Player Matchup

Artemis
Artemis
Sebby2Dope
Artemis
Level 148
God Stats
8W - 3L
1,941 SR
Queue Stats
163W - 88L
1,822 Elo+
Party 1
Ne Zha
Ne Zha
kcajkid
Ne Zha
Level 109
God Stats
5W - 1L
1,637 SR
Queue Stats
109W - 63L
1,716 Elo+
Party 1
Hades
Hades
xb0xd0m1n4t0r
Hades
Level 160
God Stats
9W - 4L
2,084 SR
Queue Stats
209W - 117L
1,816 Elo+
Party 1
Team Averages
Level 139
1,887 SR
1,784 Elo+

VS

Team Averages
Level 128
1,384 SR
1,478 Elo+
Jormungandr
Jormungandr
BandedBandit
Jormungandr
Level 83
God Stats
18W - 38L
1,432 SR
Queue Stats
26W - 54L
1,379 Elo+
Party 2
Olorun
Olorun
Criminal000
Olorun
Level 144
God Stats
1W - 2L
1,220 SR
Queue Stats
39W - 68L
1,438 Elo+
Party 2
Hercules
Hercules
JayS133per
Hercules
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sebby2Dope
Artemis
16
2 / 0 / 12
10,376
692
13,645
7,400
3,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
kcajkid
Ne Zha
16
5 / 1 / 9
10,847
723
11,763
7,851
4,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 7
10,847
723
16,857
14,292
7,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BandedBandit
Jormungandr
13
1 / 3 / 2
9,858
657
9,926
13,555
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
2 / 7 / 0
8,875
592
4,548
13,014
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JayS133per
Hercules
13
0 / 4 / 3
8,589
573
6,065
20,660
16,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
14
Kills
3
3
Deaths
14
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BandedBandit
Jormungandr
1
3
2
0.67
L
Olorun
2
7
0
0.29
L
Hercules
JayS133per
Hercules
0
4
3
0.38
W
Artemis
Sebby2Dope
Artemis
2
0
12
8
W
Ne Zha
kcajkid
Ne Zha
5
1
9
9.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
20,539
29,543
Taken
47,229
14,976
Mitigated
33,187
11,643
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BandedBandit
Jormungandr
9,926
1,192
0
947
13,555
11,937
0
5,062
8,493
31,240
0
L
Olorun
4,548
1,891
2,180
2,981
13,014
4,437
0
6,145
6,869
30,990
2,397
L
Hercules
JayS133per
Hercules
6,065
1,440
15
3,605
20,660
16,813
0
6,079
14,581
0
18,407
W
Artemis
Sebby2Dope
Artemis
13,645
6,482
0
3,639
7,400
3,023
1,845
4,133
3,267
0
50,951
W
Ne Zha
kcajkid
Ne Zha
11,763
3,706
330
1,555
7,851
4,074
594
3,563
4,288
0
33,687
W
16,857
1,324
148
5,971
14,292
7,879
534
6,707
7,585
47,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
27,322
192
Minions Killed
125
11
Camps Cleared
3
820,216
Distance Traveled
726,526
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,858
657
33
2
1
251,429
3
L
Olorun
8,875
592
71
5
2
234,206
0
L
Hercules
8,589
573
21
1
0
240,891
6
W
Artemis
10,376
692
91
6
3
273,187
3
W
Ne Zha
10,847
723
29
2
3
292,797
2
W
Hades
10,847
723
72
5
5
254,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role