Player Matchup

Amaterasu
Amaterasu
Platinum V
FlowingBlaze
Amaterasu
Platinum V
Level 149
God Stats
13W - 11L
1,591 SR
Queue Stats
27W - 24L
1,786 MMR
Party 1
Bacchus
Bacchus
Gold IV
PooSmigBalls
Bacchus
Gold IV
Level 155
God Stats
2W - 1L
1,845 SR
Queue Stats
153W - 145L
1,622 MMR
Solo
Nu Wa
Nu Wa
Gold V
TubiOne
Nu Wa
Gold V
Level 129
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 20L
1,487 MMR
Party 1
Awilix
Awilix
Platinum III
Zotelo
Awilix
Platinum III
Level 148
God Stats
2W - 2L
1,310 SR
Queue Stats
88W - 79L
1,675 MMR
Solo
Medusa
Medusa
Gold II
cachurro699
Medusa
Gold II
Level 154
God Stats
3W - 5L
1,363 SR
Queue Stats
110W - 98L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,489 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,546 SR
1,602 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold II
CiccioCZisBack
Poseidon
Gold II
Level 106
God Stats
8W - 7L
1,485 SR
Queue Stats
225W - 231L
1,626 MMR
Party 2
Ymir
Ymir
Gold I
Inquisitør
Ymir
Gold I
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 249L
1,596 MMR
Solo
Hercules
Hercules
Gold I
Ollaham
Hercules
Gold I
Level 127
God Stats
58W - 63L
1,469 SR
Queue Stats
449W - 447L
1,656 MMR
Solo
Hachiman
Hachiman
Gold III
makіita
Hachiman
Gold III
Level 146
God Stats
1W - 1L
1,774 SR
Queue Stats
806W - 810L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlowingBlaze
Amaterasu
20
6 / 5 / 11
13,931
606
15,511
32,164
29,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
PooSmigBalls
Bacchus
18
5 / 2 / 18
13,562
590
12,877
18,686
31,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
TubiOne
Nu Wa
19
1 / 7 / 15
12,765
555
14,146
17,425
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
Zotelo
Awilix
20
13 / 4 / 9
15,221
662
19,261
21,409
9,686
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
20
10 / 4 / 11
14,939
650
26,901
21,707
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BastetAtlasKing Arthur

VS

Bans
ThothSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 8 / 5
12,358
537
16,301
23,385
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
8 / 10 / 3
11,662
507
20,080
17,761
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 9
9,554
415
7,930
26,939
28,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Ollaham
Hercules
17
3 / 5 / 3
11,506
500
15,655
21,211
27,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
makіita
Hachiman
18
4 / 7 / 2
11,668
507
13,426
23,888
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
35
Kills
22
22
Deaths
35
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
8
5
1.06
L
Poseidon
8
10
3
0.95
W
Amaterasu
FlowingBlaze
Amaterasu
6
5
11
2.3
L
1
5
9
1.1
L
Hercules
Ollaham
Hercules
3
5
3
0.9
W
Bacchus
PooSmigBalls
Bacchus
5
2
18
7
W
Nu Wa
TubiOne
Nu Wa
1
7
15
1.21
W
Awilix
Zotelo
Awilix
13
4
9
4.38
W
Medusa
10
4
11
3.88
L
Hachiman
makіita
Hachiman
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,696
Damage
73,392
111,391
Taken
113,184
87,458
Mitigated
74,937
42,547
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,301
10,200
0
4,016
23,385
8,968
0
7,312
15,799
0
99,243
L
Poseidon
20,080
2,146
188
2,474
17,761
5,707
0
4,787
12,700
85,904
0
W
Amaterasu
FlowingBlaze
Amaterasu
15,511
8,143
0
14,326
32,164
29,474
2,535
7,761
24,193
0
82,713
L
7,930
1,868
0
1,501
26,939
28,409
0
7,922
17,950
35,893
0
L
Hercules
Ollaham
Hercules
15,655
3,511
0
5,434
21,211
27,112
0
3,567
17,310
0
72,771
W
Bacchus
PooSmigBalls
Bacchus
12,877
2,216
0
4,538
18,686
31,537
294
5,794
12,475
33,603
3,744
W
Nu Wa
TubiOne
Nu Wa
14,146
2,152
231
4,184
17,425
6,591
2,626
7,761
9,294
88,787
0
W
Awilix
Zotelo
Awilix
19,261
6,529
0
7,427
21,409
9,686
2,814
5,806
14,919
0
96,345
W
Medusa
26,901
12,782
0
11,841
21,707
10,170
3,707
1,516
20,165
0
136,496
L
Hachiman
makіita
Hachiman
13,426
6,539
0
6,518
23,888
4,741
759
4,988
18,802
0
87,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
56,748
618
Minions Killed
607
0
Camps Cleared
0
2,335,731
Distance Traveled
2,120,448
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,358
537
145
6
0
435,039
6
L
Poseidon
11,662
507
136
6
0
390,093
1
W
Amaterasu
13,931
606
145
6
0
459,143
9
L
Ymir
9,554
415
45
2
0
443,246
7
L
Hercules
11,506
500
149
6
0
443,021
4
W
Bacchus
13,562
590
24
1
0
491,873
9
W
Nu Wa
12,765
555
143
6
0
403,888
5
W
Awilix
15,221
662
121
5
0
554,927
5
W
Medusa
14,939
650
185
8
0
425,900
3
L
Hachiman
11,668
507
132
6
0
409,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role