Player Matchup

Cerberus
Cerberus
BrandynMccomb
Cerberus
Level 86
God Stats
2W - 1L
1,676 SR
Queue Stats
535W - 594L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Melody419
Gilgamesh
Level 126
God Stats
1W - 1L
1,624 SR
Queue Stats
68W - 108L
1,377 Elo+
Solo
Zeus
Zeus
luismimogl
Zeus
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
298W - 172L
1,833 Elo+
Solo
Team Averages
Level 119
1,600 SR
1,557 Elo+

VS

Team Averages
Level 90
1,653 SR
1,517 Elo+
Da Ji
Da Ji
IJN_AKASHI
Da Ji
Level 66
God Stats
18W - 13L
1,640 SR
Queue Stats
22W - 18L
1,574 Elo+
Solo
Ah Puch
Ah Puch
LeckyGame
Ah Puch
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 156L
1,473 Elo+
Solo
Bacchus
Bacchus
Mortal__BLaZeR31
Bacchus
Level 89
God Stats
11W - 9L
1,819 SR
Queue Stats
707W - 698L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrandynMccomb
Cerberus
10
0 / 4 / 0
6,549
655
2,409
11,013
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Melody419
Gilgamesh
10
0 / 2 / 0
6,148
615
3,001
8,255
4,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 0
6,028
603
6,085
6,322
2,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
8 / 0 / 3
8,214
821
7,573
6,705
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LeckyGame
Ah Puch
12
1 / 0 / 9
7,432
743
9,222
3,853
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 8
7,689
769
4,379
6,113
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrandynMccomb
Cerberus
0
4
0
0
W
Da Ji
8
0
3
9.5
W
Ah Puch
LeckyGame
Ah Puch
1
0
9
5.5
L
Gilgamesh
Melody419
Gilgamesh
0
2
0
0
W
2
0
8
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,495
Damage
21,174
25,590
Taken
16,671
13,646
Mitigated
12,525
4,040
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrandynMccomb
Cerberus
2,409
140
0
1,802
11,013
6,724
0
6,046
4,967
12,713
0
W
Da Ji
7,573
2,673
0
2,146
6,705
2,691
0
3,287
3,418
0
20,200
W
Ah Puch
LeckyGame
Ah Puch
9,222
882
0
2,349
3,853
1,140
204
2,139
1,714
33,604
0
L
Gilgamesh
Melody419
Gilgamesh
3,001
670
0
1,157
8,255
4,052
0
4,153
4,102
0
14,498
W
4,379
408
0
1,216
6,113
8,694
0
3,207
2,906
12,993
0
L
6,085
338
0
1,081
6,322
2,870
0
3,755
2,567
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
23,335
115
Minions Killed
112
3
Camps Cleared
6
529,695
Distance Traveled
619,244
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,549
655
37
4
0
168,544
3
W
Da Ji
8,214
821
27
3
3
215,754
4
W
Ah Puch
7,432
743
59
6
1
191,654
3
L
Gilgamesh
6,148
615
39
4
1
195,239
3
W
Bacchus
7,689
769
26
3
2
211,836
5
L
Zeus
6,028
603
39
4
2
165,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role