Player Matchup

Baron Samedi
Baron Samedi
AlightChimp8120
Baron Samedi
Level 129
God Stats
14W - 6L
1,774 SR
Queue Stats
264W - 242L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
ApathyAndy
Gilgamesh
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,525 Elo+
Party 1
Awilix
Awilix
DGIST-DOWN
Awilix
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 38L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Nonshalant Troy
Amaterasu
Level 89
God Stats
4W - 2L
1,509 SR
Queue Stats
281W - 280L
1,447 Elo+
Solo
Kali
Kali
StumpyGod
Kali
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 153L
1,461 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,462 Elo+

VS

Team Averages
Level 94
1,548 SR
1,475 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FullyZooted
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 114L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
God Weekly
Morgan Le Fay
Level 86
God Stats
1W - 4L
1,421 SR
Queue Stats
25W - 34L
1,398 Elo+
Party 2
Ullr
Ullr
RetroNazV
Ullr
Level 119
God Stats
0W - 1L
1,819 SR
Queue Stats
66W - 70L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlightChimp8120
Baron Samedi
9
6 / 4 / 0
5,635
564
6,502
7,437
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ApathyAndy
Gilgamesh
8
1 / 2 / 5
4,994
499
2,963
6,212
2,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
DGIST-DOWN
Awilix
10
1 / 0 / 4
5,844
584
3,304
5,576
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Nonshalant Troy
Amaterasu
9
0 / 2 / 1
5,080
508
848
7,041
4,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
9
4 / 1 / 1
5,900
590
3,189
5,775
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 0
6,503
650
4,381
4,684
3,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
 
Nemesis
11
2 / 4 / 0
6,253
625
4,629
7,690
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 2 / 1
5,430
543
3,495
5,700
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
God Weekly
Morgan Le Fay
6
1 / 4 / 0
4,521
452
3,104
4,692
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
1 / 1 / 5
5,461
546
3,300
5,775
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
9
9
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
1
0
2
L
Nemesis
 
Nemesis
2
4
0
0.5
W
Baron Samedi
AlightChimp8120
Baron Samedi
6
4
0
1.5
W
Gilgamesh
ApathyAndy
Gilgamesh
1
2
5
1.75
W
Awilix
DGIST-DOWN
Awilix
1
0
4
3
L
3
2
1
1.75
L
Morgan Le Fay
God Weekly
Morgan Le Fay
1
4
0
0.25
W
Amaterasu
Nonshalant Troy
Amaterasu
0
2
1
0.25
L
Ullr
1
1
5
3.5
W
Kali
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
18,909
32,041
Taken
28,541
12,930
Mitigated
11,997
13,196
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,381
941
0
710
4,684
3,295
258
0
4,684
6,586
31,321
L
Nemesis
 
Nemesis
4,629
2,077
0
3,367
7,690
2,357
0
0
7,690
303
42,818
W
Baron Samedi
AlightChimp8120
Baron Samedi
6,502
617
423
2,802
7,437
2,591
278
3,357
4,080
22,334
0
W
Gilgamesh
ApathyAndy
Gilgamesh
2,963
1,235
0
1,263
6,212
2,652
0
1,567
4,645
0
15,752
W
Awilix
DGIST-DOWN
Awilix
3,304
1,236
0
2,640
5,576
1,638
0
1,401
4,175
0
27,543
L
3,495
253
0
590
5,700
3,260
0
1,356
4,205
13,952
0
L
Morgan Le Fay
God Weekly
Morgan Le Fay
3,104
826
0
448
4,692
1,465
0
2,702
1,664
13,481
0
W
Amaterasu
Nonshalant Troy
Amaterasu
848
239
0
2,891
7,041
4,485
0
651
6,390
0
23,859
L
Ullr
3,300
1,780
0
508
5,775
1,620
0
1,719
3,796
0
22,181
W
Kali
3,189
1,792
0
3,177
5,775
1,564
0
759
5,016
0
25,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
28,168
241
Minions Killed
247
0
Camps Cleared
0
950,671
Distance Traveled
897,880
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,503
650
88
9
0
174,084
4
L
Nemesis
6,253
625
78
8
0
198,979
5
W
Baron Samedi
5,635
564
32
3
0
167,146
1
W
Gilgamesh
4,994
499
26
3
0
210,212
2
W
Awilix
5,844
584
60
6
0
209,993
0
L
Ares
5,430
543
19
2
0
188,882
3
L
Morgan Le Fay
4,521
452
23
2
0
152,163
2
W
Amaterasu
5,080
508
61
6
0
171,046
3
L
Ullr
5,461
546
39
4
0
183,772
1
W
Kali
5,900
590
62
6
0
192,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role