Player Matchup

Fenrir
Fenrir
BlackMusic46
Fenrir
Level 29
God Stats
57W - 64L
1,333 SR
Queue Stats
418W - 440L
1,474 Elo+
Solo
Chiron
Chiron
reaper333
Chiron
Level 69
God Stats
3W - 8L
1,290 SR
Queue Stats
96W - 101L
1,603 Elo+
Solo
Shiva
Shiva
rflsn_
Shiva
Level 101
God Stats
1W - 2L
1,528 SR
Queue Stats
12W - 28L
1,536 Elo+
Solo
Olorun
Olorun
smoooothkill
Olorun
Level 8
God Stats
5W - 4L
1,717 SR
Queue Stats
158W - 199L
1,296 Elo+
Solo
Medusa
Medusa
tachabeepbeep
Medusa
Level 22
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 4L
1,459 Elo+
Solo
Team Averages
Level 46
1,520 SR
1,474 Elo+

VS

Team Averages
Level 52
1,705 SR
1,589 Elo+
Janus
Janus
 
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Freddy0312
Sun Wukong
Level 5
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo
Bacchus
Bacchus
GhostlySpirit36
Bacchus
Level 48
God Stats
52W - 22L
1,805 SR
Queue Stats
260W - 174L
1,663 Elo+
Party 1
Izanami
Izanami
Tiffanysan
Izanami
Level 85
God Stats
45W - 18L
1,668 SR
Queue Stats
197W - 111L
1,660 Elo+
Party 1
Mercury
Mercury
VanillaPorcupine
Mercury
Level 109
God Stats
16W - 6L
1,833 SR
Queue Stats
294W - 208L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 9 / 5
9,058
697
10,451
17,351
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
reaper333
Chiron
17
5 / 5 / 0
10,126
779
12,309
14,883
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
rflsn_
Shiva
18
3 / 5 / 1
10,516
809
6,490
18,680
23,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
14
0 / 6 / 2
8,476
652
2,598
13,459
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 2
8,253
635
3,289
9,460
3,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 10
10,349
796
7,189
7,607
2,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Freddy0312
Sun Wukong
16
3 / 3 / 11
9,726
748
10,346
10,630
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 1 / 21
10,884
837
9,585
14,089
22,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Tiffanysan
Izanami
20
9 / 2 / 10
11,646
896
19,781
13,938
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 11
11,414
878
14,092
10,179
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
9
Kills
29
30
Deaths
9
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
10
4
L
Fenrir
1
9
5
0.39
W
Sun Wukong
Freddy0312
Sun Wukong
3
3
11
2.83
W
4
1
21
14.5
W
Izanami
Tiffanysan
Izanami
9
2
10
7
W
10
1
11
15.5
L
Chiron
reaper333
Chiron
5
5
0
1
L
Shiva
rflsn_
Shiva
3
5
1
0.7
L
Olorun
0
6
2
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
60,993
73,833
Taken
56,443
51,556
Mitigated
44,859
13,483
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,189
1,025
530
2,731
7,607
2,314
0
477
6,985
44,895
0
L
Fenrir
10,451
2,177
0
892
17,351
10,528
0
4,291
12,805
0
20,196
W
Sun Wukong
Freddy0312
Sun Wukong
10,346
1,376
0
3,548
10,630
10,179
0
1,064
9,348
1,774
22,214
W
9,585
714
0
3,760
14,089
22,002
781
1,068
12,927
15,991
0
W
Izanami
Tiffanysan
Izanami
19,781
14,781
0
4,787
13,938
5,218
4,998
1,003
12,704
0
62,355
W
14,092
6,640
0
896
10,179
5,146
1,110
1,014
9,165
0
40,256
L
Chiron
reaper333
Chiron
12,309
4,969
229
3,827
14,883
6,155
45
2,302
12,410
0
47,947
L
Shiva
rflsn_
Shiva
6,490
279
257
3,904
18,680
23,090
128
4,025
14,505
4,055
22,401
L
Olorun
2,598
1,110
814
3,226
13,459
8,026
172
3,215
10,053
24,081
0
L
3,289
1,016
153
181
9,460
3,757
270
3,451
5,896
0
9,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
54,019
198
Minions Killed
264
0
Camps Cleared
0
1,198,025
Distance Traveled
1,369,277
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,349
796
63
5
0
249,314
3
L
Fenrir
9,058
697
26
2
0
258,189
3
W
Sun Wukong
9,726
748
25
2
0
222,372
1
W
Bacchus
10,884
837
11
1
0
285,788
4
W
Izanami
11,646
896
97
7
0
266,838
4
W
Mercury
11,414
878
68
5
0
344,965
1
L
Chiron
10,126
779
71
5
0
244,830
1
L
Shiva
10,516
809
59
5
0
248,525
0
L
Olorun
8,476
652
34
3
0
218,855
0
L
Medusa
8,253
635
8
1
0
227,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role