Player Matchup

Ra
Ra
CheekyPiza
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 1
Odin
Odin
OGFruitysconze
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Da Ji
Da Ji
wolvela
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,428 Elo+

VS

Team Averages
Level 69
1,465 SR
1,413 Elo+
Raijin
Raijin
Ahtilla
Raijin
Level 93
God Stats
13W - 6L
1,572 SR
Queue Stats
72W - 73L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rhetin
Ah Muzen Cab
Level 27
God Stats
7W - 4L
1,449 SR
Queue Stats
52W - 53L
1,432 Elo+
Party 2
Bacchus
Bacchus
zytli
Bacchus
Level 86
God Stats
3W - 5L
1,375 SR
Queue Stats
35W - 43L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,930
610
3,581
5,613
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 0
8,724
671
6,432
14,807
13,653
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
wolvela
Da Ji
12
1 / 7 / 3
7,889
607
4,347
10,161
3,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ahtilla
Raijin
15
6 / 1 / 7
10,161
782
11,417
5,667
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Rhetin
Ah Muzen Cab
15
6 / 2 / 8
10,493
807
10,889
7,394
3,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
zytli
Bacchus
14
2 / 3 / 9
9,933
764
5,174
11,419
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ahtilla
Raijin
6
1
7
9.5
L
0
5
4
0.4
L
4
2
0
2
W
Ah Muzen Cab
Rhetin
Ah Muzen Cab
6
2
8
5
L
Da Ji
wolvela
Da Ji
1
7
3
0.36
W
Bacchus
zytli
Bacchus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
27,480
30,581
Taken
24,480
19,384
Mitigated
18,692
3,772
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ahtilla
Raijin
11,417
682
93
1,071
5,667
2,470
858
1,069
4,598
38,316
0
L
3,581
423
379
144
5,613
1,925
0
2,782
2,639
25,043
0
L
6,432
907
0
2,612
14,807
13,653
0
7,694
6,775
0
25,849
W
Ah Muzen Cab
Rhetin
Ah Muzen Cab
10,889
3,380
0
1,088
7,394
3,429
856
1,008
6,386
0
42,603
L
Da Ji
wolvela
Da Ji
4,347
1,060
150
487
10,161
3,806
0
5,645
4,191
0
7,590
W
Bacchus
zytli
Bacchus
5,174
607
0
1,258
11,419
12,793
164
2,020
9,399
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
30,587
130
Minions Killed
150
4
Camps Cleared
7
664,571
Distance Traveled
795,907
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,161
782
64
5
3
258,672
3
L
Ra
7,930
610
53
4
1
159,709
3
L
Odin
8,724
671
65
5
3
276,807
2
W
Ah Muzen Cab
10,493
807
71
5
1
270,249
4
L
Da Ji
7,889
607
12
1
0
228,055
1
W
Bacchus
9,933
764
15
1
3
266,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role