Player Matchup

Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
 
Terra
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Ablinker182
Thoth
Platinum V
Level 154
God Stats
59W - 42L
1,748 SR
Queue Stats
360W - 368L
1,792 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
S5ebastian22
Tsukuyomi
Diamond IV
Level 149
God Stats
9W - 2L
1,863 SR
Queue Stats
687W - 665L
2,158 MMR
Solo
Hou Yi
Hou Yi
Gold I
Toobahh
Hou Yi
Gold I
Level 43
God Stats
3W - 2L
1,410 SR
Queue Stats
33W - 24L
1,841 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,604 SR
1,758 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,696 SR
1,939 MMR
Arachne
Arachne
Platinum III
Afakasi99
Arachne
Platinum III
Level 124
God Stats
9W - 7L
1,759 SR
Queue Stats
165W - 159L
1,793 MMR
Solo
Khepri
Khepri
Platinum II
INSAN3LOLIF3
Khepri
Platinum II
Level 160
God Stats
58W - 48L
1,566 SR
Queue Stats
645W - 652L
1,840 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Wecci
Xbalanque
Diamond II
Level 160
God Stats
123W - 83L
1,725 SR
Queue Stats
946W - 864L
2,284 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
nagasawahdk
Sun Wukong
Platinum V
Level 142
God Stats
79W - 66L
1,660 SR
Queue Stats
203W - 203L
1,732 MMR
Solo
Hades
Hades
Platinum I
给我去死你个龟儿子
Hades
Platinum I
Level 160
God Stats
3W - 2L
1,773 SR
Queue Stats
60W - 52L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
4 / 5 / 1
11,676
556
13,782
21,284
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
 
Terra
12
1 / 6 / 3
8,723
415
6,643
19,221
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 3
10,384
494
8,833
9,481
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
S5ebastian22
Tsukuyomi
17
4 / 4 / 2
10,683
509
8,438
15,076
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Toobahh
Hou Yi
16
2 / 6 / 3
10,036
478
8,812
13,290
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebNemesisAgniPersephone

VS

Bans
HeimdallrKaliAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afakasi99
Arachne
20
8 / 0 / 6
13,909
662
12,898
15,480
9,372
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
16
2 / 2 / 12
11,526
549
4,195
17,558
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Wecci
Xbalanque
19
4 / 0 / 9
12,969
618
12,935
9,485
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
nagasawahdk
Sun Wukong
20
6 / 4 / 5
13,771
656
19,362
24,186
25,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 5 / 8
12,559
598
11,449
16,557
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
25
25
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
5
1
0.9
L
Terra
 
Terra
1
6
3
0.42
L
0
4
3
0.38
W
Arachne
Afakasi99
Arachne
8
0
6
11
W
Khepri
2
2
12
4
L
Tsukuyomi
S5ebastian22
Tsukuyomi
4
4
2
1.25
L
Hou Yi
Toobahh
Hou Yi
2
6
3
0.58
W
Xbalanque
Wecci
Xbalanque
4
0
9
8.5
W
Sun Wukong
nagasawahdk
Sun Wukong
6
4
5
2.13
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,508
Damage
60,839
78,352
Taken
83,266
46,695
Mitigated
61,277
20,990
Healing
40,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,782
7,663
0
6,668
21,284
9,198
2,307
903
20,313
0
94,293
L
Terra
 
Terra
6,643
1,154
933
3,942
19,221
21,566
0
4,346
14,681
22,272
0
L
8,833
435
0
1,278
9,481
3,396
0
2,943
6,350
88,993
0
W
Arachne
Afakasi99
Arachne
12,898
8,252
0
7,958
15,480
9,372
3,368
2,744
12,196
0
127,980
W
Khepri
4,195
417
1,316
6,474
17,558
15,395
323
4,360
11,143
18,268
8,716
L
Tsukuyomi
S5ebastian22
Tsukuyomi
8,438
2,141
0
4,477
15,076
8,253
490
3,772
11,137
0
80,294
L
Hou Yi
Toobahh
Hou Yi
8,812
4,988
0
3,692
13,290
4,282
0
2,421
10,805
0
64,918
W
Xbalanque
Wecci
Xbalanque
12,935
5,337
0
4,714
9,485
3,714
8,844
2,100
7,385
0
122,188
W
Sun Wukong
nagasawahdk
Sun Wukong
19,362
3,954
0
13,574
24,186
25,255
251
2,419
21,747
0
98,283
W
11,449
833
1,513
4,652
16,557
7,541
1,007
6,309
9,987
74,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
64,734
644
Minions Killed
674
0
Camps Cleared
0
1,993,634
Distance Traveled
2,198,084
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,676
556
191
9
0
351,932
3
L
Terra
8,723
415
32
2
0
416,441
9
L
Thoth
10,384
494
169
8
0
402,291
5
W
Arachne
13,909
662
179
9
0
500,606
4
W
Khepri
11,526
549
21
1
0
460,204
11
L
Tsukuyomi
10,683
509
133
6
0
420,241
6
L
Hou Yi
10,036
478
119
6
0
402,729
2
W
Xbalanque
12,969
618
165
8
0
398,246
6
W
Sun Wukong
13,771
656
156
7
0
427,724
6
W
Hades
12,559
598
153
7
0
411,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role