Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BritBrits
Ymir
Level 107
God Stats
8W - 3L
1,317 SR
Queue Stats
116W - 107L
1,569 Elo+
Party 1
Team Averages
Level 128
1,439 SR
1,523 Elo+

VS

Team Averages
Level 99
1,477 SR
1,464 Elo+
Izanami
Izanami
JanitorMax
Izanami
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 137L
1,658 Elo+
Party 2
Hercules
Hercules
Larval
Hercules
Level 126
God Stats
13W - 27L
1,448 SR
Queue Stats
365W - 396L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
batata2014
Nu Wa
Level 60
God Stats
4W - 4L
1,484 SR
Queue Stats
11W - 40L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 2
6,761
676
6,628
6,037
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
 
Thoth
11
0 / 3 / 4
6,755
676
6,137
4,355
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
3 / 0 / 1
8,305
831
5,288
6,596
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JanitorMax
Izanami
11
1 / 2 / 3
6,872
687
6,910
6,363
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Larval
Hercules
12
3 / 0 / 1
7,641
764
4,316
11,145
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
8
0 / 2 / 1
5,913
591
2,506
4,385
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
4
4
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
2
2
W
Thoth
 
Thoth
0
3
4
0.67
W
Ymir
3
0
1
3.5
L
Izanami
JanitorMax
Izanami
1
2
3
1.25
L
Hercules
Larval
Hercules
3
0
1
3.5
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
13,732
16,988
Taken
21,893
10,334
Mitigated
13,032
4,496
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,628
1,330
0
951
6,037
2,829
0
903
5,134
0
19,759
W
Thoth
 
Thoth
6,137
167
0
805
4,355
1,119
0
555
3,800
35,601
0
W
Ymir
5,288
1,108
227
2,513
6,596
6,386
52
1,273
5,323
20,327
0
L
Izanami
JanitorMax
Izanami
6,910
2,329
0
1,265
6,363
2,420
0
3,712
2,498
0
26,392
L
Hercules
Larval
Hercules
4,316
1,213
0
4,466
11,145
9,533
0
6,698
4,260
0
12,485
L
Nu Wa
2,506
1,345
471
675
4,385
1,079
0
1,260
3,003
13,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
20,426
131
Minions Killed
99
7
Camps Cleared
3
617,314
Distance Traveled
489,462
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,761
676
31
3
3
192,292
5
W
Thoth
6,755
676
73
7
3
202,963
1
W
Ymir
8,305
831
27
3
1
222,059
3
L
Izanami
6,872
687
55
6
3
149,318
2
L
Hercules
7,641
764
23
2
0
198,146
2
L
Nu Wa
5,913
591
21
2
0
141,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role