Player Matchup

Da Ji
Da Ji
BroodjeBefKaas
Da Ji
Level 48
God Stats
2W - 5L
1,449 SR
Queue Stats
121W - 132L
1,440 Elo+
Solo
Tiamat
Tiamat
GKeryan
Tiamat
Level 26
God Stats
9W - 13L
1,433 SR
Queue Stats
40W - 44L
1,112 Elo+
Party 1
Kukulkan
Kukulkan
MegaEbosher
Kukulkan
Level 67
God Stats
8W - 30L
1,364 SR
Queue Stats
23W - 69L
1,137 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ochoxe
Cu Chulainn
Level 65
God Stats
11W - 7L
1,557 SR
Queue Stats
118W - 128L
1,181 Elo+
Party 1
Zhong Kui
Zhong Kui
casL
Zhong Kui
Level 49
God Stats
9W - 5L
1,595 SR
Queue Stats
46W - 45L
1,360 Elo+
Solo
Team Averages
Level 51
1,480 SR
1,246 Elo+

VS

Team Averages
Level 57
1,499 SR
1,382 Elo+
Jormungandr
Jormungandr
Castrx__
Jormungandr
Level 18
God Stats
10W - 12L
1,415 SR
Queue Stats
10W - 22L
1,290 Elo+
Party 2
Loki
Loki
Victitor_09
Loki
Level 63
God Stats
6W - 2L
1,676 SR
Queue Stats
59W - 61L
1,453 Elo+
Party 2
Medusa
Medusa
gero_182618
Medusa
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 118L
1,377 Elo+
Solo
Sol
Sol
kiriewka
Sol
Level 79
God Stats
3W - 2L
1,399 SR
Queue Stats
40W - 37L
1,440 Elo+
Solo
Achilles
Achilles
reskatordaro
Achilles
Level 86
God Stats
12W - 13L
1,506 SR
Queue Stats
190W - 225L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,637
474
1,801
8,685
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
GKeryan
Tiamat
12
1 / 2 / 0
7,373
527
2,418
5,810
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
MegaEbosher
Kukulkan
9
0 / 5 / 0
6,027
431
1,927
5,402
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Ochoxe
Cu Chulainn
13
7 / 2 / 0
8,557
611
9,353
9,141
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
casL
Zhong Kui
8
0 / 3 / 0
5,474
391
6,391
8,271
4,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Castrx__
Jormungandr
11
0 / 0 / 5
6,542
467
1,765
6,652
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 4
8,298
593
6,492
10,059
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
12
4 / 1 / 1
6,743
482
5,078
7,825
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 1 / 1
8,099
579
3,421
6,164
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
reskatordaro
Achilles
12
1 / 6 / 1
7,128
509
4,125
10,996
10,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
8
Kills
14
14
Deaths
8
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Jormungandr
Castrx__
Jormungandr
0
0
5
2.5
L
Tiamat
GKeryan
Tiamat
1
2
0
0.5
L
Kukulkan
MegaEbosher
Kukulkan
0
5
0
0
L
Cu Chulainn
Ochoxe
Cu Chulainn
7
2
0
3.5
W
6
0
4
8
L
Zhong Kui
casL
Zhong Kui
0
3
0
0
W
Medusa
4
1
1
4.5
W
3
1
1
3.5
W
Achilles
reskatordaro
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
20,881
37,309
Taken
41,696
18,034
Mitigated
23,386
8,515
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,801
0
0
2,917
8,685
3,668
0
507
8,178
0
40,078
W
Jormungandr
Castrx__
Jormungandr
1,765
685
0
2,422
6,652
4,590
308
2,583
4,069
19,236
0
L
Tiamat
GKeryan
Tiamat
2,418
101
0
1,154
5,810
3,267
746
1,844
3,966
43,430
0
L
Kukulkan
MegaEbosher
Kukulkan
1,927
79
0
0
5,402
1,412
0
764
4,638
33,832
0
L
Cu Chulainn
Ochoxe
Cu Chulainn
9,353
2,317
0
2,146
9,141
4,918
46
566
8,575
2,641
43,127
W
6,492
1,562
0
1,700
10,059
3,290
0
1,705
8,354
0
54,458
L
Zhong Kui
casL
Zhong Kui
6,391
1,071
0
2,298
8,271
4,769
0
1,290
6,981
21,488
0
W
Medusa
5,078
1,799
0
1,950
7,825
2,473
447
4,667
3,158
0
39,723
W
3,421
667
0
3,572
6,164
2,339
0
1,969
4,195
49,264
4,307
W
Achilles
reskatordaro
Achilles
4,125
1,162
0
0
10,996
10,694
834
746
10,250
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
36,810
357
Minions Killed
374
0
Camps Cleared
0
1,275,358
Distance Traveled
1,301,076
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,637
474
75
5
0
296,375
0
W
Jormungandr
6,542
467
45
3
0
255,402
1
L
Tiamat
7,373
527
91
7
0
268,606
1
L
Kukulkan
6,027
431
69
5
0
204,663
0
L
Cu Chulainn
8,557
611
84
6
0
292,540
0
W
Loki
8,298
593
98
7
0
295,914
0
L
Zhong Kui
5,474
391
38
3
0
213,174
4
W
Medusa
6,743
482
61
4
0
271,124
4
W
Sol
8,099
579
112
8
0
270,438
3
W
Achilles
7,128
509
58
4
0
208,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role