Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bloody_Templar
Tsukuyomi
Level 109
God Stats
9W - 10L
1,613 SR
Queue Stats
267W - 276L
1,449 Elo+
Solo
Shiva
Shiva
Hitmanhillyer09
Shiva
Level 102
God Stats
4W - 4L
1,309 SR
Queue Stats
107W - 108L
1,498 Elo+
Solo
Medusa
Medusa
Rhaenys14
Medusa
Level 120
God Stats
13W - 9L
1,475 SR
Queue Stats
415W - 437L
1,583 Elo+
Solo
Aphrodite
Aphrodite
gojiramonster
Aphrodite
Level 126
God Stats
30W - 36L
1,489 SR
Queue Stats
52W - 65L
1,502 Elo+
Solo
Team Averages
Level 122
1,477 SR
1,506 Elo+

VS

Team Averages
Level 108
1,564 SR
1,561 Elo+
Thor
Thor
AzN Moderation
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo
Janus
Janus
Gral_bananas
Janus
Level 149
God Stats
14W - 16L
1,528 SR
Queue Stats
82W - 88L
1,542 Elo+
Party 1
Chaac
Chaac
PMC Galaxy
Chaac
Level 133
God Stats
12W - 8L
1,532 SR
Queue Stats
57W - 75L
1,492 Elo+
Solo
Charybdis
Charybdis
SHYRIN
Charybdis
Level 89
God Stats
18W - 14L
1,556 SR
Queue Stats
44W - 36L
1,516 Elo+
Solo
Ymir
Ymir
mrdabotero
Ymir
Level 152
God Stats
2W - 5L
1,706 SR
Queue Stats
24W - 29L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 14
9,058
755
9,175
17,159
17,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Bloody_Templar
Tsukuyomi
17
8 / 2 / 10
10,419
868
15,945
13,288
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 9
9,327
777
8,812
12,558
15,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Rhaenys14
Medusa
17
6 / 3 / 6
10,090
841
12,738
11,304
5,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
gojiramonster
Aphrodite
16
3 / 4 / 10
9,246
771
10,678
11,725
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 6
7,900
658
4,647
17,047
6,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 4 / 8
8,926
744
13,358
8,608
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
3 / 3 / 7
9,139
762
14,026
14,972
9,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SHYRIN
Charybdis
17
4 / 3 / 5
9,511
793
9,939
14,008
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 7
8,888
741
5,560
14,606
15,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
21
Kills
13
13
Deaths
21
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
14
7
L
1
10
6
0.4
W
Tsukuyomi
Bloody_Templar
Tsukuyomi
8
2
10
6.5
L
3
4
8
1.75
W
4
3
9
2.83
L
Chaac
3
3
7
2.17
W
Medusa
Rhaenys14
Medusa
6
3
6
3
L
Charybdis
SHYRIN
Charybdis
4
3
5
2.17
W
Aphrodite
gojiramonster
Aphrodite
3
4
10
2
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
47,530
66,034
Taken
69,241
50,372
Mitigated
39,561
16,497
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,175
578
810
947
17,159
17,070
202
4,818
12,067
22,312
0
L
4,647
784
190
1,988
17,047
6,138
102
4,337
12,710
0
10,442
W
Tsukuyomi
Bloody_Templar
Tsukuyomi
15,945
2,682
0
2,684
13,288
5,870
493
3,351
9,797
0
39,975
L
13,358
846
0
250
8,608
2,733
764
3,305
5,303
32,490
0
W
8,812
1,265
2,576
1,500
12,558
15,941
0
4,547
7,823
99
23,211
L
Chaac
14,026
1,483
0
4,328
14,972
9,825
403
4,480
10,492
0
27,240
W
Medusa
Rhaenys14
Medusa
12,738
5,114
0
293
11,304
5,121
2,065
2,662
8,504
0
48,992
L
Charybdis
SHYRIN
Charybdis
9,939
4,775
679
4,494
14,008
5,389
1,233
4,146
9,862
0
43,520
W
Aphrodite
gojiramonster
Aphrodite
10,678
402
2,908
4,779
11,725
6,370
0
2,632
8,925
26,493
0
L
5,560
554
276
1,013
14,606
15,476
60
3,669
10,937
20,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,140
Gold Earned
44,364
220
Minions Killed
210
0
Camps Cleared
0
1,354,316
Distance Traveled
1,132,543
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,058
755
24
2
0
287,629
2
L
Thor
7,900
658
10
1
0
226,420
3
W
Tsukuyomi
10,419
868
38
3
0
281,427
1
L
Janus
8,926
744
48
4
0
210,650
1
W
Shiva
9,327
777
36
3
0
282,619
4
L
Chaac
9,139
762
42
4
0
251,226
0
W
Medusa
10,090
841
81
7
0
252,375
4
L
Charybdis
9,511
793
85
7
0
219,848
2
W
Aphrodite
9,246
771
41
3
0
250,266
3
L
Ymir
8,888
741
25
2
0
224,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role