Player Matchup

Set
Set
ChirpyXC
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Terra
Terra
Grim Sigtyr
Terra
Level 84
God Stats
2W - 7L
1,500 SR
Queue Stats
522W - 505L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Pwhillip
Danzaburou
Level 49
God Stats
1W - 3L
1,361 SR
Queue Stats
81W - 84L
1,332 Elo+
Solo
Artemis
Artemis
S1 Hoon
Artemis
Level 94
God Stats
17W - 12L
1,475 SR
Queue Stats
609W - 652L
1,354 Elo+
Solo
Vamana
Vamana
xJohnnyMobx
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,310 Elo+
Solo
Team Averages
Level 57
1,467 SR
1,369 Elo+

VS

Team Averages
Level 83
1,566 SR
1,399 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chief_Beef20
Sol
Level 42
God Stats
3W - 0L
1,711 SR
Queue Stats
141W - 146L
1,415 Elo+
Solo
Bacchus
Bacchus
Himsaw666
Bacchus
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 251L
1,310 Elo+
Party 1
Ra
Ra
chulia1993
Ra
Level 120
God Stats
3W - 1L
1,619 SR
Queue Stats
194W - 189L
1,409 Elo+
Solo
Nox
Nox
iiiClickBait
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
7,955
723
7,381
12,252
8,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 2 / 3
8,328
757
3,650
15,337
14,011
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Pwhillip
Danzaburou
16
5 / 7 / 3
9,343
849
14,442
13,922
5,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
S1 Hoon
Artemis
7
0 / 1 / 1
6,222
566
607
1,677
446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
15
3 / 4 / 5
8,109
737
5,028
12,938
11,523
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
11 / 2 / 3
10,913
992
15,165
10,109
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 6
9,050
823
8,423
10,575
3,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Himsaw666
Bacchus
13
0 / 4 / 11
8,486
771
4,282
11,166
17,399
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 6
8,681
789
5,700
7,951
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 11
9,520
865
10,226
7,424
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
18
18
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
2
3
6.25
W
3
3
6
2
L
3
4
2
1
L
1
2
3
1.25
W
Bacchus
Himsaw666
Bacchus
0
4
11
1.38
L
Danzaburou
Pwhillip
Danzaburou
5
7
3
0.93
L
Artemis
S1 Hoon
Artemis
0
1
1
0.5
W
0
2
6
1.5
W
4
1
11
9.5
L
Vamana
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
43,796
56,126
Taken
47,225
39,995
Mitigated
32,419
22,371
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,165
3,840
1,024
1,331
10,109
4,785
1,458
883
9,150
0
28,767
W
8,423
2,514
1,212
2,558
10,575
3,632
1,803
452
10,006
20,784
0
L
7,381
2,371
0
3,438
12,252
8,175
0
7,113
5,139
0
20,952
L
3,650
972
3,895
6,300
15,337
14,011
0
7,633
7,704
12,054
0
W
Bacchus
Himsaw666
Bacchus
4,282
428
648
619
11,166
17,399
477
1,701
9,291
11,100
0
L
Danzaburou
Pwhillip
Danzaburou
14,442
4,068
493
2,552
13,922
5,840
0
7,664
6,258
0
28,996
L
Artemis
S1 Hoon
Artemis
607
0
0
225
1,677
446
0
657
1,020
0
2,470
W
5,700
460
8,129
2,209
7,951
3,187
1,013
414
7,494
18,747
0
W
10,226
670
1,141
2,294
7,424
3,416
742
200
7,127
21,645
0
L
Vamana
5,028
965
1,494
3,974
12,938
11,523
0
5,564
7,374
0
13,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
46,650
82
Minions Killed
110
0
Camps Cleared
0
799,603
Distance Traveled
1,059,996
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,913
992
18
2
0
208,054
0
W
Sol
9,050
823
23
2
0
205,154
0
L
Set
7,955
723
22
2
0
189,240
0
L
Terra
8,328
757
16
1
0
206,889
0
W
Bacchus
8,486
771
11
1
0
201,671
0
L
Danzaburou
9,343
849
27
2
0
167,787
0
L
Artemis
6,222
566
4
0
0
22,190
1
W
Ra
8,681
789
31
3
0
216,598
0
W
Nox
9,520
865
27
2
0
228,519
1
L
Vamana
8,109
737
13
1
0
213,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role