Player Matchup

Fenrir
Fenrir
Lonelywolf90545
Fenrir
Level 99
God Stats
19W - 15L
1,631 SR
Queue Stats
222W - 222L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
PaCMikeyXFresh
Gilgamesh
Level 48
God Stats
7W - 4L
1,470 SR
Queue Stats
195W - 167L
1,524 Elo+
Solo
Scylla
Scylla
Reckl3ssGring0
Scylla
Level 146
God Stats
5W - 3L
1,293 SR
Queue Stats
207W - 206L
1,529 Elo+
Party 1
Artemis
Artemis
Supagudg
Artemis
Level 128
God Stats
27W - 22L
1,867 SR
Queue Stats
350W - 368L
1,437 Elo+
Party 1
Ares
Ares
alejandroxd131
Ares
Level 120
God Stats
9W - 9L
1,335 SR
Queue Stats
175W - 181L
1,491 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,488 Elo+

VS

Team Averages
Level 55
1,500 SR
1,411 Elo+
Medusa
Medusa
CountBillion357
Medusa
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Agni
Agni
JustaSixer
Agni
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
143W - 150L
1,276 Elo+
Party 2
Hercules
Hercules
NBAkuMb0y
Hercules
Level 42
God Stats
1W - 2L
1,501 SR
Queue Stats
85W - 67L
1,546 Elo+
Solo
Aphrodite
Aphrodite
chrisychris99
Aphrodite
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
239W - 232L
1,500 Elo+
Party 2
Loki
Loki
datgasboi69
Loki
Level 30
God Stats
4W - 7L
1,500 SR
Queue Stats
223W - 223L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 5 / 5
10,616
590
14,676
14,110
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PaCMikeyXFresh
Gilgamesh
19
11 / 0 / 4
11,866
659
15,539
11,104
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 8
9,960
553
9,016
7,119
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Supagudg
Artemis
15
0 / 5 / 9
9,190
511
7,466
12,007
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 3 / 8
8,961
498
5,207
14,976
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
9,730
541
12,166
12,353
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 1
7,986
444
3,068
10,186
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NBAkuMb0y
Hercules
14
3 / 5 / 5
8,443
469
9,581
19,194
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
chrisychris99
Aphrodite
13
0 / 7 / 1
8,039
447
6,267
14,373
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 5 / 0
7,630
424
1,894
14,172
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
30
Kills
14
14
Deaths
30
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
1
7
1
0.21
W
15
5
5
3.5
L
Hercules
NBAkuMb0y
Hercules
3
5
5
1.1
W
Gilgamesh
PaCMikeyXFresh
Gilgamesh
11
0
4
13
W
2
1
8
6
W
Artemis
Supagudg
Artemis
0
5
9
0.9
W
2
3
8
2
L
Aphrodite
chrisychris99
Aphrodite
0
7
1
0.07
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,904
Damage
32,976
59,316
Taken
70,278
39,683
Mitigated
30,121
12,603
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,166
5,118
0
2,053
12,353
3,852
1,058
3,382
8,917
0
49,425
L
3,068
39
0
1,564
10,186
2,699
53
1,753
8,361
35,326
0
W
14,676
2,378
0
1,380
14,110
6,508
280
2,052
12,058
0
49,688
L
Hercules
NBAkuMb0y
Hercules
9,581
2,788
0
3,720
19,194
12,117
0
5,014
14,009
0
46,228
W
Gilgamesh
PaCMikeyXFresh
Gilgamesh
15,539
5,460
0
5,490
11,104
10,376
836
4,642
6,462
0
76,987
W
9,016
637
0
941
7,119
2,480
224
753
6,366
78,025
0
W
Artemis
Supagudg
Artemis
7,466
2,310
0
3,347
12,007
3,892
47
1,057
10,950
0
58,713
W
5,207
272
0
1,445
14,976
16,427
0
831
14,145
18,119
0
L
Aphrodite
chrisychris99
Aphrodite
6,267
362
806
6,136
14,373
7,422
0
1,858
12,487
51,841
0
L
1,894
354
0
4,793
14,172
4,031
0
1,855
12,281
0
46,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
41,828
450
Minions Killed
400
0
Camps Cleared
0
1,691,646
Distance Traveled
1,547,067
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,730
541
74
4
0
300,212
3
L
Agni
7,986
444
68
4
0
256,977
0
W
Fenrir
10,616
590
60
3
0
348,342
0
L
Hercules
8,443
469
73
4
0
319,003
6
W
Gilgamesh
11,866
659
134
7
0
381,946
0
W
Scylla
9,960
553
138
8
0
332,481
7
W
Artemis
9,190
511
98
5
0
320,129
2
W
Ares
8,961
498
20
1
0
308,748
7
L
Aphrodite
8,039
447
103
6
0
312,671
1
L
Loki
7,630
424
82
5
0
358,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role