Player Matchup

Zeus
Zeus
Du5kY F0X
Zeus
Level 116
God Stats
10W - 7L
1,519 SR
Queue Stats
54W - 57L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
Skojekk
Gilgamesh
Level 91
God Stats
7W - 2L
1,866 SR
Queue Stats
57W - 44L
1,552 Elo+
Party 1
Nox
Nox
SolOrTroll8965
Nox
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 28L
1,479 Elo+
Party 3
Apollo
Apollo
YoungBloodd57
Apollo
Level 85
God Stats
30W - 23L
1,556 SR
Queue Stats
83W - 72L
1,517 Elo+
Party 1
Set
Set
kyleregan
Set
Level 128
God Stats
5W - 4L
1,395 SR
Queue Stats
108W - 109L
1,499 Elo+
Party 3
Team Averages
Level 89
1,567 SR
1,512 Elo+

VS

Team Averages
Level 97
1,561 SR
1,602 Elo+
Chernobog
Chernobog
OFBendokay
Chernobog
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 151L
1,653 Elo+
Party 2
Sol
Sol
Punched0Lasagna
Sol
Level 98
God Stats
3W - 2L
1,290 SR
Queue Stats
102W - 115L
1,490 Elo+
Solo
Jormungandr
Jormungandr
TheZvoz
Jormungandr
Level 107
God Stats
17W - 12L
1,635 SR
Queue Stats
167W - 75L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
bennybangs69
Sylvanus
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
362W - 278L
1,597 Elo+
Party 2
Serqet
Serqet
zWatszn
Serqet
Level 129
God Stats
12W - 11L
1,673 SR
Queue Stats
383W - 176L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 0 / 4
9,740
573
9,336
4,260
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Skojekk
Gilgamesh
16
8 / 1 / 0
9,890
582
9,121
9,782
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 11
9,273
545
8,729
6,547
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
9,459
556
4,128
11,768
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 6
10,716
630
11,053
13,894
8,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OFBendokay
Chernobog
17
4 / 2 / 2
9,581
564
8,611
9,445
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 5 / 1
7,520
442
1,369
8,583
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
TheZvoz
Jormungandr
16
2 / 6 / 2
9,435
555
7,291
13,887
13,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
bennybangs69
Sylvanus
12
0 / 6 / 3
7,195
423
3,370
14,314
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
zWatszn
Serqet
14
3 / 3 / 2
8,450
497
7,317
12,375
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
9
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
0
4
8
L
Chernobog
OFBendokay
Chernobog
4
2
2
2.5
L
0
5
1
0.1
W
Gilgamesh
Skojekk
Gilgamesh
8
1
0
8
W
3
1
11
8.5
L
Jormungandr
TheZvoz
Jormungandr
2
6
2
0.5
W
2
3
1
0.83
L
Sylvanus
bennybangs69
Sylvanus
0
6
3
0.25
W
3
4
6
1.5
L
Serqet
zWatszn
Serqet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
27,958
46,251
Taken
58,604
19,166
Mitigated
32,560
15,360
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,336
1,184
0
1,035
4,260
1,184
378
724
3,155
60,303
0
L
Chernobog
OFBendokay
Chernobog
8,611
4,577
0
4,626
9,445
2,917
2,554
1,261
8,184
0
75,708
L
1,369
467
0
3,003
8,583
2,918
0
4,864
3,719
48,126
4,574
W
Gilgamesh
Skojekk
Gilgamesh
9,121
3,476
0
5,547
9,782
4,017
0
868
8,828
0
71,116
W
8,729
917
0
1,154
6,547
2,171
0
2,202
3,958
41,304
0
L
Jormungandr
TheZvoz
Jormungandr
7,291
3,776
0
2,032
13,887
13,639
355
3,440
10,447
60,367
0
W
4,128
2,524
0
3,636
11,768
3,254
1,070
1,032
10,736
0
65,465
L
Sylvanus
bennybangs69
Sylvanus
3,370
1,239
400
2,477
14,314
9,337
0
5,341
8,973
20,375
0
W
11,053
5,337
0
3,988
13,894
8,540
574
7,028
6,746
0
79,653
L
Serqet
zWatszn
Serqet
7,317
2,099
0
500
12,375
3,749
0
3,159
9,216
0
53,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
42,181
576
Minions Killed
522
0
Camps Cleared
0
1,663,103
Distance Traveled
1,603,785
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,740
573
102
6
0
317,121
2
L
Chernobog
9,581
564
142
8
0
314,847
6
L
Sol
7,520
442
90
5
0
334,079
3
W
Gilgamesh
9,890
582
115
7
0
402,526
4
W
Nox
9,273
545
64
4
0
328,158
1
L
Jormungandr
9,435
555
144
8
0
274,457
5
W
Apollo
9,459
556
126
7
0
321,504
5
L
Sylvanus
7,195
423
43
3
0
294,987
2
W
Set
10,716
630
169
10
0
293,794
5
L
Serqet
8,450
497
103
6
0
385,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role