Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Goodluck J
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,470 Elo+
Solo
Serqet
Serqet
NW0101
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Osiris
Osiris
Neo Lucem
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Ra
Ra
Sogoo2beGodly
Ra
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
291W - 328L
1,466 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,563 Elo+

VS

Team Averages
Level 115
1,544 SR
1,424 Elo+
Kali
Kali
Lupus Rex1390
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,500 Elo+
Solo
Chang'e
Chang'e
MatheusKadooka
Chang'e
Level 84
God Stats
9W - 6L
1,824 SR
Queue Stats
541W - 532L
1,467 Elo+
Solo
Geb
Geb
SAS-Ghost_1-4-1
Geb
Level 108
God Stats
5W - 1L
1,310 SR
Queue Stats
148W - 168L
1,465 Elo+
Solo
Agni
Agni
xMLG RedBar
Agni
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 86L
1,114 Elo+
Party 1
Nu Wa
Nu Wa
yalimars
Nu Wa
Level 136
God Stats
2W - 2L
1,588 SR
Queue Stats
156W - 121L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 6 / 6
7,118
890
4,247
9,443
3,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Goodluck J
Charybdis
11
0 / 5 / 9
6,476
810
5,670
8,882
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
NW0101
Serqet
13
1 / 6 / 4
6,983
873
1,223
8,359
2,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Neo Lucem
Osiris
12
4 / 6 / 6
7,476
935
4,845
12,095
8,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 2
7,544
943
4,839
6,752
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 12
8,543
1,068
4,920
7,414
3,047
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 2 / 11
9,445
1,181
13,401
8,354
3,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 3 / 17
8,371
1,046
7,516
12,191
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
1 / 3 / 13
8,061
1,008
7,582
4,292
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
yalimars
Nu Wa
16
7 / 0 / 12
8,907
1,113
7,611
3,892
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
11
Kills
26
27
Deaths
12
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
6
0.67
L
Charybdis
Goodluck J
Charybdis
0
5
9
0.9
W
5
4
12
2.75
W
10
2
11
7.75
L
Serqet
NW0101
Serqet
1
6
4
0.5
L
Osiris
Neo Lucem
Osiris
4
6
6
1.17
W
3
3
17
3.83
L
5
4
2
1.5
W
1
3
13
2.5
W
Nu Wa
yalimars
Nu Wa
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
41,030
45,531
Taken
36,143
19,596
Mitigated
20,230
7,269
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,247
2,081
638
1,297
9,443
3,090
0
7,053
2,390
0
8,776
L
Charybdis
Goodluck J
Charybdis
5,670
2,164
491
1,638
8,882
3,121
0
7,535
1,347
0
12,232
W
4,920
1,943
278
1,569
7,414
3,047
0
694
6,533
0
7,506
W
13,401
809
4,127
4,821
8,354
3,004
1,296
1,203
6,855
24,321
0
L
Serqet
NW0101
Serqet
1,223
127
60
814
8,359
2,839
0
6,631
1,728
0
7,520
L
Osiris
Neo Lucem
Osiris
4,845
1,055
0
1,237
12,095
8,061
0
9,441
2,654
0
8,814
W
7,516
813
300
1,915
12,191
11,377
174
569
10,358
12,050
0
L
4,839
375
624
470
6,752
2,485
0
5,450
1,302
19,396
0
W
7,582
70
146
0
4,292
1,433
1,924
463
3,561
18,691
0
W
Nu Wa
yalimars
Nu Wa
7,611
1,946
258
1,015
3,892
1,369
1,529
1,360
2,322
22,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
43,327
72
Minions Killed
83
0
Camps Cleared
0
645,783
Distance Traveled
823,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,118
890
11
1
0
139,105
1
L
Charybdis
6,476
810
15
2
0
123,182
0
W
Kali
8,543
1,068
5
1
0
163,905
0
W
Chang'e
9,445
1,181
24
3
0
188,184
0
L
Serqet
6,983
873
17
2
0
140,654
0
L
Osiris
7,476
935
5
1
0
107,332
0
W
Geb
8,371
1,046
3
0
0
155,440
0
L
Ra
7,544
943
24
3
0
135,510
0
W
Agni
8,061
1,008
24
3
0
151,890
1
W
Nu Wa
8,907
1,113
27
3
0
164,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role