Player Matchup

Anhur
Anhur
BIGBOYCREETZ
Anhur
Level 147
God Stats
1W - 1L
1,363 SR
Queue Stats
35W - 21L
1,573 Elo+
Party 2
Chronos
Chronos
CobbOkay
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,521 Elo+
Party 2
Tyr
Tyr
IxGoggyxI
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,701 Elo+
Party 2
Baron Samedi
Baron Samedi
SolOrTroll8965
Baron Samedi
Level 27
God Stats
4W - 0L
1,868 SR
Queue Stats
30W - 28L
1,521 Elo+
Party 2
Thanatos
Thanatos
kyleregan
Thanatos
Level 128
God Stats
13W - 16L
1,896 SR
Queue Stats
108W - 109L
1,540 Elo+
Party 2
Team Averages
Level 70
1,625 SR
1,571 Elo+

VS

Team Averages
Level 60
1,347 SR
1,528 Elo+
Nu Wa
Nu Wa
Kaiki-_-Deishu
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 91L
1,695 Elo+
Party 3
Hades
Hades
Shahin_Kral
Hades
Level 103
God Stats
3W - 3L
1,208 SR
Queue Stats
136W - 163L
1,417 Elo+
Party 1
Shiva
Shiva
X-ITz-Me-Devil-X
Shiva
Level 8
God Stats
2W - 1L
1,790 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
Your1Last1Shadow
Ne Zha
Level 106
God Stats
5W - 7L
1,044 SR
Queue Stats
687W - 555L
1,597 Elo+
Party 3
Khepri
Khepri
mandril_euforico
Khepri
Level 41
God Stats
3W - 11L
1,192 SR
Queue Stats
180W - 194L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,656
450
9,869
14,448
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
CobbOkay
Chronos
16
4 / 3 / 3
9,769
575
7,069
12,319
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 2 / 7
10,112
595
6,322
12,743
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
SolOrTroll8965
Baron Samedi
15
5 / 3 / 5
9,412
554
9,975
12,493
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
kyleregan
Thanatos
17
15 / 3 / 5
11,690
688
19,876
14,415
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
9,416
554
14,915
10,605
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 4 / 4
9,337
549
12,771
18,018
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 10 / 1
6,224
366
3,561
12,554
5,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 4 / 0
10,286
605
4,008
11,633
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 9
7,870
463
4,834
14,875
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
28
Kills
19
19
Deaths
28
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
W
Chronos
CobbOkay
Chronos
4
3
3
1.83
W
4
2
7
3.75
L
6
6
4
1.33
L
8
4
4
2.5
W
Baron Samedi
SolOrTroll8965
Baron Samedi
5
3
5
2.5
L
0
10
1
0.05
L
4
4
0
1
W
Thanatos
kyleregan
Thanatos
15
3
5
5.83
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
40,089
66,418
Taken
67,685
25,653
Mitigated
35,082
37,065
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,869
4,782
0
1,976
14,448
4,056
0
9,031
5,417
0
37,920
W
Chronos
CobbOkay
Chronos
7,069
2,773
0
5,553
12,319
4,981
0
6,922
5,397
60,558
9,845
W
6,322
1,435
0
7,327
12,743
6,411
0
3,777
8,966
0
83,890
L
14,915
4,689
0
2,827
10,605
3,562
50
4,575
6,030
49,246
6,616
L
12,771
1,731
638
5,915
18,018
7,825
386
5,185
12,833
53,954
0
W
Baron Samedi
SolOrTroll8965
Baron Samedi
9,975
894
1,311
5,478
12,493
4,533
101
8,051
4,442
46,948
0
L
3,561
763
0
487
12,554
5,631
0
0
12,554
3,133
10,373
L
4,008
562
0
1,562
11,633
3,219
0
537
11,096
0
67,727
W
Thanatos
kyleregan
Thanatos
19,876
7,468
0
15,420
14,415
5,672
2,029
4,463
9,952
0
72,024
L
4,834
438
0
3,645
14,875
14,845
200
5,913
8,962
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
43,133
508
Minions Killed
347
0
Camps Cleared
0
1,551,173
Distance Traveled
1,510,681
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,656
450
51
3
0
245,630
1
W
Chronos
9,769
575
122
7
0
309,010
3
W
Tyr
10,112
595
145
9
0
379,680
3
L
Nu Wa
9,416
554
79
5
0
276,013
0
L
Hades
9,337
549
104
6
0
315,410
1
W
Baron Samedi
9,412
554
70
4
0
299,190
2
L
Shiva
6,224
366
21
1
0
241,987
0
L
Ne Zha
10,286
605
122
7
0
365,170
4
W
Thanatos
11,690
688
120
7
0
317,663
2
L
Khepri
7,870
463
21
1
0
312,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role