Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Blvck-Panther
Shiva
Level 129
God Stats
26W - 21L
1,655 SR
Queue Stats
134W - 131L
1,485 Elo+
Solo
Poseidon
Poseidon
JFKsrearmirror
Poseidon
Level 92
God Stats
8W - 9L
1,457 SR
Queue Stats
208W - 213L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Real_Nimcompoop
Ao Kuang
Level 62
God Stats
6W - 2L
1,698 SR
Queue Stats
182W - 164L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Ur A NittyM8
Cabrakan
Level 104
God Stats
8W - 7L
1,666 SR
Queue Stats
71W - 87L
1,310 Elo+
Party 2
Team Averages
Level 103
1,595 SR
1,432 Elo+

VS

Team Averages
Level 84
1,479 SR
1,380 Elo+
Izanami
Izanami
QULMINACIA
Izanami
Level 99
God Stats
11W - 5L
1,728 SR
Queue Stats
121W - 139L
1,343 Elo+
Party 1
Mercury
Mercury
deno118
Mercury
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
87W - 78L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
Level 109
God Stats
36W - 27L
1,463 SR
Queue Stats
514W - 475L
1,453 Elo+
Solo
Bacchus
Bacchus
sidTV37
Bacchus
Level 49
God Stats
5W - 14L
1,276 SR
Queue Stats
152W - 191L
1,348 Elo+
Party 1
Anubis
Anubis
zGiIThunder
Anubis
Level 62
God Stats
11W - 16L
1,428 SR
Queue Stats
12W - 22L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 1
5,617
511
4,188
4,727
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
6,686
608
5,783
5,466
2,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
12
1 / 2 / 1
6,501
591
3,649
5,488
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
11
3 / 0 / 1
6,344
577
3,263
7,073
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Ur A NittyM8
Cabrakan
10
1 / 1 / 1
5,621
511
2,753
6,300
3,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QULMINACIA
Izanami
10
0 / 2 / 1
5,541
504
2,542
5,370
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
deno118
Mercury
10
1 / 1 / 0
5,608
510
1,529
6,736
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
11
1 / 1 / 1
6,308
573
5,881
6,125
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
sidTV37
Bacchus
9
2 / 2 / 0
5,546
504
3,661
6,502
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
9
0 / 3 / 0
4,938
449
2,502
4,183
1,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
W
3
0
1
3.5
W
Poseidon
1
2
1
0.75
L
Izanami
QULMINACIA
Izanami
0
2
1
0.25
W
Ao Kuang
3
0
1
3.5
W
Cabrakan
Ur A NittyM8
Cabrakan
1
1
1
1.5
L
Mercury
deno118
Mercury
1
1
0
1
L
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
1
1
1
1.5
L
Bacchus
sidTV37
Bacchus
2
2
0
1
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
16,115
29,054
Taken
28,916
11,398
Mitigated
13,071
9,055
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,188
1,844
305
1,322
4,727
1,602
378
1,717
3,010
0
33,515
W
5,783
1,502
0
438
5,466
2,825
1,035
2,955
2,511
0
34,649
W
Poseidon
3,649
635
0
1,128
5,488
1,434
0
3,426
2,062
44,640
0
L
Izanami
QULMINACIA
Izanami
2,542
1,709
0
1,590
5,370
1,377
0
1,850
3,520
0
36,837
W
Ao Kuang
3,263
537
0
3,698
7,073
2,102
0
2,495
4,567
23,003
0
W
Cabrakan
Ur A NittyM8
Cabrakan
2,753
382
432
1,732
6,300
3,435
188
1,451
4,849
19,881
2,791
L
Mercury
deno118
Mercury
1,529
735
0
520
6,736
2,056
0
2,024
4,712
0
29,993
L
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
5,881
591
0
1,328
6,125
2,160
0
3,835
2,290
39,257
0
L
Bacchus
sidTV37
Bacchus
3,661
216
0
1,786
6,502
5,799
0
1,956
4,546
13,704
0
L
Anubis
2,502
38
0
682
4,183
1,679
0
0
4,183
20,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
27,941
309
Minions Killed
278
0
Camps Cleared
0
1,084,988
Distance Traveled
1,028,582
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,617
511
67
6
0
217,835
3
W
Shiva
6,686
608
66
6
0
204,071
2
W
Poseidon
6,501
591
79
7
0
218,884
5
L
Izanami
5,541
504
76
7
0
197,732
1
W
Ao Kuang
6,344
577
60
5
0
241,433
0
W
Cabrakan
5,621
511
37
3
0
202,765
2
L
Mercury
5,608
510
64
6
0
252,342
2
L
Morgan Le Fay
6,308
573
71
6
0
215,557
0
L
Bacchus
5,546
504
21
2
0
218,115
6
L
Anubis
4,938
449
46
4
0
144,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role