Player Matchup

Hercules
Hercules
Erazhul
Hercules
Level 160
God Stats
12W - 8L
1,523 SR
Queue Stats
331W - 199L
1,681 Elo+
Party 2
Medusa
Medusa
commander reel
Medusa
Level 154
God Stats
2W - 1L
1,874 SR
Queue Stats
86W - 43L
1,763 Elo+
Party 2
Anubis
Anubis
vPooti3T4nGv
Anubis
Level 160
God Stats
30W - 31L
1,686 SR
Queue Stats
757W - 903L
1,512 Elo+
Solo
Team Averages
Level 158
1,694 SR
1,652 Elo+

VS

Team Averages
Level 102
1,350 SR
1,364 Elo+
Mercury
Mercury
Dsharpshoter
Mercury
Level 146
God Stats
5W - 2L
1,580 SR
Queue Stats
254W - 220L
1,669 Elo+
Solo
Cu Chulainn
Cu Chulainn
MR zombi3 killa
Cu Chulainn
Level 129
God Stats
0W - 1L
1,220 SR
Queue Stats
9W - 11L
1,356 Elo+
Party 1
Olorun
Olorun
xToXiC-_-sNipeR
Olorun
Level 31
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 6L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Erazhul
Hercules
14
6 / 1 / 5
9,541
795
11,407
16,649
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 6
9,515
793
14,689
8,480
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
1 / 0 / 7
8,859
738
4,306
5,364
2,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dsharpshoter
Mercury
12
1 / 4 / 1
7,627
636
5,786
8,885
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cu Chulainn
MR zombi3 killa
Cu Chulainn
12
0 / 3 / 2
7,507
626
11,131
15,873
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 5 / 0
8,425
702
3,888
11,447
3,391
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dsharpshoter
Mercury
1
4
1
0.38
W
Hercules
Erazhul
Hercules
6
1
5
8.5
L
Cu Chulainn
MR zombi3 killa
Cu Chulainn
0
3
2
0.33
W
5
2
6
4
W
Anubis
1
0
7
4.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
20,805
30,493
Taken
36,205
25,990
Mitigated
19,402
14,247
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dsharpshoter
Mercury
5,786
1,713
0
1,733
8,885
3,488
0
510
8,166
0
26,105
W
Hercules
Erazhul
Hercules
11,407
3,215
0
10,089
16,649
19,454
681
4,024
11,911
2,096
19,314
L
Cu Chulainn
MR zombi3 killa
Cu Chulainn
11,131
2,255
0
1,677
15,873
12,523
0
2,401
13,010
5,369
20,753
W
14,689
6,353
0
811
8,480
3,978
2,086
1,411
6,948
0
49,761
W
Anubis
4,306
347
0
3,347
5,364
2,558
512
871
4,347
38,860
0
L
3,888
1,820
413
1,277
11,447
3,391
0
2,552
8,671
16,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
23,559
154
Minions Killed
95
8
Camps Cleared
3
643,477
Distance Traveled
678,028
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,627
636
37
3
1
254,441
2
W
Hercules
9,541
795
22
2
2
220,129
0
L
Cu Chulainn
7,507
626
38
3
0
230,929
4
W
Medusa
9,515
793
66
6
4
207,314
2
W
Anubis
8,859
738
66
6
2
216,034
2
L
Olorun
8,425
702
20
2
2
192,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role