Player Matchup

Kali
Kali
Abigyr
Kali
Level 29
God Stats
328W - 345L
1,513 SR
Queue Stats
461W - 551L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
BigMommaClock
Gilgamesh
Level 85
God Stats
16W - 8L
1,623 SR
Queue Stats
181W - 173L
1,639 Elo+
Party 3
Janus
Janus
CharlieGrey
Janus
Level 129
God Stats
6W - 5L
1,219 SR
Queue Stats
115W - 106L
1,657 Elo+
Party 3
Shiva
Shiva
bertybert1990
Shiva
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,179 Elo+
Solo
Jormungandr
Jormungandr
mildera
Jormungandr
Level 47
God Stats
73W - 67L
1,568 SR
Queue Stats
728W - 820L
1,458 Elo+
Party 2
Team Averages
Level 64
1,485 SR
1,480 Elo+

VS

Team Averages
Level 68
1,471 SR
1,540 Elo+
Thoth
Thoth
DillerDadler
Thoth
Level 152
God Stats
2W - 2L
1,461 SR
Queue Stats
40W - 41L
1,650 Elo+
Solo
Sol
Sol
Hérya
Sol
Level 142
God Stats
0W - 3L
1,312 SR
Queue Stats
146W - 132L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Shadow01EchoG
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 1
Nemesis
Nemesis
TadoLeBG
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,502 Elo+
Party 1
Cerberus
Cerberus
Thesubnight
Cerberus
Level 39
God Stats
24W - 23L
1,581 SR
Queue Stats
138W - 125L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abigyr
Kali
20
9 / 9 / 19
14,515
854
17,784
23,259
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
BigMommaClock
Gilgamesh
20
18 / 2 / 9
15,930
937
27,486
23,499
21,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 8 / 12
14,124
831
19,536
15,137
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 5 / 7
12,590
741
7,846
21,053
17,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
mildera
Jormungandr
20
7 / 5 / 20
14,182
834
15,344
32,357
39,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 4
14,809
871
24,233
14,540
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
Hérya
Sol
19
2 / 8 / 16
12,111
712
20,831
18,523
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Shadow01EchoG
Hun Batz
20
5 / 10 / 11
12,746
750
15,105
19,058
10,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TadoLeBG
Nemesis
19
2 / 12 / 9
11,903
700
11,064
23,064
14,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Thesubnight
Cerberus
19
3 / 7 / 11
12,511
736
11,406
29,060
33,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
80
43
Kills
29
29
Deaths
43
67
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kali
Abigyr
Kali
9
9
19
2.06
W
Gilgamesh
BigMommaClock
Gilgamesh
18
2
9
11.25
W
7
8
12
1.63
L
17
6
4
3.17
L
Sol
Hérya
Sol
2
8
16
1.25
L
Hun Batz
Shadow01EchoG
Hun Batz
5
10
11
1.05
L
Nemesis
TadoLeBG
Nemesis
2
12
9
0.54
L
Cerberus
Thesubnight
Cerberus
3
7
11
1.21
W
2
5
7
1.1
W
Jormungandr
mildera
Jormungandr
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,996
Damage
82,639
115,305
Taken
104,245
92,539
Mitigated
71,044
26,416
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Abigyr
Kali
17,784
9,951
0
6,026
23,259
10,357
2,214
10,624
12,635
0
46,610
W
Gilgamesh
BigMommaClock
Gilgamesh
27,486
8,547
0
4,336
23,499
21,126
1,793
13,432
10,067
0
53,761
W
19,536
438
0
1,788
15,137
4,129
2,028
10,203
4,934
58,505
0
L
24,233
657
0
925
14,540
5,923
224
4,252
10,200
69,173
0
L
Sol
Hérya
Sol
20,831
7,696
0
5,559
18,523
7,737
674
7,517
10,915
48,353
3,915
L
Hun Batz
Shadow01EchoG
Hun Batz
15,105
4,091
415
862
19,058
10,030
566
6,574
12,430
0
32,975
L
Nemesis
TadoLeBG
Nemesis
11,064
4,782
208
2,906
23,064
14,099
1,852
5,706
17,103
0
27,381
L
Cerberus
Thesubnight
Cerberus
11,406
1,435
234
7,095
29,060
33,255
0
10,539
18,174
29,820
0
W
7,846
1,176
786
4,714
21,053
17,086
649
8,647
12,406
0
51,251
W
Jormungandr
mildera
Jormungandr
15,344
1,899
645
8,121
32,357
39,841
328
11,242
21,115
46,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,341
Gold Earned
64,080
321
Minions Killed
283
0
Camps Cleared
0
1,789,801
Distance Traveled
1,568,432
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,515
854
51
3
0
354,298
5
W
Gilgamesh
15,930
937
45
3
0
413,800
3
W
Janus
14,124
831
93
5
0
332,563
0
L
Thoth
14,809
871
98
6
0
331,173
3
L
Sol
12,111
712
74
4
0
284,303
1
L
Hun Batz
12,746
750
42
2
0
312,886
1
L
Nemesis
11,903
700
34
2
0
325,098
3
L
Cerberus
12,511
736
35
2
0
314,972
5
W
Shiva
12,590
741
82
5
0
323,543
0
W
Jormungandr
14,182
834
50
3
0
365,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role