Player Matchup

Vulcan
Vulcan
Fummelpo
Vulcan
Level 44
God Stats
18W - 20L
1,401 SR
Queue Stats
160W - 172L
1,367 Elo+
Party 2
Horus
Horus
Gelektika
Horus
Level 88
God Stats
19W - 19L
1,582 SR
Queue Stats
89W - 90L
1,458 Elo+
Solo
Cliodhna
Cliodhna
SchattenInferno
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 253L
1,308 Elo+
Party 2
Cerberus
Cerberus
Sensaiii42
Cerberus
Level 64
God Stats
3W - 5L
1,455 SR
Queue Stats
366W - 379L
1,315 Elo+
Party 2
Neith
Neith
StrawberryMix
Neith
Level 26
God Stats
4W - 5L
1,176 SR
Queue Stats
91W - 96L
1,238 Elo+
Party 2
Team Averages
Level 50
1,423 SR
1,337 Elo+

VS

Team Averages
Level 89
1,581 SR
1,506 Elo+
Eset
Eset
Idris6
Eset
Level 44
God Stats
9W - 3L
1,222 SR
Queue Stats
136W - 105L
1,496 Elo+
Party 3
Apollo
Apollo
Kurt9700
Apollo
Level 106
God Stats
13W - 9L
1,695 SR
Queue Stats
153W - 140L
1,565 Elo+
Party 3
Fenrir
Fenrir
Maxoubeez
Fenrir
Level 160
God Stats
15W - 15L
1,505 SR
Queue Stats
992W - 964L
1,542 Elo+
Party 1
Shiva
Shiva
Zadoxe
Shiva
Level 47
God Stats
3W - 1L
1,740 SR
Queue Stats
30W - 35L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
killndi3
Kumbhakarna
Level 87
God Stats
8W - 3L
1,741 SR
Queue Stats
303W - 302L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fummelpo
Vulcan
13
0 / 12 / 3
8,402
382
6,459
12,904
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Gelektika
Horus
14
2 / 8 / 1
8,878
404
4,661
23,160
16,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
14
2 / 13 / 3
9,194
418
10,105
20,260
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Sensaiii42
Cerberus
12
3 / 7 / 9
9,306
423
11,592
28,219
31,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
10 / 9 / 4
11,351
516
22,654
19,256
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Idris6
Eset
20
12 / 2 / 16
13,875
631
26,401
15,406
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kurt9700
Apollo
19
5 / 7 / 10
12,176
553
9,732
17,472
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Maxoubeez
Fenrir
20
13 / 4 / 6
13,041
593
15,832
20,770
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shiva
Zadoxe
Shiva
18
15 / 1 / 12
13,036
593
26,353
19,521
21,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
killndi3
Kumbhakarna
17
3 / 3 / 17
12,192
554
8,000
23,555
34,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
17
Kills
48
49
Deaths
17
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Fummelpo
Vulcan
0
12
3
0.13
L
Horus
Gelektika
Horus
2
8
1
0.31
W
Eset
Idris6
Eset
12
2
16
10
W
Apollo
Kurt9700
Apollo
5
7
10
1.43
W
Fenrir
Maxoubeez
Fenrir
13
4
6
4
L
Cliodhna
2
13
3
0.27
L
Cerberus
Sensaiii42
Cerberus
3
7
9
1.07
L
10
9
4
1.33
W
Shiva
Zadoxe
Shiva
15
1
12
21
W
Kumbhakarna
killndi3
Kumbhakarna
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,471
Damage
86,318
103,799
Taken
96,724
62,330
Mitigated
77,086
19,349
Healing
34,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Fummelpo
Vulcan
6,459
1,743
0
297
12,904
3,239
0
6,318
6,586
44,576
0
L
Horus
Gelektika
Horus
4,661
1,538
564
5,158
23,160
16,134
0
4,744
18,416
0
37,108
W
Eset
Idris6
Eset
26,401
3,120
2,352
5,745
15,406
6,027
1,372
4,359
10,751
115,977
6,382
W
Apollo
Kurt9700
Apollo
9,732
4,440
592
4,999
17,472
6,333
6,634
2,775
14,455
0
70,232
W
Fenrir
Maxoubeez
Fenrir
15,832
5,140
0
9,827
20,770
8,585
448
2,063
18,639
0
102,365
L
Cliodhna
10,105
3,140
0
2,321
20,260
5,567
0
5,908
14,352
0
55,932
L
Cerberus
Sensaiii42
Cerberus
11,592
2,445
386
5,225
28,219
31,278
0
9,376
18,843
27,082
0
L
22,654
12,821
0
5,398
19,256
6,112
570
7,406
11,850
0
52,079
W
Shiva
Zadoxe
Shiva
26,353
9,968
321
3,726
19,521
21,369
2,468
3,673
15,755
0
72,883
W
Kumbhakarna
killndi3
Kumbhakarna
8,000
1,443
690
6,363
23,555
34,772
796
4,590
18,867
40,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
64,320
333
Minions Killed
566
0
Camps Cleared
0
1,802,837
Distance Traveled
2,081,286
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,402
382
77
4
0
363,646
8
L
Horus
8,878
404
58
3
0
383,740
1
W
Eset
13,875
631
177
8
0
419,545
3
W
Apollo
12,176
553
107
5
0
415,855
0
W
Fenrir
13,041
593
124
6
0
405,359
0
L
Cliodhna
9,194
418
91
4
0
368,536
12
L
Cerberus
9,306
423
31
1
0
355,461
7
L
Neith
11,351
516
76
3
0
331,454
2
W
Shiva
13,036
593
93
4
0
435,074
2
W
Kumbhakarna
12,192
554
65
3
0
405,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role