Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AFGEMANO
Chronos
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 297L
1,514 Elo+
Solo
Mulan
Mulan
JohnDeOliveira
Mulan
Level 129
God Stats
8W - 15L
1,263 SR
Queue Stats
392W - 401L
1,432 Elo+
Solo
Ares
Ares
matiasgarrido604
Ares
Level 47
God Stats
2W - 8L
1,317 SR
Queue Stats
9W - 17L
1,363 Elo+
Party 2
Team Averages
Level 105
1,416 SR
1,462 Elo+

VS

Team Averages
Level 113
1,476 SR
1,460 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HirumaYaha01
King Arthur
Level 143
God Stats
5W - 11L
1,422 SR
Queue Stats
257W - 238L
1,489 Elo+
Party 3
Sol
Sol
Nathanrgompi
Sol
Level 68
God Stats
1W - 3L
1,219 SR
Queue Stats
240W - 311L
1,384 Elo+
Party 1
Bacchus
Bacchus
VeniceWitchBtch
Bacchus
Level 128
God Stats
5W - 3L
1,739 SR
Queue Stats
236W - 243L
1,524 Elo+
Party 3
Bastet
Bastet
iagoh1920
Bastet
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
454W - 563L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
3,871
645
2,119
2,534
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
 
Freya
5
0 / 4 / 0
3,312
552
111
3,940
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
AFGEMANO
Chronos
4
0 / 1 / 0
2,952
492
708
794
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,375
563
645
1,304
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,204
534
566
1,445
531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
3 / 0 / 0
4,341
724
1,152
2,431
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HirumaYaha01
King Arthur
7
0 / 0 / 0
3,904
651
1,048
4,200
1,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 0 / 0
3,929
655
241
620
167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 4
4,062
677
999
2,079
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
iagoh1920
Bastet
6
1 / 0 / 0
3,625
604
979
2,874
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Freya
 
Freya
0
4
0
0
W
Jing Wei
 
Jing Wei
3
0
0
3
L
Chronos
AFGEMANO
Chronos
0
1
0
0
W
King Arthur
HirumaYaha01
King Arthur
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
0
0
4
2
W
Bastet
iagoh1920
Bastet
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,149
Damage
4,419
10,017
Taken
12,204
3,494
Mitigated
4,044
3,227
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,119
467
0
962
2,534
1,067
0
0
2,534
17,062
0
L
Freya
 
Freya
111
43
0
1,054
3,940
1,238
0
692
3,248
9,913
3,504
W
Jing Wei
 
Jing Wei
1,152
952
0
1,586
2,431
593
0
275
2,156
0
16,272
L
Chronos
AFGEMANO
Chronos
708
58
0
218
794
197
0
147
647
5,837
0
W
King Arthur
HirumaYaha01
King Arthur
1,048
117
0
1,230
4,200
1,279
0
1,576
2,374
0
16,909
L
645
0
0
624
1,304
461
0
113
1,191
0
9,061
W
241
0
0
214
620
167
282
121
483
14,155
2,507
W
999
176
71
880
2,079
1,283
0
414
1,638
7,153
0
W
Bastet
iagoh1920
Bastet
979
321
0
1,526
2,874
722
0
728
2,065
0
10,998
L
566
47
0
369
1,445
531
0
288
1,157
3,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,714
Gold Earned
19,861
115
Minions Killed
162
0
Camps Cleared
0
469,018
Distance Traveled
596,539
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,871
645
42
7
0
105,819
1
L
Freya
3,312
552
33
6
0
102,923
0
W
Jing Wei
4,341
724
34
6
0
101,973
0
L
Chronos
2,952
492
8
1
0
51,190
1
W
King Arthur
3,904
651
39
7
0
121,040
2
L
Mulan
3,375
563
27
5
0
108,007
2
W
Sol
3,929
655
49
8
0
113,441
0
W
Bacchus
4,062
677
13
2
0
126,489
3
W
Bastet
3,625
604
27
5
0
133,596
1
L
Ares
3,204
534
5
1
0
101,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role