Player Matchup

Kuzenbo
Kuzenbo
I l4gz I br
Kuzenbo
Level 56
God Stats
1W - 1L
1,313 SR
Queue Stats
90W - 103L
1,482 Elo+
Party 3
Ullr
Ullr
lolokie
Ullr
Level 77
God Stats
3W - 2L
1,518 SR
Queue Stats
33W - 28L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
lucksalamander1
Erlang Shen
Level 49
God Stats
4W - 3L
1,588 SR
Queue Stats
84W - 92L
1,487 Elo+
Party 3
Loki
Loki
raptors4life31
Loki
Level 106
God Stats
5W - 2L
1,572 SR
Queue Stats
112W - 96L
1,495 Elo+
Party 2
Janus
Janus
stiven192002
Janus
Level 49
God Stats
2W - 3L
1,155 SR
Queue Stats
210W - 263L
1,410 Elo+
Solo
Team Averages
Level 67
1,429 SR
1,470 Elo+

VS

Team Averages
Level 60
1,500 SR
1,329 Elo+
Thoth
Thoth
HystericEric
Thoth
Level 102
God Stats
1W - 1L
1,504 SR
Queue Stats
50W - 45L
1,474 Elo+
Solo
Artemis
Artemis
LIANAnaz
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Serqet
Serqet
Mauricio221296
Serqet
Level 69
God Stats
1W - 4L
1,408 SR
Queue Stats
41W - 44L
1,434 Elo+
Solo
Cliodhna
Cliodhna
ShaeCalmine
Cliodhna
Level 83
God Stats
12W - 14L
1,589 SR
Queue Stats
290W - 337L
1,476 Elo+
Solo
Ares
Ares
SirYipYap
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I l4gz I br
Kuzenbo
15
1 / 2 / 17
10,318
516
5,121
16,195
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
lolokie
Ullr
19
18 / 1 / 3
13,214
661
22,536
9,257
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
lucksalamander1
Erlang Shen
19
5 / 0 / 1
12,260
613
10,229
12,195
12,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 4 / 7
12,221
611
16,759
12,824
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 6 / 8
10,473
524
5,909
11,318
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,724
486
7,661
7,978
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LIANAnaz
Artemis
11
0 / 11 / 1
6,887
344
3,397
12,389
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 4 / 1
10,822
541
13,874
17,185
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
ShaeCalmine
Cliodhna
16
1 / 6 / 2
9,807
490
8,933
18,272
9,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
0 / 12 / 3
7,678
384
6,133
23,077
20,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
37
Kills
13
13
Deaths
37
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Kuzenbo
I l4gz I br
Kuzenbo
1
2
17
4.75
L
Artemis
LIANAnaz
Artemis
0
11
1
0.05
L
8
4
1
2.13
L
Cliodhna
ShaeCalmine
Cliodhna
1
6
2
0.33
L
Ares
0
12
3
0.13
W
Ullr
lolokie
Ullr
18
1
3
19.5
W
Erlang Shen
lucksalamander1
Erlang Shen
5
0
1
5.5
W
11
4
7
3.63
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,554
Damage
39,998
61,789
Taken
78,901
41,275
Mitigated
42,990
16,309
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,661
138
0
250
7,978
2,666
122
2,669
5,193
49,347
0
W
Kuzenbo
I l4gz I br
Kuzenbo
5,121
2,372
0
4,218
16,195
18,980
608
5,678
9,902
24,149
0
L
Artemis
LIANAnaz
Artemis
3,397
1,468
220
1,002
12,389
2,953
0
409
11,980
0
21,973
L
13,874
1,570
0
5,128
17,185
6,876
0
2,219
14,950
0
78,519
L
Cliodhna
ShaeCalmine
Cliodhna
8,933
929
0
5,234
18,272
9,648
692
993
17,239
0
65,797
L
Ares
6,133
987
0
590
23,077
20,847
0
4,476
18,509
22,195
0
W
Ullr
lolokie
Ullr
22,536
5,766
0
947
9,257
3,347
1,832
2,674
6,127
0
89,872
W
Erlang Shen
lucksalamander1
Erlang Shen
10,229
3,059
0
6,574
12,195
12,357
7,396
0
12,129
0
72,401
W
16,759
5,498
0
4,336
12,824
3,815
0
2,310
9,711
0
83,120
W
5,909
606
0
234
11,318
2,776
1,109
3,132
7,778
61,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
44,918
608
Minions Killed
447
0
Camps Cleared
0
1,886,530
Distance Traveled
1,661,813
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,724
486
99
5
0
306,725
3
W
Kuzenbo
10,318
516
33
2
0
373,649
6
L
Artemis
6,887
344
42
2
0
244,199
0
L
Serqet
10,822
541
128
6
0
417,400
4
L
Cliodhna
9,807
490
149
7
0
380,864
7
L
Ares
7,678
384
29
1
0
312,625
5
W
Ullr
13,214
661
170
9
0
396,656
1
W
Erlang Shen
12,260
613
169
8
0
379,687
3
W
Loki
12,221
611
119
6
0
405,367
0
W
Janus
10,473
524
117
6
0
331,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role