Player Matchup

Nox
Nox
IOLIVERAI
Nox
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 58L
1,557 Elo+
Party 1
Bellona
Bellona
SN0WMAN1153
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
itsRoberto
Atlas
Level 156
God Stats
2W - 3L
1,622 SR
Queue Stats
39W - 38L
1,500 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,519 Elo+

VS

Team Averages
Level 124
1,675 SR
1,502 Elo+
Danzaburou
Danzaburou
Coneboi7
Danzaburou
Level 118
God Stats
7W - 7L
1,553 SR
Queue Stats
237W - 194L
1,616 Elo+
Solo
Shiva
Shiva
KingpinTheGod
Shiva
Level 127
God Stats
20W - 24L
1,558 SR
Queue Stats
216W - 289L
1,420 Elo+
Solo
Chang'e
Chang'e
Pretty_-Vibez
Chang'e
Level 127
God Stats
22W - 8L
1,913 SR
Queue Stats
92W - 125L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,802
800
8,260
6,642
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SN0WMAN1153
Bellona
13
8 / 0 / 6
9,435
858
13,276
14,341
10,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
12
3 / 1 / 7
8,190
745
8,500
12,319
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coneboi7
Danzaburou
10
1 / 7 / 0
7,038
640
9,377
10,910
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
6,401
582
10,099
15,292
13,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
11
0 / 3 / 0
6,555
596
6,901
9,653
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
15
Kills
1
1
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Coneboi7
Danzaburou
1
7
0
0.14
W
4
0
7
7.5
L
0
5
0
0
L
Chang'e
0
3
0
0
W
Bellona
SN0WMAN1153
Bellona
8
0
6
11
W
Atlas
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
26,377
33,302
Taken
35,855
24,390
Mitigated
20,157
7,396
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Coneboi7
Danzaburou
9,377
3,489
0
1,083
10,910
4,134
0
4,505
6,157
0
27,810
W
8,260
219
0
837
6,642
2,472
472
2,718
3,665
31,699
0
L
10,099
845
0
1,277
15,292
13,133
0
7,462
7,466
1,905
17,261
L
Chang'e
6,901
118
1,367
1,908
9,653
2,890
0
4,302
5,122
19,037
0
W
Bellona
SN0WMAN1153
Bellona
13,276
5,586
0
4,297
14,341
10,932
1,277
3,055
11,043
0
35,005
W
Atlas
8,500
3,133
0
2,262
12,319
10,986
504
2,158
9,898
22,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
19,994
125
Minions Killed
92
6
Camps Cleared
3
653,719
Distance Traveled
569,692
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,038
640
39
4
2
177,841
1
W
Nox
8,802
800
70
6
3
212,065
3
L
Shiva
6,401
582
29
3
0
202,289
0
L
Chang'e
6,555
596
24
2
1
189,562
2
W
Bellona
9,435
858
42
4
3
232,728
3
W
Atlas
8,190
745
13
1
0
208,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role