
4,264
10,127
3,094
132
2,223
7,828
0
72,777
W
King Arthur
Retime
King Arthur
12,303
938
0
5,740
15,813
9,748
544
4,891
10,445
0
61,643
L
Xbalanque
iDestinyZ
Xbalanque
13,216
5,638
0
3,592
13,140
3,665
610
3,994
9,104
0
83,561
L
4,229
818
0
1,160
11,688
9,819
177
4,479
7,091
14,007
0
W
Scylla
rumlit
Scylla
10,810
858
0
1,337
8,241
2,748
156
2,250
5,947
75,465
0
W
Atlas
slakett
Atlas
12,598
5,138
0
2,134
19,159
20,985
23
4,987
13,678
35,132
5,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
55,343
489
Minions Killed
565
0
Camps Cleared
0
1,705,253
Distance Traveled
1,815,274
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,537
502
85
4
0
320,785
4
W
Thanatos
10,896
573
124
7
0
412,313
3
L
Kukulkan
8,461
445
116
6
0
309,742
0
L
Hel
9,949
524
147
8
0
351,311
5
W
Anhur
10,552
555
141
7
0
343,536
3
W
King Arthur
11,315
596
117
6
0
370,268
6
L
Xbalanque
9,521
501
120
6
0
358,079
5
L
Khepri
8,293
436
21
1
0
365,336
0
W
Scylla
11,542
607
156
8
0
313,140
1
W
Atlas
11,038
581
27
1
0
376,017
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role