Player Matchup

Cernunnos
Cernunnos
AvidOpioidUser
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Solo
Tyr
Tyr
Grizzly DRM
Tyr
Level 154
God Stats
4W - 4L
1,590 SR
Queue Stats
324W - 355L
1,490 Elo+
Solo
Chaac
Chaac
Raviiio
Chaac
Level 114
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo
Nu Wa
Nu Wa
iitsnavii
Nu Wa
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
177W - 193L
1,501 Elo+
Solo
Cerberus
Cerberus
lilpootietang1
Cerberus
Level 95
God Stats
3W - 4L
1,506 SR
Queue Stats
273W - 279L
1,541 Elo+
Solo
Team Averages
Level 119
1,470 SR
1,462 Elo+

VS

Team Averages
Level 128
1,330 SR
1,501 Elo+
Bellona
Bellona
HiroDaMighty
Bellona
Level 124
God Stats
2W - 1L
1,497 SR
Queue Stats
43W - 35L
1,526 Elo+
Party 1
Anubis
Anubis
Toocoldfouryou
Anubis
Level 151
God Stats
1W - 2L
1,303 SR
Queue Stats
72W - 64L
1,584 Elo+
Solo
Chiron
Chiron
Ure10plybud
Chiron
Level 103
God Stats
2W - 5L
1,500 SR
Queue Stats
190W - 215L
1,449 Elo+
Solo
Medusa
Medusa
Versability
Medusa
Level 155
God Stats
11W - 10L
1,112 SR
Queue Stats
793W - 848L
1,448 Elo+
Solo
Pele
Pele
Xcedious32
Pele
Level 107
God Stats
1W - 1L
1,236 SR
Queue Stats
74W - 78L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvidOpioidUser
Cernunnos
17
2 / 3 / 3
9,659
743
14,065
10,595
4,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 5
8,594
661
8,468
14,029
16,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Raviiio
Chaac
16
3 / 8 / 2
9,549
735
13,295
19,101
15,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
iitsnavii
Nu Wa
16
0 / 3 / 2
8,749
673
12,600
10,101
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
15
2 / 6 / 2
9,643
742
5,299
19,224
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiroDaMighty
Bellona
18
6 / 1 / 17
10,643
819
13,601
19,398
16,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 10
11,001
846
10,016
10,096
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
18
7 / 1 / 16
11,014
847
11,294
9,828
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
17
2 / 2 / 18
10,482
806
18,936
10,651
3,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 10
9,732
749
10,425
15,813
5,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
8
Kills
27
27
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AvidOpioidUser
Cernunnos
2
3
3
1.17
L
1
7
5
0.5
W
Bellona
HiroDaMighty
Bellona
6
1
17
14.5
L
Chaac
Raviiio
Chaac
3
8
2
0.5
W
8
2
10
6.5
W
Chiron
7
1
16
15
W
Medusa
2
2
18
5.5
W
4
2
10
4.5
L
Nu Wa
iitsnavii
Nu Wa
0
3
2
0.33
L
Cerberus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,727
Damage
64,272
73,050
Taken
65,786
61,644
Mitigated
34,366
20,333
Healing
36,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AvidOpioidUser
Cernunnos
14,065
4,295
741
3,635
10,595
4,475
1,017
1,702
8,589
0
31,696
L
8,468
393
880
2,025
14,029
16,968
0
1,831
11,677
0
11,121
W
Bellona
HiroDaMighty
Bellona
13,601
2,702
133
7,711
19,398
16,454
339
4,377
15,021
0
22,248
L
Chaac
Raviiio
Chaac
13,295
831
0
1,961
19,101
15,853
0
3,042
15,977
0
24,220
W
10,016
392
1,341
2,841
10,096
4,590
602
2,547
7,549
35,974
0
W
Chiron
11,294
5,517
6,530
5,316
9,828
3,954
1,921
2,561
7,267
0
25,717
W
Medusa
18,936
8,773
3,211
2,619
10,651
3,876
1,916
3,931
6,720
0
42,911
W
10,425
1,478
812
5,954
15,813
5,492
499
4,483
11,330
0
19,621
L
Nu Wa
iitsnavii
Nu Wa
12,600
3,865
1,188
3,602
10,101
3,715
586
1,553
8,333
33,203
0
L
Cerberus
5,299
300
911
5,390
19,224
20,633
0
1,720
17,365
16,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
52,872
146
Minions Killed
162
0
Camps Cleared
0
1,073,310
Distance Traveled
1,265,216
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,659
743
49
4
0
245,742
0
L
Tyr
8,594
661
1
0
0
181,743
2
W
Bellona
10,643
819
11
1
0
281,430
0
L
Chaac
9,549
735
23
2
0
222,924
0
W
Anubis
11,001
846
48
4
0
217,255
2
W
Chiron
11,014
847
36
3
0
262,222
1
W
Medusa
10,482
806
51
4
0
268,761
4
W
Pele
9,732
749
16
1
0
235,548
1
L
Nu Wa
8,749
673
29
2
0
213,546
4
L
Cerberus
9,643
742
44
3
0
209,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role