Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jack 11713
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 117L
1,699 Elo+
Party 2
Thor
Thor
RighteousAllah
Thor
Level 155
God Stats
12W - 6L
1,588 SR
Queue Stats
401W - 382L
1,527 Elo+
Solo
Shiva
Shiva
shizaiii
Shiva
Level 123
God Stats
4W - 5L
1,480 SR
Queue Stats
6W - 7L
1,523 Elo+
Solo
Team Averages
Level 131
1,514 SR
1,550 Elo+

VS

Team Averages
Level 76
1,517 SR
1,375 Elo+
Chaac
Chaac
Hawkstwins
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
TheKarens
Nu Wa
Level 125
God Stats
8W - 12L
1,464 SR
Queue Stats
272W - 212L
1,621 Elo+
Solo
Sol
Sol
ZerefDragneel F
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,217 Elo+
Party 1
Sobek
Sobek
veratexx2009
Sobek
Level 6
God Stats
1W - 3L
1,484 SR
Queue Stats
2W - 13L
1,217 Elo+
Party 1
Artemis
Artemis
我爰一根柴
Artemis
Level 156
God Stats
18W - 11L
1,639 SR
Queue Stats
257W - 178L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 11
9,243
1,320
9,017
6,869
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
 
Discordia
15
4 / 0 / 10
8,967
1,281
6,243
3,161
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Jack 11713
Ah Muzen Cab
14
3 / 0 / 10
9,225
1,318
7,975
4,707
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 9
8,871
1,267
7,407
5,777
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
shizaiii
Shiva
14
3 / 0 / 11
9,149
1,307
9,341
6,758
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

348

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 7 / 0
7,942
1,135
4,869
14,661
12,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
TheKarens
Nu Wa
13
0 / 2 / 0
8,064
1,152
6,528
6,393
1,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
7,329
1,047
385
3,182
939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,581
1,083
3,074
12,138
8,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 1
8,160
1,166
9,543
5,414
1,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
15
Kills
1
1
Deaths
15
51
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
11
7.5
W
Discordia
 
Discordia
4
0
10
9
L
Chaac
1
7
0
0.14
W
Ah Muzen Cab
Jack 11713
Ah Muzen Cab
3
0
10
8
W
3
1
9
7.5
L
Nu Wa
TheKarens
Nu Wa
0
2
0
0
L
0
1
0
0
W
Shiva
shizaiii
Shiva
3
0
11
8.5
L
0
5
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
24,399
27,272
Taken
41,788
15,359
Mitigated
26,425
5,414
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,017
953
842
1,311
6,869
7,456
0
3,070
3,799
13,171
0
W
Discordia
 
Discordia
6,243
183
111
712
3,161
903
0
1,352
1,809
18,921
0
L
Chaac
4,869
206
168
1,173
14,661
12,952
0
5,042
9,619
2,478
8,328
W
Ah Muzen Cab
Jack 11713
Ah Muzen Cab
7,975
2,695
0
1,845
4,707
1,607
0
2,145
2,562
0
27,025
W
7,407
777
0
95
5,777
2,177
0
2,206
3,571
0
19,115
L
Nu Wa
TheKarens
Nu Wa
6,528
639
0
0
6,393
1,869
0
2,148
4,245
35,812
0
L
385
77
0
168
3,182
939
0
1,267
1,915
5,018
0
W
Shiva
shizaiii
Shiva
9,341
2,922
249
249
6,758
3,216
0
2,863
3,895
0
23,936
L
3,074
181
0
187
12,138
8,844
0
3,666
8,472
6,048
0
L
9,543
3,048
0
338
5,414
1,821
0
3,137
2,277
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
39,076
149
Minions Killed
154
7
Camps Cleared
5
832,137
Distance Traveled
635,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,243
1,320
6
1
0
153,063
1
W
Discordia
8,967
1,281
31
4
0
173,741
1
L
Chaac
7,942
1,135
16
2
0
144,386
0
W
Ah Muzen Cab
9,225
1,318
55
8
2
170,888
0
W
Thor
8,871
1,267
15
2
3
168,461
1
L
Nu Wa
8,064
1,152
79
11
0
144,575
1
L
Sol
7,329
1,047
9
1
2
66,309
0
W
Shiva
9,149
1,307
42
6
2
165,984
1
L
Sobek
7,581
1,083
11
2
0
140,191
0
L
Artemis
8,160
1,166
39
6
3
140,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role