Player Matchup

Izanami
Izanami
GothamGandalf
Izanami
Level 46
God Stats
3W - 7L
1,384 SR
Queue Stats
24W - 46L
1,273 Elo+
Solo
Zeus
Zeus
LUGOvsGUN
Zeus
Level 126
God Stats
9W - 19L
1,256 SR
Queue Stats
110W - 221L
1,267 Elo+
Solo
Bacchus
Bacchus
simonerick21
Bacchus
Level 95
God Stats
3W - 1L
1,433 SR
Queue Stats
71W - 89L
1,726 Elo+
Solo
Team Averages
Level 89
1,358 SR
1,422 Elo+

VS

Team Averages
Level 85
1,586 SR
1,468 Elo+
Ao Kuang
Ao Kuang
Deo azpartico
Ao Kuang
Level 155
God Stats
162W - 134L
1,615 SR
Queue Stats
571W - 614L
1,515 Elo+
Solo
Tiamat
Tiamat
ironwolff21
Tiamat
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Mercury
Mercury
xxXXblakeXXxxxx
Mercury
Level 53
God Stats
4W - 5L
1,644 SR
Queue Stats
64W - 78L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 4 / 0
6,937
631
4,370
7,386
2,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
8
0 / 1 / 0
6,205
564
5,431
2,658
926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
simonerick21
Bacchus
11
0 / 2 / 1
7,213
656
6,015
9,760
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deo azpartico
Ao Kuang
13
3 / 0 / 2
7,935
721
6,414
12,799
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
11
0 / 1 / 5
6,872
625
1,333
2,526
1,522
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
4 / 0 / 2
7,852
714
8,010
6,536
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Deo azpartico
Ao Kuang
3
0
2
4
L
Izanami
1
4
0
0.25
L
Zeus
0
1
0
0
W
Tiamat
0
1
5
2.5
L
Bacchus
simonerick21
Bacchus
0
2
1
0.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,816
Damage
15,757
19,804
Taken
21,861
14,939
Mitigated
12,495
1,638
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Deo azpartico
Ao Kuang
6,414
1,287
172
7,870
12,799
8,292
0
6,718
6,081
24,979
0
L
Izanami
4,370
3,805
0
262
7,386
2,692
0
3,586
3,800
0
23,250
L
Zeus
5,431
991
0
0
2,658
926
0
1,496
1,162
15,584
0
W
Tiamat
1,333
73
410
994
2,526
1,522
0
1,775
751
11,273
0
L
Bacchus
simonerick21
Bacchus
6,015
592
0
1,376
9,760
11,321
0
3,161
6,599
15,441
0
W
8,010
4,572
0
1,626
6,536
2,681
0
3,341
3,195
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,355
Gold Earned
22,659
93
Minions Killed
114
3
Camps Cleared
7
465,322
Distance Traveled
548,123
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,935
721
41
4
2
212,269
2
L
Izanami
6,937
631
37
3
2
157,927
0
L
Zeus
6,205
564
33
3
0
101,611
0
W
Tiamat
6,872
625
19
2
0
120,980
1
L
Bacchus
7,213
656
23
2
1
205,784
2
W
Mercury
7,852
714
54
5
5
214,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role