Player Matchup

The Morrigan
The Morrigan
Chinòó
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Set
Set
FartnerInCrime
Set
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 284L
1,435 Elo+
Solo
Anhur
Anhur
Genshîn
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 1
Cupid
Cupid
GingerJamie222
Cupid
Level 26
God Stats
4W - 3L
1,479 SR
Queue Stats
262W - 291L
1,430 Elo+
Solo
Discordia
Discordia
xMackee
Discordia
Level 57
God Stats
7W - 4L
1,640 SR
Queue Stats
264W - 262L
1,506 Elo+
Party 1
Team Averages
Level 34
1,524 SR
1,495 Elo+

VS

Team Averages
Level 92
1,508 SR
1,554 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DIMANOVIKOV
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,747 Elo+
Party 2
Ne Zha
Ne Zha
Dincked
Ne Zha
Level 160
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Medusa
Medusa
HellFirе
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chinòó
The Morrigan
11
3 / 7 / 3
6,342
1,057
5,427
5,160
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 7 / 5
7,409
1,235
4,037
9,476
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Genshîn
Anhur
11
1 / 9 / 8
6,792
1,132
3,064
9,840
2,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 5
6,690
1,115
4,804
7,799
2,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
xMackee
Discordia
10
1 / 7 / 4
5,521
920
6,638
7,283
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
8 / 2 / 19
8,278
1,380
7,605
4,466
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
11
3 / 3 / 17
7,375
1,229
4,255
7,647
10,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 1 / 25
9,107
1,518
8,733
8,815
5,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Dincked
Ne Zha
11
3 / 3 / 22
7,571
1,262
7,389
9,905
4,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
HellFirе
Medusa
14
12 / 2 / 15
8,658
1,443
8,838
6,723
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
11
Kills
36
36
Deaths
11
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
2
19
8.75
W
Bacchus
 
Bacchus
3
3
17
3.83
L
The Morrigan
Chinòó
The Morrigan
3
7
3
0.64
W
10
1
25
22.5
W
Ne Zha
Dincked
Ne Zha
3
3
22
4.67
L
3
7
5
0.79
L
Anhur
Genshîn
Anhur
1
9
8
0.56
L
3
6
5
0.92
W
Medusa
HellFirе
Medusa
12
2
15
9.75
L
Discordia
xMackee
Discordia
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
36,820
39,558
Taken
37,556
12,931
Mitigated
25,660
4,117
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,605
95
397
800
4,466
1,637
1,264
1,092
3,334
16,002
0
W
Bacchus
 
Bacchus
4,255
180
485
422
7,647
10,428
135
1,585
6,011
5,937
0
L
The Morrigan
Chinòó
The Morrigan
5,427
1,074
0
100
5,160
1,416
0
954
4,168
4,558
2,818
W
8,733
1,057
2,777
2,277
8,815
5,197
1,253
2,792
5,804
0
16,017
W
Ne Zha
Dincked
Ne Zha
7,389
1,626
759
1,385
9,905
4,942
1,296
2,041
7,527
0
12,511
L
4,037
1,447
319
1,304
9,476
4,880
0
4,071
5,261
0
6,625
L
Anhur
Genshîn
Anhur
3,064
1,012
32
147
9,840
2,513
0
2,466
7,250
0
5,335
L
4,804
2,504
660
1,355
7,799
2,176
0
2,097
5,654
0
9,952
W
Medusa
HellFirе
Medusa
8,838
2,150
137
1,286
6,723
3,456
1,038
1,818
4,745
0
25,898
L
Discordia
xMackee
Discordia
6,638
141
0
200
7,283
1,946
0
2,272
4,978
12,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
40,989
27
Minions Killed
63
0
Camps Cleared
0
534,066
Distance Traveled
733,627
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,278
1,380
6
1
0
140,020
0
W
Bacchus
7,375
1,229
4
1
0
145,762
0
L
The Morrigan
6,342
1,057
5
1
0
95,623
0
W
Shiva
9,107
1,518
7
1
0
156,993
1
W
Ne Zha
7,571
1,262
13
2
0
136,052
1
L
Set
7,409
1,235
3
1
0
111,921
0
L
Anhur
6,792
1,132
2
0
0
96,427
3
L
Cupid
6,690
1,115
7
1
0
121,423
0
W
Medusa
8,658
1,443
33
6
0
154,800
0
L
Discordia
5,521
920
10
2
0
108,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role