Player Matchup

Merlin
Merlin
ARMANNSRAI
Merlin
Level 60
God Stats
4W - 1L
1,777 SR
Queue Stats
92W - 97L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Shadowofgoda
Danzaburou
Level 35
God Stats
15W - 14L
1,652 SR
Queue Stats
16W - 18L
1,591 Elo+
Solo
Heimdallr
Heimdallr
SirRocko90
Heimdallr
Level 87
God Stats
48W - 52L
1,427 SR
Queue Stats
158W - 195L
1,315 Elo+
Solo
Mercury
Mercury
ll Max II
Mercury
Level 108
God Stats
20W - 26L
1,433 SR
Queue Stats
66W - 79L
1,296 Elo+
Solo
Sobek
Sobek
llLTomazll
Sobek
Level 51
God Stats
1W - 1L
1,492 SR
Queue Stats
46W - 48L
1,387 Elo+
Solo
Team Averages
Level 68
1,556 SR
1,393 Elo+

VS

Team Averages
Level 46
1,502 SR
1,346 Elo+
King Arthur
King Arthur
ConjuredWish
King Arthur
Level 35
God Stats
13W - 27L
1,149 SR
Queue Stats
85W - 88L
1,089 Elo+
Party 1
Cerberus
Cerberus
HIGHpotenuse417
Cerberus
Level 29
God Stats
4W - 3L
1,692 SR
Queue Stats
130W - 164L
1,141 Elo+
Party 1
Nemesis
Nemesis
Justinfm16
Nemesis
Level 62
God Stats
2W - 2L
1,667 SR
Queue Stats
53W - 60L
1,374 Elo+
Solo
Medusa
Medusa
ToyMaker1996
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,459 Elo+
Solo
Persephone
Persephone
blehvins
Persephone
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 70L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARMANNSRAI
Merlin
16
0 / 7 / 1
9,669
460
2,989
11,806
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Shadowofgoda
Danzaburou
20
16 / 3 / 0
15,079
718
23,167
19,572
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
SirRocko90
Heimdallr
15
4 / 9 / 2
10,114
482
7,502
17,604
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
ll Max II
Mercury
3
0 / 0 / 0
6,047
288
0
0
0
Sobek
13
0 / 4 / 7
8,777
418
4,427
17,598
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjuredWish
King Arthur
17
0 / 8 / 1
10,497
500
5,781
16,798
9,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
16
2 / 1 / 7
10,847
517
4,473
17,259
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Justinfm16
Nemesis
16
2 / 5 / 1
9,822
468
3,105
12,502
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
9
1 / 4 / 0
7,335
349
3,239
5,989
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
blehvins
Persephone
20
18 / 2 / 1
16,097
767
29,726
16,140
7,272
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
20
Kills
23
23
Deaths
20
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
ARMANNSRAI
Merlin
0
7
1
0.07
W
King Arthur
ConjuredWish
King Arthur
0
8
1
0.06
W
Cerberus
2
1
7
5.5
W
Nemesis
Justinfm16
Nemesis
2
5
1
0.5
L
Danzaburou
Shadowofgoda
Danzaburou
16
3
0
5.33
L
Heimdallr
SirRocko90
Heimdallr
4
9
2
0.56
W
Medusa
1
4
0
0.25
W
Persephone
blehvins
Persephone
18
2
1
9.25
L
Mercury
ll Max II
Mercury
0
0
0
0
L
Sobek
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
46,324
66,580
Taken
68,688
28,403
Mitigated
40,474
18,436
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ARMANNSRAI
Merlin
2,989
235
0
1,387
11,806
3,128
494
8,062
3,510
69,007
0
W
King Arthur
ConjuredWish
King Arthur
5,781
676
402
2,987
16,798
9,453
756
680
16,118
0
80,984
W
Cerberus
4,473
493
205
5,069
17,259
17,686
329
1,702
15,557
46,705
0
W
Nemesis
Justinfm16
Nemesis
3,105
1,076
192
1,607
12,502
4,504
412
179
12,323
0
69,380
L
Danzaburou
Shadowofgoda
Danzaburou
23,167
10,458
0
9,247
19,572
6,614
5,041
7,596
11,910
0
90,164
L
Heimdallr
SirRocko90
Heimdallr
7,502
2,784
0
4,117
17,604
4,363
847
9,479
8,001
0
53,649
W
Medusa
3,239
1,251
0
860
5,989
1,559
111
797
5,192
0
18,179
W
Persephone
blehvins
Persephone
29,726
3,226
0
7,344
16,140
7,272
586
4,058
12,080
144,065
0
L
Mercury
ll Max II
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
4,427
265
275
3,410
17,598
14,298
72
8,414
8,960
17,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
54,598
398
Minions Killed
600
0
Camps Cleared
0
1,439,503
Distance Traveled
1,863,086
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,669
460
120
6
0
354,421
3
W
King Arthur
10,497
500
152
7
0
426,608
0
W
Cerberus
10,847
517
75
4
0
438,483
1
W
Nemesis
9,822
468
111
5
0
414,632
1
L
Danzaburou
15,079
718
160
8
0
348,222
5
L
Heimdallr
10,114
482
97
5
0
362,546
3
W
Medusa
7,335
349
33
2
0
196,284
0
W
Persephone
16,097
767
229
11
0
387,079
4
L
Mercury
6,047
288
0
0
0
0
0
L
Sobek
8,777
418
21
1
0
374,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role