Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LilLightspeed
King Arthur
Level 105
God Stats
3W - 5L
1,931 SR
Queue Stats
203W - 201L
1,588 Elo+
Party 1
Susano
Susano
McAeGi
Susano
Level 83
God Stats
12W - 10L
1,485 SR
Queue Stats
33W - 21L
1,626 Elo+
Party 1
Hachiman
Hachiman
SeekNDstroy21
Hachiman
Level 115
God Stats
2W - 5L
1,828 SR
Queue Stats
175W - 187L
1,493 Elo+
Solo
Team Averages
Level 117
1,649 SR
1,541 Elo+

VS

Team Averages
Level 140
1,491 SR
1,550 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Grott
Anhur
Level 138
God Stats
8W - 8L
1,536 SR
Queue Stats
208W - 206L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Hachikö
Heimdallr
Level 159
God Stats
14W - 12L
1,417 SR
Queue Stats
94W - 101L
1,502 Elo+
Solo
Serqet
Serqet
Kisuria
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 65L
1,537 Elo+
Solo
Hel
Hel
Stun
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 4 / 4
6,118
556
3,548
11,806
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 3
5,483
498
5,148
5,271
1,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LilLightspeed
King Arthur
10
1 / 5 / 0
5,774
525
4,427
11,615
4,813
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
McAeGi
Susano
11
2 / 1 / 1
6,316
574
3,181
8,159
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SeekNDstroy21
Hachiman
11
5 / 5 / 0
6,403
582
3,614
9,026
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 2
6,257
569
6,191
5,049
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Grott
Anhur
12
6 / 3 / 2
7,379
671
9,049
6,273
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Hachikö
Heimdallr
13
6 / 2 / 0
7,780
707
8,263
7,228
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Kisuria
Serqet
11
2 / 1 / 3
6,131
557
2,879
6,202
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Stun
Hel
8
3 / 6 / 3
5,946
541
4,743
8,113
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
13
Kills
17
17
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
4
1.5
L
Morgan Le Fay
 
Morgan Le Fay
1
2
3
1.25
W
Ra
 
Ra
0
1
2
1
W
Anhur
Grott
Anhur
6
3
2
2.33
W
Heimdallr
Hachikö
Heimdallr
6
2
0
3
W
Serqet
Kisuria
Serqet
2
1
3
3.5
L
King Arthur
LilLightspeed
King Arthur
1
5
0
0.2
L
Susano
McAeGi
Susano
2
1
1
2.5
L
Hachiman
SeekNDstroy21
Hachiman
5
5
0
1
W
Hel
Stun
Hel
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
31,125
45,877
Taken
32,865
15,528
Mitigated
10,345
11,807
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,548
426
177
3,639
11,806
5,701
0
4,145
7,501
15,824
0
L
Morgan Le Fay
 
Morgan Le Fay
5,148
561
0
1,016
5,271
1,440
17
3,182
2,089
27,247
0
W
Ra
 
Ra
6,191
0
479
1,870
5,049
1,573
0
1,839
3,210
49,282
0
W
Anhur
Grott
Anhur
9,049
4,337
0
1,636
6,273
1,515
672
1,183
5,090
0
41,911
W
Heimdallr
Hachikö
Heimdallr
8,263
3,564
0
2,505
7,228
2,534
880
0
7,228
0
48,018
W
Serqet
Kisuria
Serqet
2,879
710
0
2,926
6,202
1,846
0
2,025
4,177
0
29,026
L
King Arthur
LilLightspeed
King Arthur
4,427
268
0
1,860
11,615
4,813
0
0
11,381
0
30,709
L
Susano
McAeGi
Susano
3,181
973
0
3,018
8,159
2,427
0
1,924
6,232
0
33,717
L
Hachiman
SeekNDstroy21
Hachiman
3,614
1,130
0
2,097
9,026
1,147
0
1,683
7,343
0
32,348
W
Hel
Stun
Hel
4,743
1,039
235
2,077
8,113
2,877
0
3,649
4,464
19,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
33,493
303
Minions Killed
339
0
Camps Cleared
0
1,179,001
Distance Traveled
1,051,395
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,118
556
19
2
0
232,748
5
L
Morgan Le Fay
5,483
498
62
6
0
220,771
3
W
Ra
6,257
569
77
7
0
230,365
4
W
Anhur
7,379
671
72
7
0
189,763
3
W
Heimdallr
7,780
707
104
9
0
178,431
4
W
Serqet
6,131
557
64
6
0
249,709
4
L
King Arthur
5,774
525
74
7
0
255,495
3
L
Susano
6,316
574
81
7
0
285,230
4
L
Hachiman
6,403
582
67
6
0
184,757
4
W
Hel
5,946
541
22
2
0
203,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role