Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Rav3nnox_
Nike
Level 129
God Stats
3W - 4L
1,437 SR
Queue Stats
54W - 85L
1,400 Elo+
Party 1
Tiamat
Tiamat
imoris801
Tiamat
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 18L
1,219 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,373 Elo+

VS

Team Averages
Level 105
1,458 SR
1,342 Elo+
Pele
Pele
AleXx_59163
Pele
Level 127
God Stats
6W - 2L
1,437 SR
Queue Stats
20W - 28L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Laura-Suli
Aphrodite
Level 108
God Stats
2W - 1L
1,608 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 2
Osiris
Osiris
Sharkikiii
Osiris
Level 79
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 5 / 3
9,579
639
7,582
13,102
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
14
7 / 5 / 4
10,757
717
17,158
18,331
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
imoris801
Tiamat
14
1 / 3 / 8
9,661
644
14,254
9,973
5,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 3
11,602
773
13,300
15,587
6,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Laura-Suli
Aphrodite
15
4 / 3 / 6
10,222
681
14,060
16,158
8,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Sharkikiii
Osiris
14
1 / 3 / 10
10,516
701
7,338
23,079
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
13
13
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
W
8
5
3
1.9
W
Aphrodite
Laura-Suli
Aphrodite
4
3
6
2.33
L
Nike
7
5
4
1.8
W
Osiris
Sharkikiii
Osiris
1
3
10
2
L
Tiamat
imoris801
Tiamat
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
34,698
41,406
Taken
54,824
27,654
Mitigated
38,852
10,147
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,582
916
650
1,233
13,102
6,621
450
4,793
8,309
0
15,264
W
13,300
2,600
423
1,751
15,587
6,180
1,477
4,443
10,633
0
61,370
W
Aphrodite
Laura-Suli
Aphrodite
14,060
1,059
5,541
7,749
16,158
8,009
988
5,931
9,456
38,625
0
L
Nike
17,158
1,182
277
4,974
18,331
15,263
832
6,054
12,277
9,287
23,962
W
Osiris
Sharkikiii
Osiris
7,338
1,714
523
6,866
23,079
24,663
500
7,492
14,344
1,954
15,749
L
Tiamat
imoris801
Tiamat
14,254
2,567
521
2,492
9,973
5,770
473
3,879
6,094
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
32,340
114
Minions Killed
169
2
Camps Cleared
6
759,246
Distance Traveled
825,732
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,579
639
18
1
1
250,763
5
W
Pele
11,602
773
83
6
6
277,858
3
W
Aphrodite
10,222
681
59
4
0
264,631
1
L
Nike
10,757
717
37
2
1
237,029
1
W
Osiris
10,516
701
27
2
0
283,243
2
L
Tiamat
9,661
644
59
4
0
271,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role