Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BaggerSchaufel_2
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,479 Elo+
Party 2
Zeus
Zeus
BloodyFury98
Zeus
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 20L
1,187 Elo+
Solo
Xing Tian
Xing Tian
ChuleCr
Xing Tian
Level 120
God Stats
14W - 13L
1,502 SR
Queue Stats
770W - 752L
1,466 Elo+
Solo
Nu Wa
Nu Wa
mugdad1
Nu Wa
Level 67
God Stats
4W - 0L
1,900 SR
Queue Stats
201W - 200L
1,477 Elo+
Solo
Team Averages
Level 93
1,580 SR
1,422 Elo+

VS

Team Averages
Level 79
1,458 SR
1,467 Elo+
Ymir
Ymir
C4RE4UL
Ymir
Level 27
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
DeeJay_Supreme00
Agni
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 165L
1,382 Elo+
Solo
Freya
Freya
Obskuria789
Freya
Level 126
God Stats
4W - 9L
1,465 SR
Queue Stats
242W - 246L
1,414 Elo+
Solo
Da Ji
Da Ji
QueenKurumiiiii
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
vi4ra
Janus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 160L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 14
7,446
1,241
5,031
6,485
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 15
7,286
1,214
5,314
5,309
2,507
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 2 / 10
7,848
1,308
9,210
3,996
1,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ChuleCr
Xing Tian
12
5 / 3 / 12
7,359
1,227
3,232
6,372
5,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
mugdad1
Nu Wa
14
6 / 0 / 11
7,769
1,295
6,629
1,943
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C4RE4UL
Ymir
9
1 / 3 / 4
5,448
908
2,743
7,491
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 3
5,601
934
2,930
6,653
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 4
5,233
872
1,427
6,540
2,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 6 / 2
6,253
1,042
3,237
6,277
1,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
vi4ra
Janus
12
0 / 3 / 3
5,842
974
3,228
5,227
4,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
22
Kills
6
7
Deaths
22
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
14
9
W
2
1
15
9.5
W
7
2
10
6
L
Ymir
C4RE4UL
Ymir
1
3
4
1
W
Xing Tian
ChuleCr
Xing Tian
5
3
12
3.67
L
1
5
3
0.5
L
0
5
4
0.4
L
4
6
2
0.83
W
Nu Wa
mugdad1
Nu Wa
6
0
11
11.5
L
Janus
vi4ra
Janus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
13,565
24,105
Taken
32,188
16,140
Mitigated
14,568
7,719
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,031
213
1,598
2,558
6,485
5,774
378
2,590
3,895
6,528
0
W
5,314
939
189
1,503
5,309
2,507
1,386
2,627
2,682
15,735
0
W
9,210
835
0
0
3,996
1,595
672
2,047
1,949
17,050
0
L
Ymir
C4RE4UL
Ymir
2,743
84
380
1,087
7,491
4,463
0
6,814
677
4,228
0
W
Xing Tian
ChuleCr
Xing Tian
3,232
180
0
0
6,372
5,601
122
2,254
4,118
5,707
0
L
2,930
0
444
725
6,653
1,577
0
6,416
237
8,472
0
L
1,427
356
204
669
6,540
2,036
0
5,755
785
6,379
0
L
3,237
900
117
64
6,277
1,597
0
5,321
956
0
3,341
W
Nu Wa
mugdad1
Nu Wa
6,629
2,328
689
1,182
1,943
663
1,882
810
1,133
13,934
0
L
Janus
vi4ra
Janus
3,228
44
61
615
5,227
4,895
0
5,110
117
16,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
28,377
69
Minions Killed
43
0
Camps Cleared
0
644,809
Distance Traveled
519,656
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,446
1,241
2
0
0
127,176
1
W
Poseidon
7,286
1,214
28
5
0
117,375
0
W
Zeus
7,848
1,308
20
3
0
122,095
0
L
Ymir
5,448
908
4
1
0
113,142
0
W
Xing Tian
7,359
1,227
3
1
0
139,582
2
L
Agni
5,601
934
12
2
0
100,481
2
L
Freya
5,233
872
5
1
0
102,821
1
L
Da Ji
6,253
1,042
0
0
0
80,118
0
W
Nu Wa
7,769
1,295
16
3
0
138,581
1
L
Janus
5,842
974
22
4
0
123,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role