Player Matchup

Neith
Neith
SirReggie_
Neith
Level 106
God Stats
5W - 5L
1,586 SR
Queue Stats
162W - 154L
1,494 Elo+
Party 1
Izanami
Izanami
audial80
Izanami
Level 42
God Stats
14W - 16L
1,490 SR
Queue Stats
126W - 135L
1,417 Elo+
Party 1
Ymir
Ymir
courenses
Ymir
Level 47
God Stats
2W - 4L
1,232 SR
Queue Stats
8W - 12L
1,389 Elo+
Solo
Nu Wa
Nu Wa
jozeplo
Nu Wa
Level 48
God Stats
14W - 22L
1,512 SR
Queue Stats
96W - 122L
1,370 Elo+
Solo
Kali
Kali
marcel8576
Kali
Level 98
God Stats
5W - 5L
1,482 SR
Queue Stats
132W - 140L
1,426 Elo+
Party 1
Team Averages
Level 68
1,460 SR
1,419 Elo+

VS

Team Averages
Level 64
1,514 SR
1,366 Elo+
Awilix
Awilix
Jhonas_Predators
Awilix
Level 68
God Stats
19W - 8L
1,651 SR
Queue Stats
131W - 134L
1,346 Elo+
Party 3
Anubis
Anubis
SrChunguito
Anubis
Level 87
God Stats
3W - 4L
1,452 SR
Queue Stats
116W - 146L
1,413 Elo+
Party 2
Osiris
Osiris
iTs-ViTi
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,328 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
samugn_00
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 114L
1,325 Elo+
Party 2
Gilgamesh
Gilgamesh
xX_Panochin_Xx
Gilgamesh
Level 89
God Stats
18W - 16L
1,468 SR
Queue Stats
146W - 166L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 5 / 11
13,906
605
29,306
17,279
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
audial80
Izanami
20
10 / 5 / 1
14,248
619
10,817
13,618
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
5 / 2 / 17
13,590
591
11,150
13,510
16,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
jozeplo
Nu Wa
18
1 / 4 / 3
11,314
492
6,237
11,434
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 9
14,602
635
17,059
20,292
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 2
12,436
541
18,028
21,386
11,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
17
1 / 6 / 1
10,344
450
5,554
13,678
7,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
iTs-ViTi
Osiris
15
0 / 7 / 5
9,275
403
6,007
17,182
14,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
samugn_00
Ah Muzen Cab
15
2 / 9 / 3
10,043
437
7,201
17,284
6,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xX_Panochin_Xx
Gilgamesh
17
6 / 6 / 4
11,140
484
13,086
25,571
24,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
34
Kills
18
18
Deaths
35
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
W
Neith
9
5
11
2.9
L
Anubis
1
6
1
0.25
W
Izanami
audial80
Izanami
10
5
1
2.1
W
Ymir
5
2
17
6.75
L
Osiris
iTs-ViTi
Osiris
0
7
5
0.36
W
Nu Wa
jozeplo
Nu Wa
1
4
3
0.63
W
9
2
9
6.75
L
Ah Muzen Cab
samugn_00
Ah Muzen Cab
2
9
3
0.39
L
Gilgamesh
xX_Panochin_Xx
Gilgamesh
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,569
Damage
49,876
76,133
Taken
95,101
45,009
Mitigated
65,270
27,111
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,028
9,644
0
3,923
21,386
11,840
750
1,553
19,765
0
84,651
W
Neith
29,306
16,319
0
5,865
17,279
8,891
6,141
1,073
16,206
0
97,012
L
Anubis
5,554
158
0
3,636
13,678
7,119
297
4,178
9,258
71,401
0
W
Izanami
audial80
Izanami
10,817
6,980
94
4,578
13,618
4,537
6,728
0
13,618
0
101,871
W
Ymir
11,150
2,843
0
2,218
13,510
16,301
238
817
12,693
40,494
0
L
Osiris
iTs-ViTi
Osiris
6,007
2,658
0
3,023
17,182
14,877
320
2,317
14,729
0
31,258
W
Nu Wa
jozeplo
Nu Wa
6,237
2,169
0
586
11,434
6,192
2,424
2,897
8,537
68,027
0
W
17,059
11,574
0
13,770
20,292
9,088
1,151
767
19,125
0
105,500
L
Ah Muzen Cab
samugn_00
Ah Muzen Cab
7,201
2,427
0
4,130
17,284
6,707
61
1,095
16,109
0
59,791
L
Gilgamesh
xX_Panochin_Xx
Gilgamesh
13,086
2,837
329
3,217
25,571
24,727
44
7,572
17,853
0
50,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,660
Gold Earned
53,238
666
Minions Killed
491
0
Camps Cleared
0
2,104,293
Distance Traveled
1,899,281
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,436
541
116
5
0
435,005
1
W
Neith
13,906
605
147
6
0
337,159
3
L
Anubis
10,344
450
143
6
0
349,919
2
W
Izanami
14,248
619
188
8
0
414,827
7
W
Ymir
13,590
591
62
3
0
430,796
4
L
Osiris
9,275
403
59
3
0
306,341
3
W
Nu Wa
11,314
492
118
5
0
392,216
2
W
Kali
14,602
635
151
7
0
529,295
3
L
Ah Muzen Cab
10,043
437
103
4
0
366,675
5
L
Gilgamesh
11,140
484
70
3
0
441,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role