Player Matchup

Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
FawkinHawkin
Medusa
Masters
Level 160
God Stats
5W - 1L
1,685 SR
Queue Stats
103W - 17L
2,697 MMR
Party 1
Terra
Terra
Masters
Moemarrow
Terra
Masters
Level 160
God Stats
33W - 2L
2,127 SR
Queue Stats
139W - 20L
2,365 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,771 SR
2,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,472 SR
1,649 MMR
Discordia
Discordia
Platinum III
CAPSMOKER
Discordia
Platinum III
Level 127
God Stats
16W - 28L
1,403 SR
Queue Stats
231W - 283L
1,860 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Loknarosx
Gilgamesh
Silver II
Level 51
God Stats
6W - 5L
1,527 SR
Queue Stats
50W - 62L
1,586 MMR
Solo
Atlas
Atlas
Bronze V
Saoridana
Atlas
Bronze V
Level 66
God Stats
0W - 2L
1,487 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 0 / 7
8,174
817
4,993
9,619
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
7 / 1 / 3
8,764
876
11,439
9,554
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Moemarrow
Terra
12
1 / 0 / 9
8,101
810
6,631
8,960
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SobekAh Muzen CabBastetThothFenrir

VS

Bans
AresGebScyllaCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CAPSMOKER
Discordia
11
1 / 3 / 0
6,771
677
7,634
6,697
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Loknarosx
Gilgamesh
10
0 / 3 / 1
6,197
620
5,243
7,869
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Saoridana
Atlas
9
0 / 4 / 1
6,488
649
4,951
11,425
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
L
Discordia
CAPSMOKER
Discordia
1
3
0
0.33
W
Medusa
7
1
3
8.5
L
Gilgamesh
Loknarosx
Gilgamesh
0
3
1
0.17
W
Terra
Moemarrow
Terra
1
0
9
5.5
L
Atlas
Saoridana
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
17,828
28,133
Taken
25,991
20,525
Mitigated
15,090
14,083
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,993
2,030
0
3,845
9,619
10,066
540
3,049
6,517
18,623
0
L
Discordia
CAPSMOKER
Discordia
7,634
267
0
1,047
6,697
1,961
0
3,852
2,845
30,318
0
W
Medusa
11,439
5,181
0
2,899
9,554
3,205
2,202
5,793
3,633
0
44,379
L
Gilgamesh
Loknarosx
Gilgamesh
5,243
1,285
0
1,005
7,869
5,651
0
3,616
4,253
0
14,968
W
Terra
Moemarrow
Terra
6,631
810
2,254
5,085
8,960
7,254
383
4,498
4,299
15,496
0
L
Atlas
Saoridana
Atlas
4,951
1,762
0
1,970
11,425
7,478
0
4,160
7,265
15,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
19,456
127
Minions Killed
113
7
Camps Cleared
2
621,010
Distance Traveled
561,119
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,174
817
23
2
1
202,386
1
L
Discordia
6,771
677
58
6
2
195,073
2
W
Medusa
8,764
876
81
8
5
199,953
2
L
Gilgamesh
6,197
620
33
3
0
199,071
1
W
Terra
8,101
810
23
2
1
218,671
5
L
Atlas
6,488
649
22
2
0
166,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role