Player Matchup

Shiva
Shiva
Alex_lupe
Shiva
Level 107
God Stats
21W - 26L
1,466 SR
Queue Stats
176W - 158L
1,517 Elo+
Party 1
Achilles
Achilles
KkinggBob
Achilles
Level 117
God Stats
1W - 1L
1,305 SR
Queue Stats
152W - 128L
1,565 Elo+
Party 1
Zeus
Zeus
aguuusi_08
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,460 Elo+
Party 1
Bacchus
Bacchus
instyledemo
Bacchus
Level 82
God Stats
14W - 7L
1,456 SR
Queue Stats
75W - 73L
1,328 Elo+
Solo
Chernobog
Chernobog
krystian797
Chernobog
Level 82
God Stats
1W - 1L
1,243 SR
Queue Stats
93W - 101L
1,391 Elo+
Solo
Team Averages
Level 83
1,394 SR
1,452 Elo+

VS

Team Averages
Level 62
1,355 SR
1,438 Elo+
Neith
Neith
ABN-FE9N
Neith
Level 17
God Stats
1W - 4L
1,179 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
HeMoAssassin97
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chronos
Chronos
Peanut--MnM
Chronos
Level 44
God Stats
0W - 4L
1,266 SR
Queue Stats
82W - 120L
1,299 Elo+
Solo
Thanatos
Thanatos
TheLegendxx96
Thanatos
Level 109
God Stats
3W - 6L
1,341 SR
Queue Stats
156W - 153L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
Zodimus_Prime
Sylvanus
Level 123
God Stats
25W - 20L
1,490 SR
Queue Stats
403W - 531L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alex_lupe
Shiva
11
3 / 0 / 0
6,479
720
4,975
6,119
3,725
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
KkinggBob
Achilles
10
2 / 1 / 1
5,750
639
4,585
6,168
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,840
649
1,399
1,928
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
instyledemo
Bacchus
8
0 / 1 / 3
5,079
564
2,725
4,320
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
krystian797
Chernobog
9
1 / 1 / 2
5,287
587
3,875
6,499
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABN-FE9N
Neith
7
1 / 1 / 1
4,477
497
4,562
3,738
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
HeMoAssassin97
Aphrodite
7
0 / 2 / 2
4,849
539
1,961
6,418
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
Peanut--MnM
Chronos
8
0 / 0 / 1
4,956
551
2,531
5,143
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TheLegendxx96
Thanatos
9
2 / 2 / 0
5,081
565
3,246
6,458
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Zodimus_Prime
Sylvanus
5
0 / 1 / 0
4,005
445
1,268
3,084
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
ABN-FE9N
Neith
1
1
1
1.5
W
Shiva
Alex_lupe
Shiva
3
0
0
3
L
Aphrodite
HeMoAssassin97
Aphrodite
0
2
2
0.5
W
Achilles
KkinggBob
Achilles
2
1
1
2.5
L
Chronos
Peanut--MnM
Chronos
0
0
1
0.5
L
Thanatos
TheLegendxx96
Thanatos
2
2
0
1
L
Sylvanus
Zodimus_Prime
Sylvanus
0
1
0
0
W
0
0
0
0
W
Bacchus
instyledemo
Bacchus
0
1
3
1.5
W
Chernobog
krystian797
Chernobog
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
13,568
25,034
Taken
24,841
10,445
Mitigated
10,051
10,053
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABN-FE9N
Neith
4,562
2,279
0
893
3,738
1,312
195
595
3,143
0
17,945
W
Shiva
Alex_lupe
Shiva
4,975
989
0
2,229
6,119
3,725
0
1,231
4,820
0
34,633
L
Aphrodite
HeMoAssassin97
Aphrodite
1,961
744
874
2,389
6,418
3,129
144
1,540
4,878
15,015
0
W
Achilles
KkinggBob
Achilles
4,585
1,950
0
2,697
6,168
1,836
0
1,341
4,759
0
28,517
L
Chronos
Peanut--MnM
Chronos
2,531
475
0
493
5,143
1,304
501
1,343
3,694
21,032
0
L
Thanatos
TheLegendxx96
Thanatos
3,246
532
214
5,720
6,458
2,499
0
504
5,918
0
26,430
L
Sylvanus
Zodimus_Prime
Sylvanus
1,268
526
0
1,096
3,084
1,807
0
0
3,084
8,136
2,747
W
1,399
559
0
1,013
1,928
508
603
441
1,455
27,561
0
W
Bacchus
instyledemo
Bacchus
2,725
241
0
1,246
4,320
2,828
268
617
3,703
7,740
0
W
Chernobog
krystian797
Chernobog
3,875
1,805
0
2,868
6,499
1,548
680
1,652
4,803
0
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
23,368
277
Minions Killed
195
0
Camps Cleared
0
962,959
Distance Traveled
835,874
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,477
497
40
4
0
181,918
0
W
Shiva
6,479
720
70
8
0
212,227
3
L
Aphrodite
4,849
539
20
2
0
160,783
1
W
Achilles
5,750
639
55
6
0
234,072
1
L
Chronos
4,956
551
42
5
0
194,225
2
L
Thanatos
5,081
565
61
7
0
203,249
2
L
Sylvanus
4,005
445
32
4
0
95,699
1
W
Zeus
5,840
649
69
8
0
177,790
0
W
Bacchus
5,079
564
11
1
0
176,495
1
W
Chernobog
5,287
587
72
8
0
162,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role